Commit Graph

759 Commits

Author SHA1 Message Date
Yuxuan Shui 18f6a20bf4
new backend: fix crash when window's shadow state change
Create a shadow image for a mapped window when it's shadow become enabled.
For unmapped window, the shadow image is created during mapping. Also,
if the window has IMAGE_ERROR flag, it won't be render anyway. So shadow
image won't be created in that case either.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:26 +01:00
Yuxuan Shui eeb8712982
Add debug prints to win_determine_shadow
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:26 +01:00
Yuxuan Shui 2040190fb6
utils: improve CHECK() macro
Include the original expression in the assertion failure message.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:26 +01:00
Yuxuan Shui 0733f7540f
Silence unused variable warning in release build
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:26 +01:00
Yuxuan Shui 63dd16ebac
Use int in margin_t
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:25 +01:00
Yuxuan Shui 9677750e3d
Improve checked cast macros
to_{int,char,i16}_checked now works with unsigned types (except
uint64_t).

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:25 +01:00
Yuxuan Shui 0037b7e5fb
Eliminate implicit conversions
Use explicit conversions everywhere. Adding bounds check assertions when
necessary.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:25 +01:00
Yuxuan Shui 532a90d573
Use __builtin_isnan
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:25 +01:00
Yuxuan Shui df2a33e8a8
core: fix a case where closed window is left on screen
If a window is unmapped, then mapped to a different position on screen
before fade out is completed (when fading is not enabled, it has to be
mapped again in the same frame), the old window content is left on screen.

This is because when this happens, we didn't add the unmapping window to
damage.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:25 +01:00
Yuxuan Shui 49e85f6161
core: opacity_old should be double
Using opacity_t for opacity_old resulting in opacity being rounded to 0.
This is fine until the opacity reaches 0, where the opacity != opacity_old
check fails and the damage is not added.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui a93754009c
Dump damage region info in trace log
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui 1f80e547bc
core: remove unnecessary win_check_fade_finished
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui 6344ae2a46
Format region.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui 8155e5e453
core: fix missing damage when window closed
If window is closed when fading is not enabled, the window might be destroyed
before we can add the window extent to damage.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui ad3ec8cada
gl_common: initialize string marker logger
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui 51ad94f745
win: remove unnecessary assertion
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:24 +01:00
Yuxuan Shui d3a2c94461
win: invalidate reg_ignore properly when destroying window
reg_ignore_valid marks the validity of the reg_ignore of the windows
BENEATH the current window. That is, set `w->reg_ignore_valid = false`
doesn't invalidate `w->reg_ignore`.

When destroying window `w`, we need to invalidate all reg_ignore beneath
`w`. So it is not enough to just set `w->next->reg_ignore_valid =
false`, we also need to invalidate `w->next->reg_ignore`.

Yes, this variable name is confusing. Will be changed in the future.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:23 +01:00
Yuxuan Shui df15526722
options: print warning for --vsync-aggressive
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:23 +01:00
Yuxuan Shui b5b9419ecc
core: don't rebind root image when unredirected
When the screen is not redirected, don't update the root image because
the backend is not initialized in this case.

Fixes a crash.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:23 +01:00
Yuxuan Shui f501d35ba9
core: re-run paint_preprocess after redirecting
paint_preprocess calls redir_start if it decides to redirect the screen.
redir_start might change the state of the windows. For example, when the
image of the window fails to bind, redir_start sets the error flag. And
those state changes might exclude the window from being rendered. Thus,
paint_preprocess should be re-run to make sure the new states are
honoured.

