Yuxuan Shui
79fc36b3e3
win: don't change window OPACITY property
...
Don't override the OPACITY property set by the user on the window.
Fixes #134
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 22:29:42 +01:00
Yuxuan Shui
3434ea25f4
new xrender: fix nothing gets rendered without vsync
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 20:25:17 +01:00
Yuxuan Shui
c7bb6b0fe3
Clarify some of the backend interface functions
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 18:32:39 +01:00
Yuxuan Shui
e3b93a4f84
Additional blur artifact fix
...
There were still some artifacts left when multiple semi-transparent
windows are stacked on top of each other.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 18:28:22 +01:00
Yuxuan Shui
0109fe181e
gl_common: fix memory leak in _gl_fill
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 03:53:24 +01:00
Yuxuan Shui
4772103334
Remove some unused members of session_t
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 03:39:01 +01:00
Yuxuan Shui
357968c815
options: remove a spurious warning
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 02:44:42 +01:00
yshui
04ae6934e1
Merge pull request #206 from yshui/fix-blur-artifacts
...
Fix blur artifacts in experimental backends
Closes #194 #50
2019-07-26 02:34:06 +01:00
Yuxuan Shui
d37a4136ee
new xrender: implement partial updates
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 02:31:45 +01:00
Yuxuan Shui
5a861d5d6a
gl_common, new glx: implement partial updates
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 02:22:05 +01:00
Yuxuan Shui
06dba4b196
backend: do partial updates
...
Although the functionality is not implemented by any backends yet.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 02:05:06 +01:00
Yuxuan Shui
f86d6b7cbd
backend: update present interface for partial updates
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 02:05:00 +01:00
Yuxuan Shui
bc3ca92e04
gl common: render into a texture
...
Instead of rendering into the back buffer, render into a intermediate
texture.
This is a preparation for partial screen updating, which is necessary to
eliminate artifacts visible when using blur and use-damage together.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 01:20:11 +01:00
Yuxuan Shui
3d84f3f92a
gl_common: fix type mismatch when calling glVertexAttribPointer
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-26 01:19:55 +01:00
Yuxuan Shui
8dae86a8cf
dbus: log resets
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 21:32:59 +01:00
Yuxuan Shui
159a45b9e9
core: root_image freeing shouldn't be in a loop
2019-07-25 21:25:43 +01:00
Yuxuan Shui
80d77b4ee8
core: don't reuse X connection across resets
...
In theory, it should be fine. But it causes mesa to stuck in
xcb_wait_for_special_event, indicating X connection setup issues.
Instead of investigating what went wrong in mesa, I choose to apply this
simple fix.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 21:15:47 +01:00
Yuxuan Shui
f9703cdc04
dbus: fix resetting
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 21:01:40 +01:00
Yuxuan Shui
79b135dccc
Fix warnings when opengl is disabled
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 02:52:37 +01:00
Yuxuan Shui
72cedea5a3
config: fix warning when config_file is disabled
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 02:46:46 +01:00
Yuxuan Shui
4c814a7b81
Update test.h
...
Some compiler warnings are fixed there.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 02:44:07 +01:00
Yuxuan Shui
9194506696
core: destroy debug window in session_destroy
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 02:38:03 +01:00
Yuxuan Shui
5094400ab7
core: don't deinit tls logger in session_destroy
...
tls logger is initialized by main(), so only main() could deinit it.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 02:37:43 +01:00
Yuxuan Shui
bb756b2238
Fix compiler warning about unused parameters
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 02:27:02 +01:00
Yuxuan Shui
c3c0578d14
meson.build: add -Wempty-body
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 01:57:38 +01:00
Yuxuan Shui
3f2a6718df
meson.build: rename build_docs to with_docs
...
Fix meson complaint.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 01:29:42 +01:00
Yuxuan Shui
6f8ea5f740
meson.build: update warning flags
...
-Wextra is removed, some of the warning flags included in -Wextra are
now explicitly set.
