Commit Graph

143 Commits

Author SHA1 Message Date
Yuxuan Shui ee318582f5 Sort out license problems
IANAL, but I think I am allowed to add missing copyright notices for
someone else. And I did my best job using git history to figure out who
wrote which functions. So I hope everything is fine.
2018-10-03 22:14:51 +01:00
Yuxuan Shui 2a4fed50f4 Use libev for inputs and timeouts
Bugs:

* There seems to be a noticeable frame loss when window
  is being opened/closed. But the same problem also exists
  in master/next, so this is not a regression.
* Using --sw-opti and --benchmark at the same time causing
  compton to draw more frequently than permitted by the
  arguments. That is because the sleep interval calculation
  is flawed. Not really a regression either.

Verified still working:

* Usual painting
* Fade
* Benchmark mode
* --sw-opti (with or without benchmark mode)
* DBus
* Unredir delay

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-03 01:05:32 +01:00
Uli Schlachter 385ba2cdf6 Remove unused definition
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:56:47 +02:00
Uli Schlachter cad786c025 Remove include of X11/Xutil.h
It doesn't seem to cause any problems. Perhaps its uses were already
converted to XCB?

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:54:20 +02:00
Uli Schlachter bc7767e086 Replace Xlib atom constants with XCB ones
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:53:28 +02:00
Uli Schlachter b2d947a19a Remove include of Xfixes.h
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:51:37 +02:00
Yuxuan Shui cb4bab1cf6 Print deprecation warning for removed OpenGL options
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 21:07:29 +01:00
Yuxuan Shui 03f33ed45c Move a couple X related functions to x.c
Also replace remaining Pixmap with xcb_pixmap_t

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 20:57:42 +01:00
Yuxuan Shui a7d50ffdb2 Remove unused function rect_crop
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 15:54:12 +01:00
Yuxuan Shui 28a2cc62fa Convert XfixesRegion to pixman region
Re-did the painting logic, and document it.

It is unclear to me what is the previous painting logic. But the current
one is basically this:

1. Go through all windows top to bottom, and put visible windows (not
   unmapped, opacity > 0, etc) into a linked list, from bottom to top
2. Accumulate a region of ignore on each window, which is basically the
   region of screen that is obscured by all the windows above current
   one.
3. Paint all the visible windows from bottom to top. Subtract the region
   of ignore from the painting region. If we need to paint shadow, we
   subtract the body of the window from the shadow painting region too,
   because we don't want shadow behind the window.
4. region of ignore is invalidated when window stack change, an
   window on top moved or changed shape, when window changed between
   opaque and transparent, etc.

Notes:

It is unclear whether all the different shapes of a window (extents,
noframe, border, bounding shape, etc) are calculated correctly or not.

It is unclear if window shape related events are handled correctly or
not. Need more testing.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui ab12467c3f Change fade callback function parameter
Change `win *` to `win **`, because a window could be freed by the
callback, so we can set `*w` to NULL to communicate that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui 417744df14 Move opengl related function prototype to opengl.h
And aggregate some of the OPENGL ifdefs

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:01 +01:00
Yuxuan Shui c01ad5bf04 Move OpenGL functions around
Also remove some debug function calls (there are better tools for opengl
debugging now). Also remove copysubbuffermesa

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 13:49:45 +01:00
Yuxuan Shui 90b6aa16ad Remove ARGB as a window mode
Instead use win_has_alpha to check for alpha channel, window mode is
reserved for determine if the window is possibly transparent.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 13:49:45 +01:00
Uli Schlachter 8848676540 Add a function that allocates a pixmap and checks success
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-30 09:31:22 +02:00
Uli Schlachter ea9942b87e Replace use of XFreePixmap with XCB
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:53:30 +02:00
Uli Schlachter 9dff55540f Convert Xinerama usage to xcb
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:58 +02:00
Uli Schlachter 83a4853419 Convert use of SHAPE extension to XCB
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:58 +02:00
Uli Schlachter aa8cb217c8 Fix xcb error ignoring
The existing mechanism with set_ignore_next() is (IMHO) ugly and also
does not work with XCB requests. This commit adds a new function
set_ignore_cookie() and fixes callers that were converted to XCB to use
this new function instead.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:58 +02:00
Uli Schlachter 3ed73b1f8e Replace last definitions from Xcomposite.h with xcb
Note that this adds an include for Xfixes.h, because that header is
still needed and was previously included through Xcomposite.h.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:57 +02:00
Uli Schlachter 11204e7a44 Port usage of XCompositeNameWindowPixmap to xcb
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 10:37:29 +02:00
Uli Schlachter 539d62ca93 Port from xrender to xcb-render
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-27 18:14:44 +02:00
Uli Schlachter 6d54d6b055 Port from xrandr to xcb-randr
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-27 17:38:24 +02:00
Uli Schlachter 62b847323c Port from xdamage to xcb-damage
No functional changes intended. The new xcb_damage_query_version() was
previously done by XDamageQueryExtension() internally.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-27 17:29:51 +02:00
Yuxuan Shui 6f59367c00 Remove the clear-shadow option
Shadows attached to ARGB/transparent windows are always cleared now.
2018-09-23 23:58:17 +01:00
Yuxuan Shui 209b751b25 Port more stuff to xcb
To avoid interoperability issues between xcb and xlib.
2018-09-23 22:58:49 +01:00
Yuxuan Shui 7af815a0aa Proper fix for screen freeze
If an X event is received at a very specific point in time, it can trigger
a race condition in Xlib. Said event will be read, but Xlib will
nonetheless be completely unaware of the event.