Fixes a crash when window images fail to bind after redirecting.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:23 +01:00
Yuxuan Shui edbf7f430c
Initialize tls log structure in main
Fix error reporting when failed to open X display.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:22 +01:00
Yuxuan Shui aa37c4f4ca
Add some unittests
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-05-21 20:15:22 +01:00
Yuxuan Shui 061f9aea9d
win: clear window flag _after_ release_image
release_image has assertions on the flags, clear the flags before
calling it causes assertion failure.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:23 +00:00
Yuxuan Shui 7c1876c787
core: don't use stale window images
Previously, when the backend doesn't implement root_change(), we will
deinit, and then init the backend again. However, we didn't free all the
images previously returned by the backend. There is no guarantee that
these images will be valid across deinit/init.

So, make sure they are freed.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:23 +00:00
Yuxuan Shui e8f2298159
event: lazify screen update
Set root screen change flag in event handler, and update in
draw_callback.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:23 +00:00
Yuxuan Shui e414fee91f
event: use log levels, not ifdefs
And some general clean up.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:23 +00:00
Yuxuan Shui 17c96eb9ba
core: general clean up
Also move some remaing event functions to event.c

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui 472185e885
core: split out event code
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui 1b955cabc5
win: add comment mentioning the NVIDIA bug
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui aa742146f1
win: put window into UNMAPPED state before mapping
Make sure before the mapping operation begins, the window is always in
UNUNMAPPED state. This makes it easier to reason about things, such as
resource availability, etc.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui fed6ac5b09
win: release window image before rebind
Previously we try to keep the image data until the rebind succeeds. This
way even if the rebind fails, we still have something to display.

But that triggers a NVIDIA driver bug. Basically you cannot have more
than one names (XIDs) of a window pixmap. NVIDIA driver doesn't like
that, and binding the pixmap with its aliases will fail. This can
sometimes happen if we name the new pixmap before freeing the old one during
rebind, and the pixmap doesn't actually change (i.e. the rebind is
unnecessary, could happen because of X event handling complications).

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui 9bb2fa44d4
core: ignore window with IMAGE_ERRORs
window with IMAGE_ERROR might not have an image data attached, so ignore
them during paint.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui b32ae5a32c
win: free window resource
It's fine to call free_win_res in the new backends too.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui 838a214749
Add several debug prints
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:22 +00:00
Yuxuan Shui 312643c454
win: clear STALE_IMAGE flag in map_win
Clear the STALE_IMAGE flag set by win_update_bounding_shape to avoid an
unnecessary image data invalidation.

Mainly to workaround a NVIDIA bug. For more detailed explanation, see
commit 8f67c6190c281955846589d8769385f30e7c5d23

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:21 +00:00
Yuxuan Shui b10f0bbc67
win: always refresh window size in map_win
Instead queue up configure notification while the window is unmapped,
just update the window geometry when the window is mapped.

Simplify the logic a little bit.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:21 +00:00
Yuxuan Shui 8dc250a415
win: update window's image lazily
Use a flag to mark whether the image needs update, and only update once
per frame.

Also refactor some common code into functions, and handle image errors
properly.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-23 14:35:21 +00:00
Yuxuan Shui 0a32c81d9c
backend interface: improve documentation 2019-03-16 20:57:43 +00:00
Yuxuan Shui 5940a959dc
new backend: handle --use-damage
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-16 12:12:54 +00:00
Yuxuan Shui dd240d0576
Deprecate --glx-swap-method
Setting glx-swap-method to value other than "undefined" and "buffer-age"
could potentially cause rendering problems. So remove them, the meaning
of the remaining options can be more precisely captured by "use-damage",
so create a new option under that name.

--glx-swap-method is deprecated in favor of the new option --use-damage.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-12 00:35:47 +00:00
Yuxuan Shui 17d1281594
Remove options deprecated in v3
Specifically, use --glx-copy-from-front and --glx-use-copysubbuffermesa
are now hard errors.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-11 23:56:58 +00:00
Yuxuan Shui d39d937566
new glx: fix memory leak, and bind pixmap
struct _glx_image_data needs to be freed even when refcount is not 0.

