Feature: Add XRender-GLX hybird backend
- Add new backend "xr_glx_hybird", which uses X Render for all compositing but GLX on the last step of rendering to screen. This makes GLX-backend-specific VSync methods usable while may avoid certain bugs with GLX backend. The idea comes from ali1234. Experimental. - GLX backend: Stop using or rendering to depth buffer. - Use glFinish() instead of glFlush() before VSync. It probably uses more CPU but could be more reliable than glFlush().
This commit is contained in:
parent
c02a867e6f
commit
fbd70e146c
26
src/common.h
26
src/common.h
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@ -323,6 +323,7 @@ typedef enum {
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enum backend {
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BKEND_XRENDER,
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BKEND_GLX,
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BKEND_XR_GLX_HYBIRD,
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NUM_BKEND,
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};
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@ -645,7 +646,7 @@ typedef struct {
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/// A Picture acting as the painting target.
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Picture tgt_picture;
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/// Temporary buffer to paint to before sending to display.
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Picture tgt_buffer;
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paint_t tgt_buffer;
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/// DBE back buffer for root window. Used in DBE painting mode.
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XdbeBackBuffer root_dbe;
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/// Window ID of the window we register as a symbol.
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@ -1712,6 +1713,25 @@ find_toplevel(session_t *ps, Window id) {
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return NULL;
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}
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/**
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* Check if current backend uses XRender for rendering.
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*/
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static inline bool
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bkend_use_xrender(session_t *ps) {
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return BKEND_XRENDER == ps->o.backend
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|| BKEND_XR_GLX_HYBIRD == ps->o.backend;
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}
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/**
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* Check if current backend uses GLX.
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*/
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static inline bool
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bkend_use_glx(session_t *ps) {
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return BKEND_GLX == ps->o.backend
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|| BKEND_XR_GLX_HYBIRD == ps->o.backend;
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}
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/**
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* Check if a window is really focused.
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*/
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@ -2026,7 +2046,7 @@ free_texture(session_t *ps, glx_texture_t **pptex) {
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static inline void
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glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
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#ifdef DEBUG_GLX_MARK
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if (BKEND_GLX == ps->o.backend && ps->glStringMarkerGREMEDY) {
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if (bkend_use_glx(ps) && ps->glStringMarkerGREMEDY) {
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if (!func) func = "(unknown)";
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const char *postfix = (start ? " (start)": " (end)");
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char *str = malloc((strlen(func) + 12 + 2
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@ -2047,7 +2067,7 @@ glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
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static inline void
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glx_mark_frame(session_t *ps) {
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#ifdef DEBUG_GLX_MARK
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if (BKEND_GLX == ps->o.backend && ps->glFrameTerminatorGREMEDY)
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if (bkend_use_glx(ps) && ps->glFrameTerminatorGREMEDY)
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ps->glFrameTerminatorGREMEDY();
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#endif
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}
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@ -47,6 +47,7 @@ const char * const VSYNC_STRS[NUM_VSYNC + 1] = {
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const char * const BACKEND_STRS[NUM_BKEND + 1] = {
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"xrender", // BKEND_XRENDER
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"glx", // BKEND_GLX
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"xr_glx_hybird",// BKEND_XR_GLX_HYBIRD
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NULL
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};
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@ -1404,6 +1405,7 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
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switch (ps->o.backend) {
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case BKEND_XRENDER:
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case BKEND_XR_GLX_HYBIRD:
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{
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// Normalize blur kernels
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for (int i = 0; i < MAX_BLUR_PASS; ++i) {
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@ -1476,12 +1478,13 @@ render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
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XserverRegion reg_paint, const reg_data_t *pcache_reg) {
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switch (ps->o.backend) {
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case BKEND_XRENDER:
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case BKEND_XR_GLX_HYBIRD:
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{
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Picture alpha_pict = get_alpha_pict_d(ps, opacity);
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if (alpha_pict != ps->alpha_picts[0]) {
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int op = ((!argb && !alpha_pict) ? PictOpSrc: PictOpOver);
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XRenderComposite(ps->dpy, op, pict, alpha_pict,
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ps->tgt_buffer, x, y, 0, 0, dx, dy, wid, hei);
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ps->tgt_buffer.pict, x, y, 0, 0, dx, dy, wid, hei);
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}
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break;
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}
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@ -1511,7 +1514,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