This cause compton to sometimes block on select() while there are events
ready to be processed. If the event is a damage report, screen freeze
will happen until some other event is received.

The proper fix is to switch to xcb for event handling, thus avoid this
problem entirely.
2018-09-22 23:57:51 +01:00
Yuxuan Shui 72231098d1 Refactoring
* Move code around
* Remove unneeded forward declaration
* Rename win->damaged to win->ever_damaged, to be less confusing
* Expose debug functions even when DEBUG is not enabled. Compiler
  would remove the dead code for us anyway.
* Some code cleanup
2018-09-10 13:46:24 +01:00
Yuxuan Shui 2e39fc5618 Split out win related functions to win.c
Also move static function prototypes out of compton.h. Seems like the
previous developers didn't know what header files are for.

Seems to have bugs after the split.
2018-09-10 13:46:24 +01:00
Yuxuan Shui 571a6cf15f Enable everything OpenGL when using OpenGL
Remove finer grained macro definitions, just enable everything OpenGL
when we are using OpenGL.
2018-09-10 13:46:24 +01:00
Yuxuan Shui 3ce59930a4 More compiler warning flags 2018-09-10 13:46:22 +01:00
Yuxuan Shui 4940a93f03 c2.h cleanup
Move most of the static functions into c2.c itself, and
only keep the public functions in c2.h
2018-09-10 13:46:05 +01:00
Yuxuan Shui fcef5e706d Some cleanup work
* Remove NO_C2 option
* Split configuration related functions into their own file
* Drop support for libconfig < 1.4
* Fix dependencies in Makefile
2018-09-10 13:46:05 +01:00
Yuxuan Shui bfead72d37 Honor opacity explicitly set by rules 2018-08-14 11:05:28 +01:00
Yuxuan Shui 91ca387723 Unify opacity_prop and opacity_prop_client
Also keep track of whether opacity prop is present on the window
2018-08-14 11:05:28 +01:00
Yuxuan Shui 27fc4a2af4 Clear compiler warnings
Thanks to chjj/compton#445
2018-05-17 12:50:22 +01:00
Richard Grenville 20e996494b Misc: Modify function attributes
- Remove the const function attribute from get_time_*(), since the
   functions they call that actually get the time probably access global
   variables or have other behaviors unacceptable for const functions.

 - Change the const function attribute on win_has_frame() to pure, as it
   accesses memory its parameter points to, which is invalid for a const
   function.
2015-09-06 22:34:02 +08:00
Richard Grenville 7d4d87d683 Misc: Add margin_t & Store frame extents with it & Misc
- Add margin_t, a structure that represents margins around a rectangle.

 - Store frame extents of a window with margin_t, replacing the 4
   fields ({left,right,top,bottom}_width) in struct _win.

 - Add two helper macros, cmemzero() and cmemzero_one(), that zero out a
   block of memory.
2015-09-06 20:53:07 +08:00
Richard Grenville 03ebae4c33 Bug fix: Compilation failure with NO_VSYNC_OPENGL=1
Fix compilation failure with NO_VSYNC_OPENGL=1, caused by one
incorrectly placed "#endif" in "src/common.h".
2015-01-11 10:47:19 +08:00
Richard Grenville 8c88b4d6f1 Misc #204: Add glx_take_screenshot() & others
- Add glx_take_screenshot() for taking a screenshot. With ImageMagick
  the output data could be viewed in this way:

    display -size [SCREEN-WIDTH]x[SCREEN-HEIGHT] -depth 8 -flip
    rgb:[PATH]

  (#204)

- Add D-Bus command `opts_get string:paint_on_overlay_id` to get X
  Composite overlay window ID. (#204)

- Code cleanup.
2014-09-07 18:58:09 +08:00
Richard Grenville 094b75eef7 Misc: Add --no-name-pixmap
Add --no-name-pixmap to disable the usage of
XCompositeNameWindowPixmap(), for debugging.
2014-09-07 16:05:14 +08:00
Richard Grenville 4f9050f53f Misc: Fix spelling mistakes
Still, "Guassian" -> "Gaussian". (#221)
2014-08-06 07:32:53 +08:00
Richard Grenville a801118c04 Bug fix: Fix X pixmap leakage in shadow_paint
- Fix X pixmap leakage in shadow_paint.