Also fixed a typo in glx_bind_pixmap.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 22:48:42 +00:00
Yuxuan Shui cabd0b0801
new glx: always use GL_TEXTURE_2D
Rectangle textures was used as a fallback when the driver doesn't
support non-power-of-two (NPOT) textures. Since we are using OpenGL 3.0 now,
which includes support for NPOT textures, we don't need this fallback
anymore.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 20:42:52 +00:00
Yuxuan Shui e1c5e7ab8d
gl_common: fix gl error when blur is not enabled
blur_textures are not initialized when blur is disabled, but we still
try to resize them in gl_resize.

Don't do that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 20:04:11 +00:00
Yuxuan Shui e40f16c60e
new glx: fix leak of X pixmaps
release_image should release the X pixmap when it's owned by the
backend.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 20:00:56 +00:00
Yuxuan Shui 9296706f7b
backend: fix rendering shadow with opacity
Shadow opacity should be multiplied with the window's opacity.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 19:56:55 +00:00
Yuxuan Shui 0bd08f4ab4
Don't call glx_on_root_change when using new backends
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 16:34:07 +00:00
Yuxuan Shui cebe1b18d6
vsync: choose vsync method automatically
Choose the best vsync method for the user, instead of asking them to
frustratingly try every one of the options to see what works.

With this commit, the `vsync` option will take only a boolean value.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 15:00:56 +00:00
Yuxuan Shui e7de44260b
Deprecate --vsync-aggressive
Original developer's word in man page: "Reported to work pretty terribly".

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 13:59:22 +00:00
Yuxuan Shui 22da17630f
Run clang-format
Now we have a consistent style across the codebase.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 12:35:38 +00:00
Yuxuan Shui 472fe6c6bd
options: remove mentions of some deprecated options
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 03:04:43 +00:00
Yuxuan Shui 5f22b4b31c
new glx: implement dim
Also removed a bunch of unused functions and macros. Fixed a memory leak
of gl_texture::refcount.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 02:25:41 +00:00
Yuxuan Shui a72fb0c755
new glx: handle blur with opacity
Now blur can fade out smoothly

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 02:04:14 +00:00
Yuxuan Shui 34254ff86e
new glx: implement fill for monitor-repaint
Refine the API of fill_rectangle and rename it to fill.

Extras:

Keep GL_BLEND enabled; Fixed some texture/fbo leaks

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 01:53:46 +00:00
Yuxuan Shui 48338a9903
new glx: implement blur
This is barely tested, so bugs and/or performance problems to be
expected.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-10 01:22:38 +00:00
Yuxuan Shui 710ff2fd42
Deprecate --glx-use-gpushader4
Original develop commented in the man page: My tests ... show no noticeable
effect.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 18:29:01 +00:00
Yuxuan Shui c5d9f459dd
backend interface: add IMAGE_OP_RESIZE_TILE
We need this to paint the wallpaper with repeat to mimic the behavior of Xorg's
background pixmap.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 18:01:18 +00:00
Yuxuan Shui fb155c9769
new glx: create a OpenGL 3.0 context
Older version of OpenGL won't be supported by the new glx backend.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 16:13:27 +00:00
Yuxuan Shui c67eb62ce8
gl_common: texture should repeat
To match xrender's behavior.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 15:08:21 +00:00
Yuxuan Shui 0a2dd8aa72
gl_common: implement image_op
Implement image processing in gl_compose using a frag shader.
gl_image_op is used to set flags corresponds to what processing is
needed for a texture.

Also implement proper reference counting for textures.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 14:12:53 +00:00
Yuxuan Shui 6ff0facae6
backend: invert color and dim doesn't need reg_op
We only ever invert color of or dim the entire image, so just remove the
ability to do region based inversion and dimming. Making implementing
image_op easier.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 13:38:50 +00:00
Yuxuan Shui 60c10790d7
new glx: initial implementation
This is basically just adapting old code to the new interface. A lot
of the functions are still stubs, but the basic stuffs is working.

