Commit Graph

108 Commits

Author SHA1 Message Date
mæp 72301f9177 fix crash caused by free of uninitialized pointer 2014-08-06 20:42:57 +02:00
Richard Grenville 234e3e8cda Improvement: Separate GLX parts from session_t & Attempt to fix #217
- Separate GLX parts from session_t into glx_session_t.

- Add --rererdir-on-root-change and --glx-reinit-on-root-change, as
  possible solutions for #217. Thanks to jlindgren90 for reporting.
2014-07-28 12:50:15 +08:00
Richard Grenville 81c677f28b Feature: #183 custom window shader & #193 --no-fading-destroyed-argb
- Add --glx-fshader-win, which specifies a custom fragment shader for
  painting windows. compton-default-fshader-win.glsl is the shader with
  default behavior, and compton-fake-transparency-fshader-win.glsl
  provides a template of fake transparency. (#183)

- Add --force-win-blend to force all windows to be painted with
  blending.

- Add --no-fading-destroyed-argb, as a workaround of bugs in some WMs.
  (#193)
2014-05-16 15:18:17 +08:00
Richard Grenville b7b043c3cc Bug fix #190: Copy shadow/fade state from last paint on unmapped wins
Copy shadow/fade/color-inversion/background-blur state from last paint
on unmapped windows. I hope it doesn't have unexpected side effects.
(#190)
2014-04-19 21:52:20 +08:00
Richard Grenville e4f3a2d77a Bug fix #181: Add --xrender-sync{,-fence}
- Add --xrender-sync{,-fence} to deal with redraw lag issue on GLX
  backend. --xrender-sync-fence requires a sufficiently new xorg-server
  and libXext. NO_XSYNC=1 may be used to disable it at compile time.
  Thanks to tchebb for reporting and everybody else for testing. (#181)

- A bit code clean-up. Replace a few XSync() with XFlush() to minimize
  the latency.
2014-03-17 23:25:34 +08:00
Christopher Jeffrey 14ef6152bc Fix typo: s/hybird/hybrid/ 2014-01-02 12:33:57 -06:00
Richard Grenville fbd70e146c Feature: Add XRender-GLX hybird backend
- Add new backend "xr_glx_hybird", which uses X Render for all
  compositing but GLX on the last step of rendering to screen.  This
  makes GLX-backend-specific VSync methods usable while may avoid
  certain bugs with GLX backend. The idea comes from ali1234.
  Experimental.

- GLX backend: Stop using or rendering to depth buffer.

- Use glFinish() instead of glFlush() before VSync. It probably uses
  more CPU but could be more reliable than glFlush().
2013-12-10 22:06:02 +08:00
Richard Grenville c02a867e6f Misc: Add properties to the registration window
Add WM_CLASS, COMPTON_VERSION, and _NET_WM_PID properties to the
registration window, to ease the development of pcman's compton-conf.
2013-11-10 10:13:18 +08:00
Richard Grenville 796e2c6fec Bug fix #149: --opacity-rule misbehaves on 32-bit systems & others
- Fix a bug that --opacity-rule misbehaves with a value higher than 50%
  on 32-bit systems. Thanks to mrinx for reporting. (#149)

- Fix a bug that opacity-rule in configuration file does not work.
2013-10-01 23:20:22 +08:00
Richard Grenville 4bd3db2bc7 Bug fix #99: Rewrite focus detection logic
- Rewrite focus detection logic. Remove w->focused_real and use
  ps->active_win to identify focused window uniformly. Use a more
  expensive way to filter FocusIn/Out events to improve reliability.
  Only limited tests are done, and bugs are likely to be introduced.
  (#99)

- Known issue: Under fvwm, compton sometimes does not consistently
  report the window input gets sent to. But there's something wrong in
  that case: XGetInputFocus() shows the root window is focused but
  another window is receiving input.
2013-09-18 22:41:40 +08:00
Richard Grenville 747ffaef0f Bug fix #144: Workaround for insane window type changes
Dynamically detect window type as a workaround to insane applications.
Thanks to Feltzer for reporting. (#144)
2013-09-15 11:07:49 +08:00
Richard Grenville 4acbd56722 Improvement: --unredir-if-possible-exclude & --unredir-if-possible-delay
- Add --unredir-if-possible-exclude, to exclude certain windows when
  evaluating --unredir-if-possible. (#140)

- Add --unredir-if-possible-delay, to add some delay before
  unredirecting screen. (#138, #140)