-Wno-unused-parameter is removed. The warnings will take a while to fix.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 01:29:39 +01:00
Yuxuan Shui
62878d7c57
gl_common: use a dummy pass to unify blur code paths
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-25 00:36:42 +01:00
Yuxuan Shui
4c9ded837f
new backend: add interface for query blur size
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-24 23:27:51 +01:00
Yuxuan Shui
9cb7fcf645
Update CONTRIBUTORS
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-19 22:49:23 +01:00
yshui
35ad3059f1
Merge pull request #187 from tatokis/xcb-fullscreen-query
...
Use XCB to check if an application is fullscreen
2019-07-19 15:43:53 +01:00
Tasos Sahanidis
93642e537f
Add --no-ewmh-fullscreen
...
This arg reverts to the old behaviour of checking for fullscreen
windows.
2019-07-19 14:13:41 +03:00
Tasos Sahanidis
10d5c9b2f9
Use XCB to check if an application is fullscreen
2019-07-19 14:11:15 +03:00
Yuxuan Shui
d45ed14b23
Bump version number
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-18 20:52:51 +01:00
Yuxuan Shui
ad30b4f826
gl_common: use texelFetch
...
This relieves us from the need to normalize texture coordinates.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-14 16:21:22 +01:00
Yuxuan Shui
8a794e0ce1
Improve the compatibility of gl_has_extension
...
Fix infinite loop when running under RenderDoc
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-13 19:30:26 +01:00
Yuxuan Shui
372f4f816e
new backend: ignore window tranparency info from the backend
...
Doing this forces compton to blur every windows' background.
However, doing this can be beneficial, we will figure out a way
to do this properly in the future.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-13 12:44:41 +01:00
Yuxuan Shui
426043baa7
Improve transparency detection for blur
...
Previously, only the WM windows (window manager usually reparents the
application windows under its own window so it can manage them) are
checked for alpha channels. Some of the window managers (e.g. awesome)
acquire alpha channels for all of the WM windows, whether the underlying
application windows have alpha channel or not.
With this change, the application windows are also checked for alpha
channels. If a WM window has alpha but its child doesn't, only the WM
frame will be considered to be semi-transparent. Thus preventing some
unnecessary blurring.
Closes #191
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-13 12:37:28 +01:00
Yuxuan Shui
7d28309a47
Stop debug mode from being used without the new backends
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 19:55:34 +01:00
Yuxuan Shui
722b01ca6a
Fix creation of X convolution kernel
...
During normalization of the kernel, the center element is added to the
sum twice, causing the resulting elements to be smaller than they should
be.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 19:51:42 +01:00
Yuxuan Shui
4c460a7bd5
new xrender: fix black border around blurred area
...
Similar fix to 6d646b54
.
Also ping #50
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 19:49:23 +01:00
Yuxuan Shui
e62971a0c3
gl common: fix memory leak
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 19:09:15 +01:00
Yuxuan Shui
182a207afd
new xrender: fix offset when using multi-pass blur
...
Also makes the code a bit more readable by replacing stateful variables.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 18:55:20 +01:00
Yuxuan Shui
6d646b543f
new glx: fix black border around blurred areas
...
This is done by extending the blur area internally when process
blurring.
Ping: #50 , cause this fixes that problem but only when using the
experiemental backends.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 18:39:46 +01:00
Yuxuan Shui
4a0092c808
Don't register as compositor manager in debug mode
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 17:25:26 +01:00
yshui
3cd61c9281
Merge pull request #201 from yshui/debug-mode
...
Debug mode
2019-07-07 16:22:29 +01:00
Yuxuan Shui
d31e9dae20
Don't render the debug window
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 16:20:08 +01:00
Yuxuan Shui
0b0d896ffe
Add debug mode
...
When enabled, the result will be redirected to a window, and compton
won't take over the screen.
Makes debugging easier.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-07 16:20:00 +01:00
Yuxuan Shui
640b4b1c99
Move resize_region to region.h
...
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-07-06 13:26:25 +01:00
yshui
387e247bcf
Merge pull request #195 from kapsh/scripts_bindir
...
build: install scripts into bindir provided by meson
2019-06-24 11:20:44 +01:00