What remains to be done:

* Implement gl_image_op. (It should do the operation lazily, only update
the flags on the texture. Actual processing will be delayed until composition.)

* Implement gl_copy. Now it just return the same image after incrementing the
refcount. It should actually copy the image data structure so it can have a
separate set of flags.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 01:39:18 +00:00
Yuxuan Shui 5d321c85f5
Don't release window resource when unredirected
Because when the screen is unredirected, the window resource would have
already been freed. Fix a NULL pointer deref.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-09 01:35:52 +00:00
Yuxuan Shui 684d95988d
Fix one un-guarded use of backend_data
Fixes #127

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-07 23:54:13 +00:00
Yuxuan Shui f2aeb848ec
Put the whole vtable in backend_list
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-07 21:08:51 +00:00
Yuxuan Shui 7e3976947b
Fix crash when using monitor-repaint
If monitor-repaint is not implemented by the backend, compton will
crash. This commit fix the crash by not doing monitor-repaint in that
case.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-05 22:37:53 +00:00
Yuxuan Shui d0fd21e167
Drop support for Composite < 0.2
Rational: current workaround for Composite < 0.2 doesn't work with the
GLX backend, it also doesn't handle window border properly. Plus,
Composite 0.2 came out more than a decade ago, it's safe to assume
everyone has it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-05 22:14:23 +00:00
Yuxuan Shui eed5ea719e
Implement monitor repaint in new xrender
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-05 20:27:10 +00:00
Yuxuan Shui c387a266dc
backend interface: prepare is optional
Also remove xrender's prepare since it overwrite part of the screen
outside the damage region, causing rendering problems.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-05 20:27:10 +00:00
Yuxuan Shui de30ef14ae
backend: move the head of the damage ring after paint
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-05 20:27:10 +00:00
Yuxuan Shui c57f267535
backend interface: Add visible hint
Pass the visible region of the image to the backend, so the backend
could optimize based on that information.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-04 23:02:58 +00:00
Yuxuan Shui a2ae36c1d6
backend_common: fix shadow generation with opacity
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-04 23:02:35 +00:00
Yuxuan Shui 3ab4107fda
Fix NULL pointer deref in configure_root
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-04 22:53:49 +00:00
Yuxuan Shui 7b664de74e
win: Remove win::pixmap
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-04 00:09:05 +00:00
Yuxuan Shui 3707f792fb
new_backend: New interface
Move more logic out of the backend. The backends are now more agnostic
to what happens in compton.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-03-03 22:18:34 +00:00
Yuxuan Shui 11c8655206
Fix build
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-27 06:33:30 +00:00
Yuxuan Shui 26214f312f
x: create_picture_with_{visual, pictfmt} don't need session_t
Take xcb_connection_t and xcb_drawable_t instead.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-27 00:30:27 +00:00
Yuxuan Shui 0ceee9aad1
solid_picture and build_shadow shouldn't take session_t
Pass xcb_connection_t and xcb_drawable_t instead, which is what these
functions need.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-26 23:21:11 +00:00
Yuxuan Shui 7e7c54761e
Remove an undocumented option
Removed --glx-reinit-on-root-change.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 21:18:48 +00:00
Yuxuan Shui 2699367b46
Handle xcb_wait_for_special_events failure
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 01:43:01 +00:00
Yuxuan Shui 29ceea8412
Implement buffer_age() for the new xrender backend
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 01:16:57 +00:00
Yuxuan Shui 244c23140d
Remove the ability to change vsync method via dbus
Supporting this will complicate the new backends.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 00:48:51 +00:00
Yuxuan Shui b76ff9fe5b
Add a TODO comment
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 00:29:05 +00:00
Yuxuan Shui 59ca5c9628
Remove one undocumented option
Removed --reredir-on-root-change

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 00:26:54 +00:00
Yuxuan Shui f16d00a6a2
Split configure_win into two
One for configuring root, one for regular windows.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 00:25:45 +00:00
Yuxuan Shui 7a446ca1f4
Slightly better error handling
Handle backend initialization failure.