- Code clean-up.
2013-09-04 22:00:51 +08:00
Richard Grenville 4600f435dd Bug fix #137: Auto-detect screen changes
Attempt to auto-detect screen changes to address the issue reported by
Feltzer.
2013-08-28 21:54:04 +08:00
Richard Grenville 3e71f8fa25 Improvement #137: --xinerama-shadow-crop
Add --xinerama-shadow-crop to crop shadow to current Xinerama screen.
Thanks to Feltzer for suggestion.
2013-08-22 21:44:15 +08:00
Richard Grenville c02b3fadf0 Misc: --paint-exclude & #119
- Add --paint-exclude to prevent certain windows from being painted, for
  debugging purposes.

- Add predefined matching target "x", "y", "width", "height", "widthb",
  "heightb", "border_width", and "fullscreen".

- Fix bug #119, wrong man page install dir in CMake configuration.
  Thanks to sstewartgallus for reporting.
2013-06-19 19:36:48 +08:00
Richard Grenville 044a5c991c Feature #116: Shadow exclusion region
- Add --shadow-exclude-reg, which excludes certain regions on the screen
  to have shadows painted in. (#116)

- Adjust session initialization order. Now X root and screen info and
  basic X extensions are available in configuration parsing step.
2013-06-09 17:09:28 +08:00
Richard Grenville 75ebd56f74 Feature #113: Set opacity based on conditions
- Add --opacity-rule, which sets opacity based on conditions, as
  requested by zabbal. (#113)

- Add a data field for each condition.

- Correct the FAQ link in README.md. Silly me.

- Code clean-up.
2013-05-21 09:26:18 +08:00
Richard Grenville 07bc7485c3 Imp: Multi-pass blur & D-Bus fading control
- Add multipass blur support. Note GLX Framebuffer support is required.
  My benchmark shows multipass blur brings 5% performance boost for X
  Render backend (3x3box). On GLX backend it brings 10% performance
  boost for 5x5box but negatively affects performance for 3x3box. Thanks
  to jrfonseca for advice. (#107)

- GLX backend: Cache blur texture for each window, for a 12% performance
  boost.

- Add D-Bus fading control. Thanks to yulan6248 for testing. (#112)

- Fix FAQ link in README.md. Thanks to lorenzos for report. (#111)

- Correctly deinitialize VSync on on-the-fly VSync method switch.

- X Render backend: Normalize blur kernel.

- Code clean-up.

- Known issue: Linear corruption on border of a window may appear with X
  Render multi-pass blur. Possible to fix but probably not worthwhile.
2013-05-20 18:16:27 +08:00
Richard Grenville 57d8b940e7 Misc: Add DEBUG_GLX_MARK & Misc
- GLX backend: Add DEBUG_GLX_MARK, to add GL marks around functions with
  glStringMarkerGREMEDY(), and mark frame termination with
  glFrameTerminatorGREMEDY().

- Print output of `compton -h` to stdout. (#110)

- GLX backend: Strip out elements with factor 0 in GLSL blur code.
  Thanks to jrfonseca for guides. (#107)
2013-05-12 18:21:16 +08:00
Richard Grenville 90099d371d Bug fix: Compilation failure with NO_LIBCONFIG / NO_C2
- Fix compilation failure with NO_LIBCONFIG or NO_C2. Thanks to
  Spaulding for reporting.
2013-05-09 21:47:09 +08:00
Richard Grenville 7a4f5920d8 Misc: Validate wallpaper pixmap & Documentation update
- Split Pixmap validation out to validate_pixmap(). Validate wallpaper
  Pixmap as well.

- Update README.md and man page.
2013-05-01 22:08:43 +08:00
Richard Grenville 3f00b3622c Bug fix: Fix --resize-damage
- Fix --resize-damage. I forgot to shrink the painting region back when
  actually copying to destination.

- Include extra pixels around the blur texture to avoid some possible
  small issues, if --resize-damage is positive.

- Known issue: Line artifacts may still appear with --dbe (X Render
  backend) or --glx-swap-method (GLX backend). I doubt if there's way to
  fix this without very inefficient mechanisms.
2013-04-27 17:44:10 +08:00
Richard Grenville 8113e4e3b4 Improvement: --resize-damage
- Add --resize-damage to enlarge/shrink repaint region by a specific
  number of pixels, used for solving the line corruption issue with
  blur. Thanks to Nuck and jerri in #104 for reporting.

