yshui
377b18a00f
Merge pull request #89 from yshui/fmodules
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Even more includes
2019-01-20 22:14:00 +00:00
Yuxuan Shui
f649a949e2
Even more includes
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Expand the modulemap to cover some of the system headers too.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 22:09:22 +00:00
yshui
4bdbd48e55
Merge pull request #88 from yshui/fmodules
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Improve the header includes, cont'd
2019-01-20 17:12:48 +00:00
Yuxuan Shui
916e23861a
Improve the header includes, cont'd
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Also check in the modulemap file, and add a option to build with clang's
-fmodules.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 17:10:06 +00:00
Yuxuan Shui
1e0deea57f
Improve the include situation
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Slightly clean up header inclusion with the help of clang's module system.
It's better for files to include the things you need directly.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-18 23:30:44 +00:00
Yuxuan Shui
c93789f5e9
Enable the glStringMarker logger when available
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glStringMarker is usually only available when running under some
kind of GL debugger, and can be used to insert strings into the
GL command string. Writing logs using it can be useful, since it
lets us correspond GL calls with what happens in compton.
More info about the extension can be found here:
https://www.khronos.org/registry/OpenGL/extensions/GREMEDY/GREMEDY_string_marker.txt
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-09 21:58:16 +00:00
Yuxuan Shui
fed4634250
Check in .clang-format
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-08 22:14:09 +00:00
Yuxuan Shui
dd02ea31ae
Fix copying damage region with wrong size
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Fortunately this hasn't caused problems...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-08 21:34:56 +00:00
Yuxuan Shui
72e3468694
Add backend_info_t::buffer_age
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-08 21:32:54 +00:00
Yuxuan Shui
3e475d00b3
Enable more build tests
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-02 20:43:01 +00:00
Yuxuan Shui
82e8b09d56
Move paint_all_new to backend.c
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Fix build with -Dnew_backends=false. And more build test for this case.
Fixes #83
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-02 20:36:33 +00:00
Yuxuan Shui
34eb14fb0f
Tweak the default shadow-radius
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We need to make the radius 1.5x bigger to achieve the same effect.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-02 11:14:27 +00:00
Yuxuan Shui
6d3ea3564b
Implement vsync for the new xrender backend
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We use the Present extension for that, since it is the best option we
have.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 14:59:56 +00:00
Yuxuan Shui
6413ccbd71
Improve XSync extension detection
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 14:09:55 +00:00
Yuxuan Shui
428c24a6fa
Speed up shadow generation for small windows
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 11:35:59 +00:00
Yuxuan Shui
3686bf7a33
Use functions in backend/backend_common.c
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Build backend_common.c even when new_backend=false.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 11:01:47 +00:00
Yuxuan Shui
4aeffa36b8
Refactor shadow generation
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Trying to make the code easier to understand. The logic is unchanged.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-01 10:54:21 +00:00
Yuxuan Shui
edb1139507
Add some comments to backend.h
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 23:30:45 +00:00
Yuxuan Shui
86713c8170
Add make_shadow and paint_all_new to backend_common.c
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Also made make_shadow private in render.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 14:30:58 +00:00
Yuxuan Shui
3b2e149369
Add missing include in x.h
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 14:30:53 +00:00
Yuxuan Shui
0b94bde004
Remove unused variable in backend/xrender.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 14:08:35 +00:00
Yuxuan Shui
6226ab1228
Fix memory leak in backend/xrender.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 08:22:57 +00:00
Yuxuan Shui
cb12430633
Use options_t::shadow_radius for shadow size calculation
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No need to access gaussian_map
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 08:15:36 +00:00
Yuxuan Shui
4039a6db64
Remove all use of psglx from backend/glx.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 07:37:49 +00:00
Yuxuan Shui
a2022661e6
Move glx_init_blur to gl_common.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 07:18:38 +00:00
Yuxuan Shui
8629fee78f
Fix some static analyzer complains in glx.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 06:54:59 +00:00
Yuxuan Shui
f322bd4a53
Remove backend/gl/glx.h
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 01:53:25 +00:00