Also actually disable vsync when it's not supported in the new xrender
backend.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-25 00:22:10 +00:00
Yuxuan Shui 72a977eed5
Allow double buffering in the new xrender backend
If PresentPixmap choose to use the Flip mode, we cannot reuse the same
buffer for rendering for the next frame. Add double buffering for that
case.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-24 23:53:46 +00:00
Yuxuan Shui 28cf35e43b
Wait for PresentCompleteNotify
Don't use idle fence. There is no reliable & portable way to obtain a
fence Present will like. Intel driver wants a DRI3 fence, NVIDIA driver
doesn't support DRI3, and wants a XSync fence (I am not even sure, since
Present doesn't really work with the NVIDIA driver. And using the fence
on NVIDIA driver causes compton to use 100% CPU).

Just don't bother.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-24 23:29:48 +00:00
Yuxuan Shui e986ebceda
Allow win_on_win_size_change to be called on UNMAPPED windows
This can happen when the window has just been created

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-23 00:25:10 +00:00
Yuxuan Shui b92182416c
Don't stop fading for window size change
Window size change cause window resource to be released and re-acquired,
so it cannot work on unmapped windows.

Previously we make sure of that by skipping fading and change if the
window is mapped. Now we just make sure that functino is never called
with an unmapped window.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-23 00:18:12 +00:00
Yuxuan Shui 1005e61553
Delay reconfiguration of unmapped windows
If a window is being faded out because of unmapping, don't handle its
configuration notify. Avoid freeing pixmap of a window that is being
faded out, because that will cause paint to fail.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-23 00:14:26 +00:00
Yuxuan Shui 8d639f41e9
Make sure only MAPPED state can transition to FADING
win_update_focused transition window into FADING without checking their
current state, resulting into unmapping windows being brought into
FADING state and stops unmapping.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-23 00:11:29 +00:00
Yuxuan Shui 9cce1efe3f
Call glxext_init from glx_init
Make sure we query the extensions.

Also don't start glx string marker logger for new backends yet.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 23:25:31 +00:00
Yuxuan Shui 23ee4c6cbe
Add missing check for experimental_backends
Fixes #121

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 22:32:49 +00:00
Yuxuan Shui f120f9b754
Make sure map_win initialize win::win_data
Previously it is initialized by win_update_bounding_shape, so
configure_win is called when win_data == NULL and state ==
WSTATE_MAPPING, which is an invalid state for a `win` to be in.

Now map_win explicitly calls backend->prepare_win. This is not very
efficient since win_update_bounding_shape will reinit it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 14:53:41 +00:00
Yuxuan Shui e82bc0ca23
Silence a warning in release build
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 14:15:25 +00:00
Yuxuan Shui 350933a054
Cleanups
* Make some functions in win.c pure
* Remove unused code
* Fix misuse of attr_const, const functions shouldn't exam data pointed
  to by its pointer arguments.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 14:08:08 +00:00
Yuxuan Shui 69826a0844
Add some TODOs
reg_ignore is a bit complicated.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 04:11:58 +00:00
Yuxuan Shui d145808e69
Fix new backend related crash
Use of invalid backend_info_t.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 03:51:26 +00:00
Yuxuan Shui a7f373dec3
Starting the deprecation process for --sw-opti
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 03:42:03 +00:00
Yuxuan Shui 6909597ee3
Use monotonic clock for time
Remove handling of the so-called "time disorders".

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 03:36:51 +00:00
Yuxuan Shui 934c269f9b
Update win::reg_ignore_valid when destroying window
When destroying a window, set window->next->reg_ignore_valid to false,
since its reg_ignore is not valid anymore.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 03:00:27 +00:00
Yuxuan Shui 6c71146f1c
Don't call map_win() in add_win()
Only case where you want to map window in add_win() is during compton
startup, when compton is registering existing windows. Otherwise,
add_win() is always called for newly created windows, so there will
always be a MapNotify coming up for that window. If we map newly created
windows in add_win(), we will try to map it a second time when the MapNotify
arrives.