- Fix the memory leak of blur shader string.
2013-04-27 11:43:11 +08:00
Richard Grenville a053c0ac64 Bug fix: GLX: Fix dim and blur with --glx-no-stencil
- GLX backend: Fix broken dim and blur with --glx-no-stencil when
  dealing with shaped windows.

- GLX backend: Cache region contents and do a local region intersection
  instead of using XFixesIntersectRegion(). Drastic reduction in CPU
  usage for --glx-no-stencil. Now --glx-no-stencil substantially
  outperforms (~15%) normal mode.

- Use macros to reuse paint-in-region code in opengl.c . Add new type
  "reg_data_t" to store XserverRegion cache.
2013-04-06 20:21:38 +08:00
Richard Grenville e3a15d5f94 Improvement: GLX: Cache region contents & --glx-no-rebind-pixmap
- Cache region contents in is_region_empty(), mostly useful only for GLX
  backend to save one roundtrip to X.

- GLX backend: Add --glx-no-rebind-pixmap, which prevents rebinding of
  GLX texture to pixmap on content change. It doesn't work on some
  drivers, but it saves some CPU on those where it does.

- Wrap XFree() with a new function cxfree() since its man page claims
  NULL pointers are not acceptable (although in fact it does...).

- Use macro to save some code in get_cfg(). Code clean-up.
2013-04-05 21:05:19 +08:00
Richard Grenville 75912d23f3 Improvement: --blur-background-exclude #98 & MESA_swap_control & others
- Add --blur-background-exclude. (#98)

- Add `opengl-mswc` VSync, which uses MESA_swap_control instead of
  SGI_swap_control. I don't expect it to perform better than
  SGI_swap_control, though.

- Update CMakeLists.txt .

- Add a few targets for D-Bus `win_get`. Misc changes.

- Known issue: Apparently I've forgotten implementing --inactive-dim on
  GLX backend... Silly me.
2013-03-23 22:06:41 +08:00
Richard Grenville 4b734c1fa1 Improvement: --glx-use-copysubbuffermesa
- GLX backend: Add --glx-use-copysubbuffermesa, to use
  MESA_copy_sub_buffer to do partial screen update. Huge performance
  boost on mesa drivers for partial screen updates, but does not work
  for nvidia-drivers and may break VSync. Automagically overrides
  --glx-copy-from-front.

- Add rect_is_fullscreen() to reuse code. Misc changes.
2013-03-21 13:05:56 +08:00
Richard Grenville 1a88e3d0c5 Bug fix: GLX: ARGB texture too dark & Jitter when resize & others
- GLX backend: Fix a bug that ARGB windows / shadows are rendered too
  dark. Thanks to derhass in FreeNode/##opengl for help.

- GLX backend: Fix a problem that during window resize the content looks
  jittering, by letting compton fetch pixmap sizes with XGetGeometry()
  instead of relying on window width/height, which could be inaccurate
  during window resize. Negative effect on performance. Thanks to M4he
  for reporting. (#7)

- Add .desktop file. Thanks to quequotion for providing it. (#97)

- Avoid checking presence of window pixmap, because they may not exist
  with very old X Composite implementations.

- Add workaround for a strange window restack issue when compton
  receieves a ConfigureNotify with non-existent new above window.

- Add debugging function hexdump(). Extra sanity checks on various
  places.
2013-03-18 13:29:14 +08:00
Richard Grenville b6a99334ce Bug fix: GLX backend incompatibility with VirtualBox & others
- GLX backend: Fix a bug that window content does not get updated on
  VirtualBox, by rebinding texture when window content changes. This may
  have a negative effect on performance.

- GLX backend: Add --glx-no-stencil to restore the old clipping method,
  just in case.

- GLX backend: Apply stricter checks on texture-pixmap binding.

- GLX backend: Fix a bug that glx_set_clip() behaves incorrectly when
  None is passed in.

- GLX backend: Use glEnable()/glDisable() to toggle stencil tests, in
  hope to increase performance.

- Move window pixmap/picture fetching to win_paint_win(), in hope to
  increase performance.

