Return kernel count from kernel generation functions
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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2239181551
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@ -280,10 +280,10 @@ default_backend_render_shadow(backend_t *backend_data, int width, int height,
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return ret;
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}
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static struct conv **generate_box_blur_kernel(int blur_size) {
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static struct conv **generate_box_blur_kernel(int blur_size, int *kernel_count) {
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int r = blur_size * 2 + 1;
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assert(r > 0);
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auto ret = ccalloc(3, struct conv *);
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auto ret = ccalloc(2, struct conv *);
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ret[0] = cvalloc(sizeof(struct conv) + sizeof(double) * (size_t)r);
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ret[1] = cvalloc(sizeof(struct conv) + sizeof(double) * (size_t)r);
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ret[0]->w = r;
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@ -294,38 +294,41 @@ static struct conv **generate_box_blur_kernel(int blur_size) {
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ret[0]->data[i] = 1;
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ret[1]->data[i] = 1;
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}
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*kernel_count = 2;
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return ret;
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}
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static struct conv **generate_gaussian_blur_kernel(int blur_size, double blur_deviation) {
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static struct conv **
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generate_gaussian_blur_kernel(int blur_size, double blur_deviation, int *kernel_count) {
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int r = blur_size * 2 + 1;
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assert(r > 0);
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auto ret = ccalloc(3, struct conv *);
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auto ret = ccalloc(2, struct conv *);
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ret[0] = cvalloc(sizeof(struct conv) + sizeof(double) * (size_t)r);
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ret[1] = cvalloc(sizeof(struct conv) + sizeof(double) * (size_t)r);
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ret[0]->w = r;
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ret[0]->h = 1;
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ret[1]->w = 1;
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ret[1]->h = r;
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for (int i = 0; i < blur_size; i++) {
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for (int i = 0; i <= blur_size; i++) {
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ret[0]->data[i] = ret[0]->data[r - i - 1] =
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1.0 / (sqrt(2.0 * M_PI) * blur_deviation) *
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exp(-(blur_size - i) * (blur_size - i) /
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(2 * blur_deviation * blur_deviation));
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ret[1]->data[i] = ret[1]->data[r - i - 1] = ret[0]->data[0];
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ret[1]->data[i] = ret[1]->data[r - i - 1] = ret[0]->data[i];
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}
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*kernel_count = 2;
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return ret;
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}
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/// Generate blur kernels for gaussian and box blur methods. Generated kernel is not
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/// normalized, and the center element will always be 1.
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struct conv **
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generate_blur_kernel(enum blur_method method, int blur_size, double blur_deviation) {
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struct conv **generate_blur_kernel(enum blur_method method, int blur_size,
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double blur_deviation, int *kernel_count) {
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assert(blur_size >= 0);
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switch (method) {
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case BLUR_METHOD_BOX: return generate_box_blur_kernel(blur_size);
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case BLUR_METHOD_BOX: return generate_box_blur_kernel(blur_size, kernel_count);
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case BLUR_METHOD_GAUSSIAN:
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return generate_gaussian_blur_kernel(blur_size, blur_deviation);
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return generate_gaussian_blur_kernel(blur_size, blur_deviation, kernel_count);
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default: break;
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}
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return NULL;
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@ -7,6 +7,7 @@
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#include <stdbool.h>
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#include "config.h"
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#include "region.h"
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typedef struct session session_t;
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@ -22,8 +23,8 @@ bool build_shadow(xcb_connection_t *, xcb_drawable_t, double opacity, int width,
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xcb_render_picture_t solid_picture(xcb_connection_t *, xcb_drawable_t, bool argb,
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double a, double r, double g, double b);
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xcb_image_t *make_shadow(xcb_connection_t *c, const conv *kernel, double opacity,
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int width, int height);
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xcb_image_t *
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make_shadow(xcb_connection_t *c, const conv *kernel, double opacity, int width, int height);
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/// The default implementation of `is_win_transparent`, it simply looks at win::mode. So
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/// this is not suitable for backends that alter the content of windows
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@ -38,3 +39,6 @@ default_backend_render_shadow(backend_t *backend_data, int width, int height,
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const conv *kernel, double r, double g, double b, double a);
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void init_backend_base(struct backend_base *base, session_t *ps);
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struct conv **generate_blur_kernel(enum blur_method method, int blur_size,
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double blur_deviation, int *kernel_count);
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