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w->paint.pixmap = XCompositeNameWindowPixmap(ps->dpy, w->id);
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}
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// XRender: Build picture
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if (BKEND_XRENDER == ps->o.backend && !w->paint.pict) {
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if (bkend_use_xrender(ps) && !w->paint.pict) {
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Drawable draw = w->paint.pixmap;
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if (!draw)
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draw = w->id;
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@ -1547,7 +1550,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
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Picture pict = w->paint.pict;
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// Invert window color, if required
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if (BKEND_XRENDER == ps->o.backend && w->invert_color) {
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if (bkend_use_xrender(ps) && w->invert_color) {
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Picture newpict = xr_build_picture(ps, wid, hei, w->pictfmt);
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if (newpict) {
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// Apply clipping region to save some CPU
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@ -1571,7 +1574,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
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}
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}
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double dopacity = get_opacity_percent(w);
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const double dopacity = get_opacity_percent(w);
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if (!w->frame_opacity) {
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win_render(ps, w, 0, 0, wid, hei, dopacity, reg_paint, pcache_reg, pict);
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@ -1640,6 +1643,7 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
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switch (ps->o.backend) {
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case BKEND_XRENDER:
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case BKEND_XR_GLX_HYBIRD:
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{
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unsigned short cval = 0xffff * dim_opacity;
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@ -1655,8 +1659,8 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint,
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.height = hei,
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};
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XRenderFillRectangles(ps->dpy, PictOpOver, ps->tgt_buffer, &color,
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&rect, 1);
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XRenderFillRectangles(ps->dpy, PictOpOver, ps->tgt_buffer.pict,
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&color, &rect, 1);
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}
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break;
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#ifdef CONFIG_VSYNC_OPENGL
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@ -1702,7 +1706,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
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XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None;
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#ifdef CONFIG_VSYNC_OPENGL
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if (BKEND_GLX == ps->o.backend) {
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if (bkend_use_glx(ps)) {
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glx_paint_pre(ps, ®ion);
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}
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#endif
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@ -1717,27 +1721,29 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
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#ifdef MONITOR_REPAINT
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// Note: MONITOR_REPAINT cannot work with DBE right now.
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ps->tgt_buffer = ps->tgt_picture;
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// Picture old_tgt_buffer = ps->tgt_buffer.pict;
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ps->tgt_buffer.pict = ps->tgt_picture;
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#else
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if (!ps->tgt_buffer) {
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if (!paint_isvalid(ps, &ps->tgt_buffer)) {
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// DBE painting mode: Directly paint to a Picture of the back buffer
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if (ps->o.dbe) {
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ps->tgt_buffer = XRenderCreatePicture(ps->dpy, ps->root_dbe,
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if (BKEND_XRENDER == ps->o.backend && ps->o.dbe) {
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ps->tgt_buffer.pict = XRenderCreatePicture(ps->dpy, ps->root_dbe,
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XRenderFindVisualFormat(ps->dpy, ps->vis),
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0, 0);
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}
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// No-DBE painting mode: Paint to an intermediate Picture then paint
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// the Picture to root window
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else {
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Pixmap root_pixmap = XCreatePixmap(
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ps->dpy, ps->root, ps->root_width, ps->root_height,
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ps->depth);
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if (!ps->tgt_buffer.pixmap) {
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free_paint(ps, &ps->tgt_buffer);
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ps->tgt_buffer.pixmap = XCreatePixmap(ps->dpy, ps->root,
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ps->root_width, ps->root_height, ps->depth);
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}
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ps->tgt_buffer = XRenderCreatePicture(ps->dpy, root_pixmap,
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XRenderFindVisualFormat(ps->dpy, ps->vis),
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0, 0);
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XFreePixmap(ps->dpy, root_pixmap);
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if (BKEND_GLX != ps->o.backend)
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ps->tgt_buffer.pict = XRenderCreatePicture(ps->dpy,
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ps->tgt_buffer.pixmap, XRenderFindVisualFormat(ps->dpy, ps->vis),
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0, 0);
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}
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}
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#endif
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@ -1753,6 +1759,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
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ps->root_width, ps->root_height);
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break;
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case BKEND_GLX:
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case BKEND_XR_GLX_HYBIRD:
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glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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@ -1874,7 +1881,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
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// Blur window background
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if (w->blur_background && (WMODE_SOLID != w->mode
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|| (ps->o.blur_background_frame && w->frame_opacity))) {
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win_blur_background(ps, w, ps->tgt_buffer, reg_paint, &cache_reg);
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win_blur_background(ps, w, ps->tgt_buffer.pict, reg_paint, &cache_reg);
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}
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// Painting the window
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XSync(ps->dpy, False);
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#ifdef CONFIG_VSYNC_OPENGL
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if (ps->glx_context) {
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glFlush();
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glFinish();
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glXWaitX();
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}
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#endif
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XdbeSwapBuffers(ps->dpy, &swap_info, 1);
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}
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// No-DBE painting mode
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else if (ps->tgt_buffer != ps->tgt_picture) {
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else if (ps->tgt_buffer.pict != ps->tgt_picture) {
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XRenderComposite(
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ps->dpy, PictOpSrc, ps->tgt_buffer, None,
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ps->dpy, PictOpSrc, ps->tgt_buffer.pict, None,
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ps->tgt_picture, 0, 0, 0, 0,
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0, 0, ps->root_width, ps->root_height);
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}
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break;
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#ifdef CONFIG_VSYNC_OPENGL
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case BKEND_XR_GLX_HYBIRD:
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XSync(ps->dpy, False);
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glFinish();
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glXWaitX();
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paint_bind_tex_real(ps, &ps->tgt_buffer,
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ps->root_width, ps->root_height, ps->depth,
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!ps->o.glx_no_rebind_pixmap);
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glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0,
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ps->root_width, ps->root_height, 0, 1.0, false, region_real, NULL);
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// No break here!
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case BKEND_GLX:
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if (ps->o.glx_use_copysubbuffermesa)
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glx_swap_copysubbuffermesa(ps, region_real);
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configure_win(session_t *ps, XConfigureEvent *ce) {
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// On root window changes
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if (ce->window == ps->root) {
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if (ps->tgt_buffer) {
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XRenderFreePicture(ps->dpy, ps->tgt_buffer);
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ps->tgt_buffer = None;
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}
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free_paint(ps, &ps->tgt_buffer);
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ps->root_width = ce->width;
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ps->root_height = ce->height;
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@ -4470,7 +4484,8 @@ usage(int ret) {
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" Crop shadow of a window fully on a particular Xinerama screen to the\n"
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" screen." WARNING "\n"
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"--backend backend\n"
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" Choose backend. Possible choices are xrender and glx" WARNING ".\n"
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" Choose backend. Possible choices are xrender, glx, and\n"
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" xr_glx_hybird" WARNING ".\n"
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"--glx-no-stencil\n"
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" GLX backend: Avoid using stencil buffer. Might cause issues\n"
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" when rendering transparent content. My tests show a 15% performance\n"
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@ -5982,7 +5997,7 @@ vsync_opengl_swc_init(session_t *ps) {
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if (!ensure_glx_context(ps))
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return false;
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if (BKEND_GLX != ps->o.backend) {
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if (!bkend_use_glx(ps)) {
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printf_errf("(): I'm afraid glXSwapIntervalSGI wouldn't help if you are "
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"not using GLX backend. You could try, nonetheless.");
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}
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@ -6010,7 +6025,7 @@ vsync_opengl_mswc_init(session_t *ps) {
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if (!ensure_glx_context(ps))
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return false;
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if (BKEND_GLX != ps->o.backend) {
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if (!bkend_use_glx(ps)) {
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printf_errf("(): I'm afraid glXSwapIntervalMESA wouldn't help if you are "
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"not using GLX backend. You could try, nonetheless.");
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}
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@ -6189,6 +6204,7 @@ init_filters(session_t *ps) {
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if (ps->o.blur_background || ps->o.blur_background_frame) {
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switch (ps->o.backend) {
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case BKEND_XRENDER:
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case BKEND_XR_GLX_HYBIRD:
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{
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// Query filters
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XFilters *pf = XRenderQueryFilters(ps->dpy, get_tgt_window(ps));
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@ -6578,7 +6594,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