- Intersect shadow painting region with its bounding rectangle, in hope
  to increase performance.
2013-03-17 12:14:00 +08:00
Richard Grenville 66be1f2fe1 Bug fix: GLX backend incompatibility with mesa & others
- Fix a bug that glx_bind_pixmap() doesn't work with mesa drivers.
  Thanks to Janhouse and mkraemer for reporting. (#7)

- Use stencil buffer to attempt to eliminate potential double-paint
  issue in glx_render(). X Fixes doesn't guarantee the rectangles in a
  region do not overlap, and this may cause some regions to be painted
  twice, which would be a problem if we are painting transparent things.
  Now the target window must have a stencil buffer. Compiz uses its own
  region implementation to deal with this, but as a lightweight
  compositor we can't really do the same. It may have a positive or
  negative effort over performance. Callgrind result indicates basically
  no change in performance, but this may or may not be true.

- Correctly distinguish GL extensions and GLX extensions. Sorry. :-D

- Handle screen size. Thanks to tsmithe for reporting. (#7)

- Rename OpenGL backend to GLX backend, because, we might have a EGL
  backend someday.

- Add configuration file option `backend` to specify backend. Add
  `backend` to D-Bus `opts_get`.

- Add OpenGL shader compilation code, but currently unused.

- Minor adjustments.

- Known issue: Window content doesn't get updated in VirtualBox,
  probably because its OpenGL implementation requires constant rebinding
  of texture. But that's really slow...

- Known issue: Blur feature is still unimplemented in GLX backend.
2013-03-16 22:54:43 +08:00
Richard Grenville 8ffcf1c1e8 Feature: OpenGL backend
- Add experimental OpenGL backend (--opengl). --blur-background is
  currently not possible with this backend, because I'm still trying to
  find a proper way to do blur with OpenGL. Flipping backend on-the-fly
  is really hard, so it isn't supported right now. No configuration file
  option exists to enable this, because it isn't stable enough.

- Add `opengl-swc` VSync method that uses SGI_swap_control to control
  buffer swap, with OpenGL backend. (#7)

- Fix a potential read-from-freed-memory issue in paint_all().

- Correctly reattach GLX context after fork.

- Dump error text in error(). Add GLX error code handling.

- Code clean-up.

- Known issues: Region operations take a lot of time in glx_render().
  I'm hesitating about what to do.
2013-03-15 23:16:23 +08:00
Richard Grenville e3eca7ac61 Bug fix #91: Using pkg-config to find drm.h & OpenGL changes
- #91: Use pkg-config to find drm.h to avoid issues on FreeBSD. Thanks
  to hun7err for pointing out and providing patch.

- #89: Add default shadow exclusion rule for notify-osd. Thanks to
  DanielRS.

- Check for abundant positional arguments.

- Use paint target window (root window / overlay window) instead of
  ps->reg_win to create GLXContext. (May have negative effects on OpenGL
  VSync.) Add new OpenGL helpers functions, to prepare for the new
  OpenGL backend.

- Dump more info of a PropertyNotify with DEBUG_EVENTS.
2013-03-01 12:41:16 +08:00
Richard Grenville 8e34736c19 Improvement: Change VSync mode with D-Bus & Makefile update & Misc
- Add on-the-fly VSync option modification via D-Bus, as requested by
  kunitoki (#80). Expose parse_vsync(), create vsync_init() and
  ensure_glx_context().

- Change default value of ps->drm_fd to -1.

- Update Makefile. Change the install/uninstall rules and add doc
  installation, requested by hasufell in #85.

- Mark window not damaged in map_win(). It helps in reducing flickering
  with inverted window color, but I'm not completely sure if it's safe.

- Avoid modifying w->invert_color when window is unmapped.

- Update documentation. Thanks to hasufell for pointing out.
2013-01-31 22:56:54 +08:00
Richard Grenville 1b5273c819 Improvement #7: Add GLX_OML_sync_control VSync support
- Add "vsync-oml" VSync method, using GLX_OML_sync_control. Untested,
  because it's not supported by my driver.

- Unredirect ps->reg_win, because DRI wiki says it's related to the
  behavior of OpenGL VSync extensions.

- Add glFlush() and glXWaitX() calls, in hope they are slightly helpful
  for VSync.

- Change a few functions to make error handling more graceful. Make some
  errors fatal. Code clean-up.

- Add unused function make_text_prop().
2013-01-30 13:41:08 +08:00
Richard Grenville 42e17cb4e9 Improvement: Improve color inversion performance & Validate pixmap
- Try to improve the performance of color inversion by applying clipping
  region during color inversion. (#75)

- Validate pixmap on window unmap/destruction. Probably slightly helpful
  for #52.

- Change the design of unmap_win() and destroy_win(), a bit.