So, just don't call map_win() from add_win(). For compton startup, we
explicitly call map_win() after calling add_win() in session_init.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 02:29:06 +00:00
Yuxuan Shui ff37cf9756
Don't start fading when screen is unredirected
If a window is destroyed and starts to fade out when screen is
unredirected, when the screen become redirected again, we will generate
errors when trying to render that window.

Also make sure the assumption that all window are either MAPPED or
UNMAPPED when screen is unredirected holds.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 02:12:07 +00:00
Yuxuan Shui 9aaf0fc707
Fix a use-after-free
paint_preprocess takes head of the window list as an argument. The
actual head of the window list might be freed and deleted during processing
of fade, but paint_preprocess will keep using the old head of the list,
thus uses freed memory.

Solution is just don't pass the head as an argument. paint_preprocess
will use session_t::list directly.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-21 01:40:04 +00:00
Yuxuan Shui 64e08cc1e3
Fix memory leaks when using the new backends
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 18:21:40 +00:00
Yuxuan Shui c2f274ca8a
Fix some problems in new backend integration
Fix several use of uninitialized/unallocated variables when using
--experimental-backends

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 18:17:16 +00:00
Yuxuan Shui 417e12bc62
Don't call init_render when using new backends
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 18:04:04 +00:00
Yuxuan Shui b0c5db9f5a
Let old/new backends co-exist
Now both the old and the new backends are compiled in, the user can
choose which one to use with a command line switch.

Lower the barrier for testing.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 17:52:24 +00:00
Yuxuan Shui 62d4c0cbdb
Cut fading short if we decide to unredirect the screen
Previously if we unredirect the screen while a fading is in progress, we
will "resume" the fading when we redirect the screen again.

This is usually fine unless the window being faded out is destroyed. we
still tries to fade it out, but since we don't have the pixmap of the
window anymore (freed by unredirect), we will generate lots of errors
until the window is completely "faded out".

Also this change makes it easy to reason about things. Now we know when
the screen is unredirected, all the windows can either be in MAPPED or
UNMAPPED state, nothing else.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 17:41:28 +00:00
Yuxuan Shui 9ec298305a
Cache converted blur kernel
After converting from struct conv to xorg format, cache the result to
save CPU time.

And remove an unused function.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 16:45:53 +00:00
Yuxuan Shui ed9c7064de
Add helper function for kernel normalization
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 01:47:52 +00:00
Yuxuan Shui a5e3837f6d
Fix typo
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 01:45:34 +00:00
Yuxuan Shui 2e2e8e3ce0
Use struct conv for blur kernel as well
Instead of storing them as an array of xfixed.

Might cause some performance overhead for the new backend, because
it is allocating a buffer to do the conversion every frame. Will fix
later.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 01:39:43 +00:00
Yuxuan Shui ae9dee8a9a
Remove the remaining users of win::destroying
And remove win::destroying as well.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 01:21:58 +00:00
Yuxuan Shui 709065d531
Destroy Input Only window properly
Destruction of Input Only windows is erroneously ignored by commit
cea010a, causing future window with the same window id as the destroyed
Input Only window to be treated by an Input Only window even when they
are not. The end result is that some windows don't show up.

Also improved the comments in win.c.

Fixes #119

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-20 01:11:13 +00:00
Yuxuan Shui 02ddf96fd5
Remove leftover CONFIG_XINERAMAs
Fixes #118

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-19 20:48:31 +00:00
Yuxuan Shui bb8fd08b5b
Fix a compiler complaint
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-18 21:32:49 +00:00
Yuxuan Shui 2a41847aa6
Make xinerama mandatory
Fixes #116

Also tweaks the usage message a bit.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-18 21:05:12 +00:00
Yuxuan Shui b2750b26e0
Rectangle kernels
Replace conv::size with conv::{w,h}.