- Add the skeleton of a X resource leakage checker.
2014-08-03 19:40:40 +08:00
Richard Grenville 234e3e8cda Improvement: Separate GLX parts from session_t & Attempt to fix #217
- Separate GLX parts from session_t into glx_session_t.

- Add --rererdir-on-root-change and --glx-reinit-on-root-change, as
  possible solutions for #217. Thanks to jlindgren90 for reporting.
2014-07-28 12:50:15 +08:00
Richard Grenville 4e8ccea252 Misc: Add --version & --no-x-selection
- Add --version. (#206)

- Add --no-x-selection for debugging. (#207)
2014-07-13 09:34:38 +08:00
Richard Grenville 81c677f28b Feature: #183 custom window shader & #193 --no-fading-destroyed-argb
- Add --glx-fshader-win, which specifies a custom fragment shader for
  painting windows. compton-default-fshader-win.glsl is the shader with
  default behavior, and compton-fake-transparency-fshader-win.glsl
  provides a template of fake transparency. (#183)

- Add --force-win-blend to force all windows to be painted with
  blending.

- Add --no-fading-destroyed-argb, as a workaround of bugs in some WMs.
  (#193)
2014-05-16 15:18:17 +08:00
Richard Grenville ef58e4e417 Bug fix #191: Add rounded-corners detection to --unredir-if-possible
Add `bounding_shape` and `rounded_corners` as condition match target.
Deprecate --shadow-ignore-shaped. Add rounded-corners detection to
win_is_fullscreen(). Slightly modify win_rounded_corners() logic. Thanks
to tdryer for reporting. (#191)
2014-04-21 22:45:27 +08:00
Richard Grenville b7b043c3cc Bug fix #190: Copy shadow/fade state from last paint on unmapped wins
Copy shadow/fade/color-inversion/background-blur state from last paint
on unmapped windows. I hope it doesn't have unexpected side effects.
(#190)
2014-04-19 21:52:20 +08:00
Richard Grenville 9a99e7a0dd Misc: Try to avoid evaluating conditions after window unmap & others
- Try to avoid evaluating conditions after window unmap/destruction.
  Unfortunately, frequently this doesn't work due to the asynchronous
  nature of X.

- Add _GTK_FRAME_EXTENTS exclusion rules to compton.sample.conf. Thanks
  to memeplex, hexchain, and others for info. (#189)

- Add debugging option --show-all-xerrors, and other debugging changes.
  Doc update.
2014-04-19 19:41:26 +08:00
Richard Grenville 360da12d86 Misc: Add --xrender-sync{,-fence} as configuration file option
- Add --xrender-sync{,-fence} as configuration file option.

- Quit on encountering invalid opacity rule.

- Other small changes.
2014-03-26 22:27:25 +08:00
Richard Grenville e4f3a2d77a Bug fix #181: Add --xrender-sync{,-fence}
- Add --xrender-sync{,-fence} to deal with redraw lag issue on GLX
  backend. --xrender-sync-fence requires a sufficiently new xorg-server
  and libXext. NO_XSYNC=1 may be used to disable it at compile time.
  Thanks to tchebb for reporting and everybody else for testing. (#181)

- A bit code clean-up. Replace a few XSync() with XFlush() to minimize
  the latency.
2014-03-17 23:25:34 +08:00
Richard Grenville 9950d08ab7 Misc: xr-glx-hybrid alias & minor fixes
- Add "xr-glx-hybrid" as an alias of "xr_glx_hybrid". (#163)

- Clear damage history in expose_root() and when root window size
  changes. Unfortunately this doesn't fix #181.
2014-03-11 07:22:23 +08:00
Richard Grenville 3e783f3e1e Misc #163: Make usage of glFinish() optional
Make usage of glFinish() optional to avoid high CPU usage. (#163)
2013-12-26 20:43:06 +08:00
Richard Grenville 9e053910f2 Misc #152: Fix a spelling mistake
Fix a spelling mistake (xr_glx_hybird -> xr_glx_hybrid). Thanks to cju
for reporting.
2013-12-24 07:46:48 +08:00
Richard Grenville fbd70e146c Feature: Add XRender-GLX hybird backend
- Add new backend "xr_glx_hybird", which uses X Render for all
  compositing but GLX on the last step of rendering to screen.  This
  makes GLX-backend-specific VSync methods usable while may avoid
  certain bugs with GLX backend. The idea comes from ali1234.
  Experimental.

- GLX backend: Stop using or rendering to depth buffer.

- Use glFinish() instead of glFlush() before VSync. It probably uses
  more CPU but could be more reliable than glFlush().
2013-12-10 22:06:02 +08:00
Richard Grenville 46e6abdd2a Misc: --write-pid-path & small changes
- Add --write-pid-path to write process ID to a file, to help
  determining compton's process ID when -b is used.