- Add warning message to help messages about features disabled at
  compile time, instead of dropping their description completely. (#85)

- Silence some warnings. Code clean-up.
2013-01-29 09:57:04 +08:00
Richard Grenville 6d36ef2d0f Feature #16: Advanced window matching
- Add advanced window matching system, capable of matching against
  arbitrary window properties as well as a series of internal
  properties, with 4 additional operators (>, <, >=, <=) useful for
  integer targets, and support of logical operators. The old matching
  system is removed, but compatibility with the format is retained.

- As the new matching system is pretty complicated, and I have no past
  experience in writing a parser, it's pretty possible that bugs are
  present. It also has inferior performance, but I hope it doesn't
  matter on modern CPUs.

- It's possible to disable matching system at compile time with NO_C2=1
  now.

- Add ps->o.config_file to track which config file we have actually
  read. Queryable via D-Bus.

- Parse -d in first pass in get_cfg() as c2 needs to query X to get
  atoms during condition parsing.

- Fix a bug in wid_get_prop_adv() that 0 == rformat is not handled
  correctly.

- Fix incompatibility with FreeBSD sed in dbus-examples/cdbus-driver.sh
  .

- Add recipe to generate .clang_complete in Makefile, used by Vim
  clang_complete plugin.

- Add DEBUG_C2 for debugging condition string parsing. DEBUG_WINMATCH is
  still used for match debugging.

- Rename win_on_wdata_change() to win_on_factor_change().

- Extra malloc() failure checks. Add const to matching cache members in
  session_t. Code clean-up. Documentation update.
2013-01-28 21:39:38 +08:00
Richard Grenville 00424b1082 Bug fix #84: Root window not repainted sometimes on wallpaper change
- Fix a bug that root window is not repainted on wallpaper change unless
  an Expose X event is received. Seemingly, if there's no mapped window
  on a screen, X will not send an Expose event when the wallpaper
  changes. Thanks to baskerville for reporting.

- Fix a X Pixmap leak when there's no existing wallpaper pixmap found.

- Fix a bug in mstrncpy() that null character is not added to the end of
  the copied string.

- Make VSYNC_STRS public, for use in src/dbus.c. Adjust the type of
  WINTYPES array. Add NUM_VSYNC.

- Add more targets for various D-Bus methods. Add "bad_target" D-Bus
  error. Improve error handling. Add more helper functions to append
  arguments to a D-Bus message. Add Introspect method to D-Bus
  introspection reply.

- Add public declarations of things in the new condition format code to
  common.h. Move definitions of some inline functions from compton.h to
  common.h. Make some functions public. Move wid_get_prop_adv() to
  compton.c. The primary code files of the new format src/c2.{c,h} will
  be published when ready.

- Add support for dumping version string in Makefile (make version), to
  make snapshot generation easier.

- Add repeated inclusion protection to common.h.

- Update documentation.

- Use gsed instead of sed in dbus-examples/cdbus-driver.sh if possible,
  as some BSD systems does not come with GNU sed by default. Thanks to
  DaChiChang for reporting.

- Code clean-up. Small type changes in register_cm() to silence
  warnings. Quit on failure in parse_vsync(). Apply stricter checks in
  force_repaint().
2013-01-24 13:38:03 +08:00
Richard Grenville 58c0ecec40 Feature #80: D-Bus support
- Add D-Bus support. Currently 7 methods are available: "reset" (same as
  SIGUSR1), "list_win" (list the windows compton manages), "win_get"
  (get a property of the window), "win_set" (set a property of the
  window), "find_win" (find window based on client window / focus),
  "opts_get" (get the value of a compton option), and "opts_set" (set
  the value of a compton option), together with 4 signals: "win_added",
  "win_destroyed", "win_mapped", "win_unmapped".

- D-Bus support depends on libdbus.

- As there are many items and my time is tight, no much tests are done.
  Bugs to be expected.

- Create a new header file `common.h` that contains shared content.

- Fix some bugs in timeout handling.

- Update file headers in all source files.

- Re-enable --unredir-if-possible on multi-screen set-ups, as the user
  could turn if off manually anyway.

- Check if the window is mapped in `repair_win()`.

- Add ps->track_atom_lst and its handlers, to prepare for the new
  condition format.

- Known issue 1: "win_get", "win_set", "opts_get", "opts_set" support a
  very limited number of targets only. New ones will be added gradually.

