Files
ferma/tilesets/house_tile_set.tres
2025-08-22 17:16:22 +05:00

108 lines
4.6 KiB
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[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://cct3gg8334naq"]
[ext_resource type="Texture2D" uid="uid://bpcnftmcprt6u" path="res://assets/game/Tilesets/wooden_house_walls_tilset.png" id="1_uaqb7"]
[ext_resource type="Texture2D" uid="uid://br5rxktfjw7xh" path="res://assets/game/Objects/basic_furniture.png" id="2_yxgbh"]
[ext_resource type="PackedScene" uid="uid://r70r5top6yxw" path="res://scenes/houses/door.tscn" id="3_c4aqv"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_yxgbh"]
texture = ExtResource("1_uaqb7")
1:1/0 = 0
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -3, -8, -3, 8, -8, 8)
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:1/0 = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(3, -8, 8, -8, 8, 8, 3, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_c4aqv"]
texture = ExtResource("2_yxgbh")
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 0, 2.5, 0, 1.5, 4.5, -1, 4.5)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 2, 3.5, 2.5, 2, 7, -1.5, 7)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 2, 3.5, 2.5, 2, 7, -1.5, 7)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 0, 2.5, 0, 1.5, 4.5, -1, 4.5)
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 0, 3, 0, 2.5, 3, -2.5, 3)
4:1/0 = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 0, 3, 0, 2.5, 3, -2.5, 3)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, 0, 2.5, 0, 1.5, 4.5, -1, 4.5)
0:1/size_in_atlas = Vector2i(1, 2)
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -6, 7, -6, 7, 16, -7, 16)
1:1/size_in_atlas = Vector2i(1, 2)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -6, 7, -6, 7, 16, -7, 16)
2:1/size_in_atlas = Vector2i(1, 2)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -6, 7, -6, 7, 16, -7, 16)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -8, 7, -8, 7, 8, -7, 8)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -3, 4, -3, 4, 5, -4, 5)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -3, 4, -3, 4, 5, -4, 5)
6:2/0 = 0
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -5, 4, -5, 4, 4, -4, 4)
6:3/0 = 0
5:3/0 = 0
4:3/0 = 0
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-5, -5, 5, -5, 5, 4, -5, 4)
3:3/0 = 0
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -7, 7, -7, 7, 7, -7, 7)
2:3/size_in_atlas = Vector2i(1, 2)
2:3/0 = 0
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -6, 7, -6, 7, 16, -7, 16)
1:3/size_in_atlas = Vector2i(1, 2)
1:3/0 = 0
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -6, 7, -6, 7, 16, -7, 16)
0:3/size_in_atlas = Vector2i(1, 2)
0:3/0 = 0
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-7, -6, 7, -6, 7, 16, -7, 16)
2:5/0 = 0
1:5/0 = 0
0:5/0 = 0
3:5/size_in_atlas = Vector2i(2, 1)
3:5/0 = 0
5:5/size_in_atlas = Vector2i(2, 1)
5:5/0 = 0
7:5/size_in_atlas = Vector2i(2, 1)
7:5/0 = 0
7:3/0 = 0
7:2/0 = 0
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, -2, 4, -2, 4, 5, -4, 5)
[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_eeqqe"]
scenes/1/scene = ExtResource("3_c4aqv")
[resource]
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_yxgbh")
sources/1 = SubResource("TileSetAtlasSource_c4aqv")
sources/2 = SubResource("TileSetScenesCollectionSource_eeqqe")