- Add a few extra targets to query through D-Bus opts_get (version, pid,
  etc.) and through win_get, primarily for debugging.

- Add helper macros likely(), unlikely(), cmalloc(), ccalloc(),
  crealloc().

- Change w->opacity_set to opacity_t. Determine display_repr in
  session_init(), etc.
2013-11-09 21:38:31 +08:00
Richard Grenville d8977408fd Bug fix #153: Possible fix for a rare timing issue
Possible fix for a very rare timing issue in focus detection. Compton
may fail to detect the currently focused window, when a window newly
mapped gets focused, we failed to listen to events and get FocusIn from
it in time, and a series of focus change events before it happens stay
in the event queue and puzzled compton. My choice is to force focus
recheck on all focus-related events. More roundtrips to X, but not
necessarily worse performance, due to the high cost of focus flipping
especially when there's a lot of conditions. Thanks to SlackBox for
reporting.  (#153)
2013-10-21 22:17:01 +08:00
Richard Grenville 4bd3db2bc7 Bug fix #99: Rewrite focus detection logic
- Rewrite focus detection logic. Remove w->focused_real and use
  ps->active_win to identify focused window uniformly. Use a more
  expensive way to filter FocusIn/Out events to improve reliability.
  Only limited tests are done, and bugs are likely to be introduced.
  (#99)

- Known issue: Under fvwm, compton sometimes does not consistently
  report the window input gets sent to. But there's something wrong in
  that case: XGetInputFocus() shows the root window is focused but
  another window is receiving input.
2013-09-18 22:41:40 +08:00
Richard Grenville 4acbd56722 Improvement: --unredir-if-possible-exclude & --unredir-if-possible-delay
- Add --unredir-if-possible-exclude, to exclude certain windows when
  evaluating --unredir-if-possible. (#140)

- Add --unredir-if-possible-delay, to add some delay before
  unredirecting screen. (#138, #140)

- Code clean-up.
2013-09-04 22:00:51 +08:00
Richard Grenville 3e71f8fa25 Improvement #137: --xinerama-shadow-crop
Add --xinerama-shadow-crop to crop shadow to current Xinerama screen.
Thanks to Feltzer for suggestion.
2013-08-22 21:44:15 +08:00
Richard Grenville 7417f0deee Misc: stoppaint_force & Documentation update
- Add stoppaint_force option, controlled via D-Bus, to stop painting
  completely, which may look better than unredirecting the screen,
  sometimes. (#41)

- Add x2, y2 matching targets.

- Update documentation.
2013-07-30 22:24:11 +08:00
Richard Grenville b46deb5162 Improvement #41: Enable/disable redirection through D-Bus
- Add "redirected_force" to D-Bus opts_get to forcefully
  redirect/unredirect windows.

- Add D-Bus method "repaint", to, namely, repaint the screen.
2013-07-26 13:02:06 +08:00
Richard Grenville c02b3fadf0 Misc: --paint-exclude & #119
- Add --paint-exclude to prevent certain windows from being painted, for
  debugging purposes.

- Add predefined matching target "x", "y", "width", "height", "widthb",
  "heightb", "border_width", and "fullscreen".

- Fix bug #119, wrong man page install dir in CMake configuration.
  Thanks to sstewartgallus for reporting.
2013-06-19 19:36:48 +08:00
Richard Grenville 044a5c991c Feature #116: Shadow exclusion region
- Add --shadow-exclude-reg, which excludes certain regions on the screen
  to have shadows painted in. (#116)

- Adjust session initialization order. Now X root and screen info and
  basic X extensions are available in configuration parsing step.
2013-06-09 17:09:28 +08:00
Richard Grenville 75ebd56f74 Feature #113: Set opacity based on conditions
- Add --opacity-rule, which sets opacity based on conditions, as
  requested by zabbal. (#113)

- Add a data field for each condition.

- Correct the FAQ link in README.md. Silly me.

- Code clean-up.
2013-05-21 09:26:18 +08:00
Richard Grenville 07bc7485c3 Imp: Multi-pass blur & D-Bus fading control
- Add multipass blur support. Note GLX Framebuffer support is required.
  My benchmark shows multipass blur brings 5% performance boost for X
  Render backend (3x3box). On GLX backend it brings 10% performance
  boost for 5x5box but negatively affects performance for 3x3box. Thanks
  to jrfonseca for advice. (#107)

- GLX backend: Cache blur texture for each window, for a 12% performance
  boost.

- Add D-Bus fading control. Thanks to yulan6248 for testing. (#112)

- Fix FAQ link in README.md. Thanks to lorenzos for report. (#111)

- Correctly deinitialize VSync on on-the-fly VSync method switch.