- Known issue 2: Accidental drop of D-Bus connection is not handled.

- Known issue 3: Introspection does not reveal all available methods,
  because some methods have unpredictable prototypes. Still hesitating
  about what to do...

- Known issue 4: Error handling is not finished yet. Compton does not
  always reply with the correct error message (but it does print out the
  correct error message, usually).
2013-01-19 20:20:27 +08:00
Richard Grenville e60fe72dcb Bug fix #75: --invert-color-include not working & others
- Fix a small bug that breaks --invert-color-include if no other
  blacklists are present. Thanks to MaskRay and xiaq for reporting.

- Disable --unredir-if-possible for multi-screen setups.

- Fix a bug that causes --no-fading-openclose to have no effect in some
  cases. Add w->in_openclose to keep track of window open/close state.
2013-01-13 13:44:05 +08:00
Richard Grenville 2165c42d27 Feature #75: Invert window color
- Add window color inversion (--invert-color-include). It means 2-3
  times extra painting, so performance issues are likely to appear.  I
  hope I could find a faster way to invert colors.

- Rename some functions.

- Fix update of some window properties after window type/data change.
  Hopefully this will be helpful for #73.

- Split win_build_picture() from win_blur_background().

- Correct memory leak of ps->focus_blacklist during reinitialization.

- Add win_upd_t and win_upd_run(), to reduce duplicate window property
  updates. But is unused right now.

- Limited tests are done overall. Bugs to be expected.
2013-01-12 22:44:46 +08:00
Richard Grenville 57c5854fd0 Improvement: Use select() for main loop
- Back to using select() for main loop. Thus we are not longer relying
  on libevent.

- Add generic timeout system (untested) to prepare for D-Bus support.

- Drop troff man pages. Revise Makefile to improve documentation
  building, fix double LDFLAGS inclusion, and re-add -lrt. This turns
  asciidoc into a build time dependency.

- Change fading time calculation.

- Add --logpath and ostream_reopen() for debugging with -b.

- Drop unused lceil_ntimes() and other helper functions.

- Only very limited tests are done. Bugs to be expected.
2013-01-11 21:31:02 +08:00
Richard Grenville 7188054825 Bug fix #77 incorrect border_width handling & #73 window data issue
- (Hopefully) fix all incorrect handling of w->a.border_width in compton
  (#77). Thanks to baskerville for reporting.

- Attempt to fix #73 by correcting a mistake that window data is fetched
  from the wrong function. Thanks to zakkak.

- Add git commit/tag detection to Makefile for automatic versioning.

- Change -lGL linking order, to fix a segmentation fault caused by
  something in nvidia-drivers under FreeBSD, mentioned in #74. Thanks
  for the report from DachiChang.

- Link to -levent_core instead of -levent in Makefile. We might move to
  libev soon, though.

- Increase SWOPTI_TOLERANCE to handle the extraordinary delay of
  kqueue() under FreeBSD. Thanks for DachiChang's report.

- Add helper function dump_drawable() for debugging.

- Replace XInternAtom() calls with get_atom().

- Remove -lrt as it's unneeded.
2013-01-09 20:41:18 +08:00
Richard Grenville 3521f10a97 Improvement #74: Use libevent for main loop
- Use libevent for main loop. I will explain the reasons in #56 later.
  The preferred libevent version is 2.x, yet 1.4.x should work as well.

- As a result, compton now should build fine on *BSD. Thanks to
  DachiChang for the FreeBSD build issue report.

- Another consequence is we now use microsecond-level timing all the
  way. Nanosecond-level code will be dropped soon. Start using long
  instead of unsigned long to represent time in milliseconds, as both
  can't hold the full epoch time in ms, anyway, and a signed type
  requires less care in subtraction. Wrap the epoch time in ms to 15
  days.

- Fix broken NO_VSYNC_DRM and NO_VSYNC_OPENGL compile-time options.

- Use git revision number for versioning in Makefile, and other small
  improvements.

- Reorganize struct _win. Drop unused w->damaged_sequence. w->damaged is
  turned to bool.

- Add type and format to winprop_t, as preparation for the new condition
  format.

- Add w->shadow_force and w->focus_force, to prepare for D-Bus support.

- Rename wid_get_prop() to wid_get_prop_adv() with more options. Add
  wrapper function wid_get_prop().

- Add some extra helper functions, for D-Bus support later.

- Make some functions return a bool value to indicate if it's
  successful.