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.root_tile_paint = PAINT_INIT,
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.screen_reg = None,
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.tgt_picture = None,
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.tgt_buffer = None,
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.tgt_buffer = PAINT_INIT,
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.root_dbe = None,
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.reg_win = None,
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.o = {
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@ -6918,7 +6934,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
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init_overlay(ps);
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// Initialize DBE
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if (ps->o.dbe && BKEND_GLX == ps->o.backend) {
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if (ps->o.dbe && BKEND_XRENDER != ps->o.backend) {
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printf_errf("(): DBE couldn't be used on GLX backend.");
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ps->o.dbe = false;
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}
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@ -6927,7 +6943,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
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exit(1);
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// Initialize OpenGL as early as possible
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if (BKEND_GLX == ps->o.backend) {
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if (bkend_use_glx(ps)) {
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#ifdef CONFIG_VSYNC_OPENGL
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if (!glx_init(ps, true))
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exit(1);
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@ -7150,10 +7166,8 @@ session_destroy(session_t *ps) {
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free_picture(ps, &ps->white_picture);
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// Free tgt_{buffer,picture} and root_picture
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if (ps->tgt_buffer == ps->tgt_picture)
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ps->tgt_buffer = None;
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else
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free_picture(ps, &ps->tgt_buffer);
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if (ps->tgt_buffer.pict == ps->tgt_picture)
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ps->tgt_buffer.pict = None;
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if (ps->tgt_picture == ps->root_picture)
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ps->tgt_picture = None;
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@ -7161,6 +7175,7 @@ session_destroy(session_t *ps) {
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free_picture(ps, &ps->tgt_picture);
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free_picture(ps, &ps->root_picture);
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free_paint(ps, &ps->tgt_buffer);
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// Free other X resources
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free_root_tile(ps);
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@ -219,7 +219,7 @@ paint_isvalid(session_t *ps, const paint_t *ppaint) {
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if (!ppaint)
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return false;
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if (BKEND_XRENDER == ps->o.backend && !ppaint->pict)
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if (bkend_use_xrender(ps) && !ppaint->pict)
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return false;
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#ifdef CONFIG_VSYNC_OPENGL
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@ -229,25 +229,32 @@ paint_isvalid(session_t *ps, const paint_t *ppaint) {
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return true;
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}
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/**
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* Bind texture in paint_t if we are using GLX backend.
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*/
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static inline bool
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paint_bind_tex(session_t *ps, paint_t *ppaint,
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paint_bind_tex_real(session_t *ps, paint_t *ppaint,
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unsigned wid, unsigned hei, unsigned depth, bool force) {
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#ifdef CONFIG_VSYNC_OPENGL
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if (BKEND_GLX == ps->o.backend) {
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if (!ppaint->pixmap)
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return false;
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if (!ppaint->pixmap)
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return false;
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if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
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return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei, depth);
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}
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if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
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return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei, depth);
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#endif
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return true;
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}
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static inline bool
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paint_bind_tex(session_t *ps, paint_t *ppaint,
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unsigned wid, unsigned hei, unsigned depth, bool force) {
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if (BKEND_GLX == ps->o.backend)
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return paint_bind_tex_real(ps, ppaint, wid, hei, depth, force);
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return true;
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||||
}
|
||||
|
||||
/**
|
||||
* Free data in a reg_data_t.
|
||||
*/
|
||||
|
@ -679,7 +686,8 @@ static inline void
|
|||
set_tgt_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg) {
|
||||
switch (ps->o.backend) {
|
||||
case BKEND_XRENDER:
|
||||
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, reg);
|
||||
case BKEND_XR_GLX_HYBIRD:
|
||||
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer.pict, 0, 0, reg);
|
||||
break;
|
||||
#ifdef CONFIG_VSYNC_OPENGL
|
||||
case BKEND_GLX:
|
||||
|
|
|
@ -124,7 +124,8 @@ glx_init(session_t *ps, bool need_render) {
|
|||
if (need_render) {
|
||||
glx_on_root_change(ps);
|
||||
|
||||
// glEnable(GL_DEPTH_TEST);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDepthMask(GL_FALSE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
glDisable(GL_BLEND);
|
||||
|
||||
|
@ -880,7 +881,7 @@ glx_set_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg) {
|
|||
|
||||
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
|
||||
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
|
||||
glDepthMask(GL_TRUE);
|
||||
// glDepthMask(GL_TRUE);
|
||||
}
|
||||
|
||||
cxfree(rects_free);
|
||||
|
|
Loading…
Reference in New Issue