- X Render backend: Normalize blur kernel.

- Code clean-up.

- Known issue: Linear corruption on border of a window may appear with X
  Render multi-pass blur. Possible to fix but probably not worthwhile.
2013-05-20 18:16:27 +08:00
Richard Grenville 57d8b940e7 Misc: Add DEBUG_GLX_MARK & Misc
- GLX backend: Add DEBUG_GLX_MARK, to add GL marks around functions with
  glStringMarkerGREMEDY(), and mark frame termination with
  glFrameTerminatorGREMEDY().

- Print output of `compton -h` to stdout. (#110)

- GLX backend: Strip out elements with factor 0 in GLSL blur code.
  Thanks to jrfonseca for guides. (#107)
2013-05-12 18:21:16 +08:00
Richard Grenville 1c66237f99 Imp: Fix GL_TEXTURE_RECTANGLE & Enhance --glx-copy-from-front
- Fix GL_TEXTURE_RECTANGLE support. Thanks to amonakov for guides.
  (#107)

- Enhance --glx-copy-from-front to improve performance and make it work
  with --glx-swap-method, copied from kwin patch. Thanks to bwat47 for
  info. (#107)

- Add texture2Doffset() support in blur GLSL shader. Thanks to amonakov
  for advice. No visible benefit here, though. (#107)

- Only limited tests are done and I'm super sleepy. Bugs expected
2013-05-08 22:50:02 +08:00
Richard Grenville 3f00b3622c Bug fix: Fix --resize-damage
- Fix --resize-damage. I forgot to shrink the painting region back when
  actually copying to destination.

- Include extra pixels around the blur texture to avoid some possible
  small issues, if --resize-damage is positive.

- Known issue: Line artifacts may still appear with --dbe (X Render
  backend) or --glx-swap-method (GLX backend). I doubt if there's way to
  fix this without very inefficient mechanisms.
2013-04-27 17:44:10 +08:00
Richard Grenville 8113e4e3b4 Improvement: --resize-damage
- Add --resize-damage to enlarge/shrink repaint region by a specific
  number of pixels, used for solving the line corruption issue with
  blur. Thanks to Nuck and jerri in #104 for reporting.

- Fix the memory leak of blur shader string.
2013-04-27 11:43:11 +08:00
Richard Grenville 5d654e6877 Improvement: Enhance --glx-swap-method
- Enhance --glx-swap-method to support longer buffers ages (3-6), and
  automatic buffer age detection via GLX_EXT_buffer_age.
2013-04-26 14:01:20 +08:00
Richard Grenville 2e6fb0203d Improvement: --blur-kern
- Add blur convolution kernel customization, --blur-kern. The format is
  a bit tricky so be sure to read the description in `compton -h`. Not
  much tests received.

- GLX backend: Tolerate missing GLSL uniforms for strangely shaped
  convolution kernel.

- Fix a memory leak that blur-background blacklist is not freed.
2013-04-25 22:23:35 +08:00
Richard Grenville 85e7d18803 Improvement: --glx-swap-method & --fade-exclude
- GLX backend: Add --glx-swap-method, to reduce painting region if the
  driver uses exchange or copy buffer swaps. Untested.

- Add --fade-exclude, to disable fading on specific windows based on
  some conditions. Untested.

- Expose GLX backend options through configuration file. Add fetching of
  GLX backend options through D-Bus.

- Use NULL pointer instead of element count to delimit string arrays in
  parse_vsync()/parse_backend()/parse_glx_swap_method().

- Add documentation about "wintypes" section in configuration file.
2013-04-21 22:30:22 +08:00
Richard Grenville a053c0ac64 Bug fix: GLX: Fix dim and blur with --glx-no-stencil
- GLX backend: Fix broken dim and blur with --glx-no-stencil when
  dealing with shaped windows.

- GLX backend: Cache region contents and do a local region intersection
  instead of using XFixesIntersectRegion(). Drastic reduction in CPU
  usage for --glx-no-stencil. Now --glx-no-stencil substantially
  outperforms (~15%) normal mode.

- Use macros to reuse paint-in-region code in opengl.c . Add new type
  "reg_data_t" to store XserverRegion cache.
2013-04-06 20:21:38 +08:00
Richard Grenville e3a15d5f94 Improvement: GLX: Cache region contents & --glx-no-rebind-pixmap
- Cache region contents in is_region_empty(), mostly useful only for GLX
  backend to save one roundtrip to X.

- GLX backend: Add --glx-no-rebind-pixmap, which prevents rebinding of
  GLX texture to pixmap on content change. It doesn't work on some
  drivers, but it saves some CPU on those where it does.

- Wrap XFree() with a new function cxfree() since its man page claims
  NULL pointers are not acceptable (although in fact it does...).