- Modify add_win(), use a static const structure to initialize the new
  struct _win.

- Add some helper macros, like printf_err(f)(q). Make some errors fatal.

- Rename some types, constants, and functions. Code clean-up.

- Check for time disorder in paint_preprocess() when calculating fading
  steps.

- Rename evpoll() to swopti_handle_timeout(), and partially rewrite it.

- Make -h / --help legal.

- Known issue: compton segfaults on FreeBSD with nvidia-drivers, unless
  NO_VSYNC_OPENGL is used. Will look into it later. Thamls to DachiChang
  for reporting.
2013-01-08 10:19:19 +08:00
Richard Grenville 1bfe21efb5 Improvement: Dynamic blur strength & improved frame blur performance
- Remove the region expansion design in win_blur_background(). I must be
  sleep-walking when I wrote that!

- Improve performance of blurring when a window is opaque but its frame
  is transparent.

- Adjust blur strength according to window opacity.
  --blur-background-fixed restores the old behavior.

- Add "use_offset" parameter to a few functions for convenience. Code
  clean-up.
2012-12-15 20:07:45 +08:00
Richard Grenville 22cabf7c89 Feature #69: Blur window background
- Add window background blur support (--blur-background &
  --blur-background-frame), with X Render convolution filter.
  The performance sucks. The performance when the window is opaque but
  frame is transparent could be improved, but there are two possible
  ways and I'm hesitating.

- Known issue: The blurring effect looks very ungraceful during fading.
  I could partially fix the problem, but it probably isn't easy to fix
  it completely.
2012-12-14 20:32:46 +08:00
Richard Grenville a77aaf0718 Misc: Code cleanup
- Move some long functions to ./src/compton.c .

- Fix a small potential issue in win_set_focused() when a window with
  neither leader nor client window is focused.

- Add DEBUG_LEADER.
2012-12-12 12:47:17 +08:00
Richard Grenville 848687b853 Feature #65: Auxiliary window detection
- Add auxiliary window detection (--detect-transient &
  --detect-client-leader). Thanks to SmilingHorse for inspiring me. The
  implementation is not too speed-efficient, and bugs are to be
  expected.

- Known issue: auxiliary window detection may not work too well with
  windows that are never mapped, for example as client leader.
2012-12-12 12:01:51 +08:00
Richard Grenville 33171e8933 Feature: Wintype-based focus exclusion
- Add "focus" to the wintypes settings in compton.conf, to mark windows
  of certain window types to be always focused. Replaces the ugly
  is_normal_win().

- Add a ON/OFF/UNSET switch_t type, but it's unused currently.

- Mark client_win if the window client detection hasn't been performed
  when we detect WM_STATE's presence in ev_property_notify(), for
  performance.
2012-12-10 10:38:28 +08:00
Richard Grenville 812ba93516 Bug fix #68: Possible fix for failure in client window detection
- Note I'm not in the best state today (bad cold & sleep-deprived). This
  commit is likely to introduce bugs.

- Attempt to fix client window detection failures happening when compton
  searches for client window before it's ready.

- Fix build failure with <libpcre-8.20. Thanks to @pvanek for reporting
  in #51.

- Move client window detection to a new function win_recheck_client().

- Add win_unmark_client(), which unmarks a client window.

- Rename a few functions.

- Split fetching of values of type-Window properties to a new function
  wid_get_prop_window().

- Add extra safety checks and assert calls to various functions, to
  expose potential bugs.

- Fix a memory leak that w->role is not freed on window destruction.
2012-12-07 23:06:15 +08:00
Richard Grenville a7189263e1 Feature: WM_WINDOW_ROLE matching
- Add support of matching WM_WINDOW_ROLE value. Thanks to Vladimir A.
  Pavlov!

- Thanks to Vladimir A. Pavlov for reporting the issues caused by
  missing client window, fixed in the last commit!

- Fix a memory leak in wid_get_text_prop() and wid_get_name(). Xlib
  documentation did not mention how to free the value XGetTextProperty()
  returns, so my fix could lead to troubles.

- Set focus out in unmap_win(), and add w->leader, to prepare for
  subsidiary window detection.

- Abstract update of a single string window property to
  win_get_prop_str().

- Change wid_get_name() to rely on wid_get_text_prop() as much as
  possible.

- Correct a typo in win_get_prop_str() that could cause unnecessary
  update of shadow state and window focus.
2012-12-05 18:23:35 +08:00