Yuxuan Shui
61f55f69a6
Add backend/gl/glx.c to build
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Still a long way to go for the glx backend.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 01:32:31 +00:00
Yuxuan Shui
3e7b7bd608
Move glx_fbconfig_t to opengl.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 00:38:13 +00:00
Yuxuan Shui
e7a8adf2cc
Clear ps->sync_fence after error, part 2
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-30 22:13:30 +00:00
Yuxuan Shui
14f357ea2b
Clean up ps->sync_fence after error
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-30 08:05:16 +00:00
Yuxuan Shui
d12b3c1e1d
Add missing header files
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-30 08:00:22 +00:00
Yuxuan Shui
4bfed7f7e3
Use one global XSync fence
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And only sync once per frame.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-30 07:43:24 +00:00
Yuxuan Shui
80847dd3fa
Refactor the XSync fence code
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Use a temporary fence everytime. Convert the Xlib XSync functions to use
xcb_sync_*.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-30 07:06:47 +00:00
Yuxuan Shui
bc0382d962
Remove usage of Xlib from x.c
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-30 06:05:39 +00:00
Yuxuan Shui
2e26c511c4
Fix allocation with 0 size
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Thanks to the static analyzer
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-27 20:56:05 +00:00
Yuxuan Shui
669cbcdb14
Fix some static analyzer errors
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-27 20:47:58 +00:00
Yuxuan Shui
51d03132bf
A bit more xcb conversion
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None -> XCB_NONE
Window -> xcb_window_t
Atom -> xcb_atom_t
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-27 20:45:38 +00:00
Yuxuan Shui
86e744345e
Fix build with gcc 6
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gcc want _Noreturn to be the first thing in declaration.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-25 14:55:01 +00:00
Yuxuan Shui
311fa65840
Mark report_allocation_failure as noreturn
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Silence an static analyzer warning
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-25 04:11:29 +00:00
Yuxuan Shui
1c0770dc66
Fix typo in man page
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Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-25 01:31:54 +00:00
yshui
9881e1168e
Merge pull request #80 from yshui/wintypes
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Fix wintypes options handling
2018-12-24 21:40:12 +00:00
Yuxuan Shui
4f1dddd072
-C and -G *disables* shadow, not enabling them
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Well, I made a mistake.
Fixes #79
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-24 19:58:25 +00:00
Yuxuan Shui
f41765fca5
Refactor setting the default winopts
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Move filling winopts with default values to after command line options have
been parsed, not after parsing the config file. This is more intuitive.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-24 19:57:16 +00:00
Yuxuan Shui
b434451abb
Lower x_print_error to log_debug
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This information is only really useful for debugging anyway.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 14:29:26 +00:00
Yuxuan Shui
1b947658ff
Enable opengl by default
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Was disabled by accident in 0c4b690b2
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 00:58:38 +00:00
yshui
068611e2e7
Merge pull request #76 from yshui/split-backends-part1
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First step of split backend into modules
2018-12-22 00:53:47 +00:00
Yuxuan Shui
0c4b690b2b
First step of split backend into modules
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This commit introduced a new, modular backend interface. The interface
is not very good, since I don't think I fully understand all the
requirements writing a backend have. But this is a good first step.
This commit also includes an initial xrender backend written using the
new interface, and some opengl backend related helper functions, which
are taken from the old opengl backend.
However, there is not integration with the core compton yet. compton
will still use the old backend code. This commit is here so we can get
the automated build test.
What is implemented in the new xrender backend:
* Windows with transparency
* Shadow
* Opacity
* Wallpaper (getting the root pixmap)
* Blur
Known problem with the xrender backend:
* It is slower
Things that still need to be figured out:
* What is the better way to add vsync to the new backends
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 00:50:25 +00:00
yshui
d6a54c25e9
Merge pull request #75 from yshui/split-backend-prepare
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Split backend prepare
2018-12-22 00:36:06 +00:00
Yuxuan Shui
2cf04544d8
Add some window related helper
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For the backend refactoring.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 00:34:08 +00:00