- Use macro to save some code in get_cfg(). Code clean-up.
2013-04-05 21:05:19 +08:00
Richard Grenville 6ef23e066f Misc: Workaround for some missing definitions
- Add workarounds for missing GL_TEXTURE_RECTANGLE and PictOpDifference
  definitions in broken GL headers / old X Composite headers.
2013-04-03 10:53:04 +08:00
Richard Grenville dfd4dd1122 Feature #4: Default active window opacity
- Add default active window opacity (--active-opacity). (#4)

- Add win_focusin and win_focusout D-Bus signals.
2013-03-30 12:27:27 +08:00
Richard Grenville 9e607b2543 Bug fix: GLX: Fix --inactive-dim & fix color inversion
- GLX backend: Fix broken --inactive-dim.

- GLX backend: Fix bugs when inverting colors of windows. Thanks to
  madsy and neure for help.

- GLX backend: Lift `glx_no_stencil` restriction from glx_init_blur().
  It still probably won't work, but the user can try.

- XRender backend: Use XRenderFillRectangles() instead of
  XRenderComposite() to do dimming.
2013-03-25 11:36:39 +08:00
Richard Grenville 75912d23f3 Improvement: --blur-background-exclude #98 & MESA_swap_control & others
- Add --blur-background-exclude. (#98)

- Add `opengl-mswc` VSync, which uses MESA_swap_control instead of
  SGI_swap_control. I don't expect it to perform better than
  SGI_swap_control, though.

- Update CMakeLists.txt .

- Add a few targets for D-Bus `win_get`. Misc changes.

- Known issue: Apparently I've forgotten implementing --inactive-dim on
  GLX backend... Silly me.
2013-03-23 22:06:41 +08:00
Richard Grenville 4b734c1fa1 Improvement: --glx-use-copysubbuffermesa
- GLX backend: Add --glx-use-copysubbuffermesa, to use
  MESA_copy_sub_buffer to do partial screen update. Huge performance
  boost on mesa drivers for partial screen updates, but does not work
  for nvidia-drivers and may break VSync. Automagically overrides
  --glx-copy-from-front.

- Add rect_is_fullscreen() to reuse code. Misc changes.
2013-03-21 13:05:56 +08:00
Richard Grenville 8208ec6dc8 Feature #69: GLX: Blur background
- GLX backend: Add blur background support using a GLSL shader. Only
  tested with nvidia-drivers-313.26. Known to cause quite some decrease
  in performance (~10%?).

- Detach shaders in glx_create_program(). Misc changes.
2013-03-20 17:29:45 +08:00
Richard Grenville 725bc40a65 Improvement: --glx-copy-from-front & benchmark mode
- GLX backend: Add --glx-copy-front, which copies all unmodified regions
  from front buffer to back buffer instead of redrawing the whole
  screen. Unfortunately, probably because glCopyPixels() isn't usually
  well-optimized on graphic cards, this option appears very unstable in
  its effect: Over 20% boost in performance when only 1/4 of the screen
  is modified, but 10% decrease when the whole screen is. Thus, not
  enabled by default.

- GLX backend: Add glx_blur_dst(), to prepare for the background blur
  feature. It currently is capable to modify background in the desired
  way, but the core blur shader is absent. glConvolution2D() seemingly
  relies entirely on CPU and has horrifying performance. I've hesitating
  about whether I should use ARB assembly language or GLSL for the
  shader.

- GLX backend: Invert y-axis GL matrix. It's upside-down previously
  because that's what dcompmgr uses. Seemingly a "normal" y-axis is
  required for glCopyPixels() to operate correctly.

- GLX backend: Fix some GLX_TEXTURE_RECTANGLE compatibility issues.
  Still, not actually tested.

- Add benchmark mode (--benchmark & --benchmark-wid).

- Misc changes.
2013-03-19 20:58:55 +08:00
Richard Grenville 1a88e3d0c5 Bug fix: GLX: ARGB texture too dark & Jitter when resize & others
- GLX backend: Fix a bug that ARGB windows / shadows are rendered too
  dark. Thanks to derhass in FreeNode/##opengl for help.

- GLX backend: Fix a problem that during window resize the content looks
  jittering, by letting compton fetch pixmap sizes with XGetGeometry()
  instead of relying on window width/height, which could be inaccurate
  during window resize. Negative effect on performance. Thanks to M4he
  for reporting. (#7)

- Add .desktop file. Thanks to quequotion for providing it. (#97)

- Avoid checking presence of window pixmap, because they may not exist
  with very old X Composite implementations.

- Add workaround for a strange window restack issue when compton
  receieves a ConfigureNotify with non-existent new above window.

- Add debugging function hexdump(). Extra sanity checks on various
  places.
2013-03-18 13:29:14 +08:00
Richard Grenville b6a99334ce Bug fix: GLX backend incompatibility with VirtualBox & others
- GLX backend: Fix a bug that window content does not get updated on
  VirtualBox, by rebinding texture when window content changes. This may
  have a negative effect on performance.

- GLX backend: Add --glx-no-stencil to restore the old clipping method,
  just in case.

- GLX backend: Apply stricter checks on texture-pixmap binding.

- GLX backend: Fix a bug that glx_set_clip() behaves incorrectly when
  None is passed in.

- GLX backend: Use glEnable()/glDisable() to toggle stencil tests, in
  hope to increase performance.

- Move window pixmap/picture fetching to win_paint_win(), in hope to
  increase performance.

- Intersect shadow painting region with its bounding rectangle, in hope
  to increase performance.
2013-03-17 12:14:00 +08:00
Richard Grenville 66be1f2fe1 Bug fix: GLX backend incompatibility with mesa & others
- Fix a bug that glx_bind_pixmap() doesn't work with mesa drivers.
  Thanks to Janhouse and mkraemer for reporting. (#7)

- Use stencil buffer to attempt to eliminate potential double-paint
  issue in glx_render(). X Fixes doesn't guarantee the rectangles in a
  region do not overlap, and this may cause some regions to be painted
  twice, which would be a problem if we are painting transparent things.
  Now the target window must have a stencil buffer. Compiz uses its own
  region implementation to deal with this, but as a lightweight
  compositor we can't really do the same. It may have a positive or
  negative effort over performance. Callgrind result indicates basically
  no change in performance, but this may or may not be true.

- Correctly distinguish GL extensions and GLX extensions. Sorry. :-D

- Handle screen size. Thanks to tsmithe for reporting. (#7)

- Rename OpenGL backend to GLX backend, because, we might have a EGL
  backend someday.

- Add configuration file option `backend` to specify backend. Add
  `backend` to D-Bus `opts_get`.

- Add OpenGL shader compilation code, but currently unused.

- Minor adjustments.

- Known issue: Window content doesn't get updated in VirtualBox,
  probably because its OpenGL implementation requires constant rebinding
  of texture. But that's really slow...

- Known issue: Blur feature is still unimplemented in GLX backend.
2013-03-16 22:54:43 +08:00
Richard Grenville 8ffcf1c1e8 Feature: OpenGL backend
- Add experimental OpenGL backend (--opengl). --blur-background is
  currently not possible with this backend, because I'm still trying to
  find a proper way to do blur with OpenGL. Flipping backend on-the-fly
  is really hard, so it isn't supported right now. No configuration file
  option exists to enable this, because it isn't stable enough.

- Add `opengl-swc` VSync method that uses SGI_swap_control to control
  buffer swap, with OpenGL backend. (#7)

- Fix a potential read-from-freed-memory issue in paint_all().

- Correctly reattach GLX context after fork.

- Dump error text in error(). Add GLX error code handling.

- Code clean-up.

- Known issues: Region operations take a lot of time in glx_render().
  I'm hesitating about what to do.
2013-03-15 23:16:23 +08:00
Richard Grenville aace60be59 Improvement: ARGB window matching & Enable track_focus with D-Bus
- Add predefined matching target "argb" to match ARGB windows.

- Make it possible to enable focus tracking on-the-fly with D-Bus
  method.
2013-03-10 18:45:54 +08:00
Richard Grenville e3eca7ac61 Bug fix #91: Using pkg-config to find drm.h & OpenGL changes
- #91: Use pkg-config to find drm.h to avoid issues on FreeBSD. Thanks
  to hun7err for pointing out and providing patch.

- #89: Add default shadow exclusion rule for notify-osd. Thanks to
  DanielRS.

- Check for abundant positional arguments.

- Use paint target window (root window / overlay window) instead of
  ps->reg_win to create GLXContext. (May have negative effects on OpenGL
  VSync.) Add new OpenGL helpers functions, to prepare for the new
  OpenGL backend.

- Dump more info of a PropertyNotify with DEBUG_EVENTS.
2013-03-01 12:41:16 +08:00
Richard Grenville 8e34736c19 Improvement: Change VSync mode with D-Bus & Makefile update & Misc
- Add on-the-fly VSync option modification via D-Bus, as requested by
  kunitoki (#80). Expose parse_vsync(), create vsync_init() and
  ensure_glx_context().

- Change default value of ps->drm_fd to -1.

- Update Makefile. Change the install/uninstall rules and add doc
  installation, requested by hasufell in #85.

- Mark window not damaged in map_win(). It helps in reducing flickering
  with inverted window color, but I'm not completely sure if it's safe.

- Avoid modifying w->invert_color when window is unmapped.

- Update documentation. Thanks to hasufell for pointing out.
2013-01-31 22:56:54 +08:00
Richard Grenville 1b5273c819 Improvement #7: Add GLX_OML_sync_control VSync support
- Add "vsync-oml" VSync method, using GLX_OML_sync_control. Untested,
  because it's not supported by my driver.

- Unredirect ps->reg_win, because DRI wiki says it's related to the
  behavior of OpenGL VSync extensions.

- Add glFlush() and glXWaitX() calls, in hope they are slightly helpful
  for VSync.

- Change a few functions to make error handling more graceful. Make some
  errors fatal. Code clean-up.

- Add unused function make_text_prop().
2013-01-30 13:41:08 +08:00
Richard Grenville 6d36ef2d0f Feature #16: Advanced window matching
- Add advanced window matching system, capable of matching against
  arbitrary window properties as well as a series of internal
  properties, with 4 additional operators (>, <, >=, <=) useful for
  integer targets, and support of logical operators. The old matching
  system is removed, but compatibility with the format is retained.

- As the new matching system is pretty complicated, and I have no past
  experience in writing a parser, it's pretty possible that bugs are
  present. It also has inferior performance, but I hope it doesn't
  matter on modern CPUs.

- It's possible to disable matching system at compile time with NO_C2=1
  now.

- Add ps->o.config_file to track which config file we have actually
  read. Queryable via D-Bus.

- Parse -d in first pass in get_cfg() as c2 needs to query X to get
  atoms during condition parsing.

- Fix a bug in wid_get_prop_adv() that 0 == rformat is not handled
  correctly.

- Fix incompatibility with FreeBSD sed in dbus-examples/cdbus-driver.sh
  .

- Add recipe to generate .clang_complete in Makefile, used by Vim
  clang_complete plugin.

- Add DEBUG_C2 for debugging condition string parsing. DEBUG_WINMATCH is
  still used for match debugging.

- Rename win_on_wdata_change() to win_on_factor_change().

- Extra malloc() failure checks. Add const to matching cache members in
  session_t. Code clean-up. Documentation update.
2013-01-28 21:39:38 +08:00
Richard Grenville 00424b1082 Bug fix #84: Root window not repainted sometimes on wallpaper change
- Fix a bug that root window is not repainted on wallpaper change unless
  an Expose X event is received. Seemingly, if there's no mapped window
  on a screen, X will not send an Expose event when the wallpaper
  changes. Thanks to baskerville for reporting.

- Fix a X Pixmap leak when there's no existing wallpaper pixmap found.

- Fix a bug in mstrncpy() that null character is not added to the end of
  the copied string.

- Make VSYNC_STRS public, for use in src/dbus.c. Adjust the type of
  WINTYPES array. Add NUM_VSYNC.

- Add more targets for various D-Bus methods. Add "bad_target" D-Bus
  error. Improve error handling. Add more helper functions to append
  arguments to a D-Bus message. Add Introspect method to D-Bus
  introspection reply.

- Add public declarations of things in the new condition format code to
  common.h. Move definitions of some inline functions from compton.h to
  common.h. Make some functions public. Move wid_get_prop_adv() to
  compton.c. The primary code files of the new format src/c2.{c,h} will
  be published when ready.

- Add support for dumping version string in Makefile (make version), to
  make snapshot generation easier.

- Add repeated inclusion protection to common.h.

- Update documentation.

- Use gsed instead of sed in dbus-examples/cdbus-driver.sh if possible,
  as some BSD systems does not come with GNU sed by default. Thanks to
  DaChiChang for reporting.

- Code clean-up. Small type changes in register_cm() to silence
  warnings. Quit on failure in parse_vsync(). Apply stricter checks in
  force_repaint().
2013-01-24 13:38:03 +08:00
Richard Grenville 58c0ecec40 Feature #80: D-Bus support
- Add D-Bus support. Currently 7 methods are available: "reset" (same as
  SIGUSR1), "list_win" (list the windows compton manages), "win_get"
  (get a property of the window), "win_set" (set a property of the
  window), "find_win" (find window based on client window / focus),
  "opts_get" (get the value of a compton option), and "opts_set" (set
  the value of a compton option), together with 4 signals: "win_added",
  "win_destroyed", "win_mapped", "win_unmapped".

- D-Bus support depends on libdbus.

- As there are many items and my time is tight, no much tests are done.
  Bugs to be expected.

- Create a new header file `common.h` that contains shared content.

- Fix some bugs in timeout handling.

- Update file headers in all source files.

- Re-enable --unredir-if-possible on multi-screen set-ups, as the user
  could turn if off manually anyway.

- Check if the window is mapped in `repair_win()`.

- Add ps->track_atom_lst and its handlers, to prepare for the new
  condition format.

- Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a
  very limited number of targets only. New ones will be added gradually.

- Known issue 2: Accidental drop of D-Bus connection is not handled.

- Known issue 3: Introspection does not reveal all available methods,
  because some methods have unpredictable prototypes. Still hesitating
  about what to do...

- Known issue 4: Error handling is not finished yet. Compton does not
  always reply with the correct error message (but it does print out the
  correct error message, usually).
2013-01-19 20:20:27 +08:00