Shadow kernels are still squares, though.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 21:58:43 +00:00
Yuxuan Shui cea010afec
Ignore the map/unmap of input only windows
Fixes some misleading warning messages.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 18:27:19 +00:00
Yuxuan Shui 635351c820
Remove win::*_last
A side effect of this is that some window properties are allowed to
change during fade-in/out. (e.g. window background can become blurred
during window fade out if window properties changed so blur is requirired).
But it is unclear what is the expected behaviour in this case anyway, so we
choose the one that is simpler to implement.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 18:12:41 +00:00
Yuxuan Shui ed4202b52f
Fix memory leaks
Restrict the use of ps_g to xerror() and main().

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 16:59:22 +00:00
Yuxuan Shui e0d394595b
Remove session_t::fade_running
It is used more as a out variable for paint_preprocess, so make it that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 16:48:41 +00:00
Yuxuan Shui a826e0ce79
Window state tracking refactor
Window state tracking is basically the back bond of window fading. We
add a new enum field to the win struct to track the state of the window,
instead of using a set of boolean variables. We also remove the fading
callbacks, since it is only used for fading, so the potential of code
reuse is lost. And it makes the code slightly harder to understand.

Also fixed a problem that --no-fading-openclose is not behaving as
advertised (from my observation, enabling this flag disables fading
entirely, instead of just diabling it for open/close).

Also uses double for opacity everywhere internally. Use opacity_t only
when setting X opacity prop.

TODO: Remove win::*_last

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-17 16:37:28 +00:00
Yuxuan Shui e109bee380
Fix some clang-analyzer complains
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-13 04:23:54 +00:00
Yuxuan Shui 7cdc0aedee
log.h needs to export compiler.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-13 04:18:32 +00:00
Yuxuan Shui bb7466fc68
trace/debug logs are unlikely
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-13 04:11:41 +00:00
Yuxuan Shui 60aa36b7af
Failure of config file parsing is a hard failure
compton will now quit if it fails to parse the config file.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-13 02:05:01 +00:00
Yuxuan Shui 7a21cef9a4
Handle SIGINT through libev
Handle SIGINT using libev's ev_signal handler, instead of using
sigaction().

Fixes #64. But compton might miss signals when it's not in the main loop
(e.g. when compton is reset), and thus not exit "clearly". It should
cause any real problem though, so we don't care.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-11 23:13:39 +00:00
Yuxuan Shui df69749804
Don't remove stderr logger if it fail to create
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-11 22:58:16 +00:00
Yuxuan Shui fc2353d186
Tolerant logger creation failure
Fix resetting a background compton

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-09 02:49:16 +00:00
Yuxuan Shui 39faac0f83
Blacklist more glx.h prototypes just in case
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-09 00:52:45 +00:00
Yuxuan Shui 136ce7c9e8
Prevent GL/glx.h from defining prototypes
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-09 00:43:31 +00:00
Yuxuan Shui 4c99ecfde4
Fix compile without opengl
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-09 00:16:47 +00:00
Yuxuan Shui 7e9d1c6442
Condense GLX extension lookup
Put them all into one function, and move the function pointers out of
glx_session_t, making them global variables (because them don't change
after initialized). Remove the function pointer typedefs and replace
them with the ones in glxext.h

We also only lookup the functions once per a lifetime of compton.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-09 00:14:32 +00:00
Yuxuan Shui 1a327b06ab
Fix abort because we used log too early
Can't use log in get_early_config.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-08 22:46:28 +00:00
Yuxuan Shui 343140f845
Reuse glx_has_extension for old backend
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-08 22:34:53 +00:00
Yuxuan Shui edb8b38eef
Tile root pixmap in the glx backend
In X, background pixmap is tiled (meaning they are repeated to filled
the window) by default. So, in the glx backend, we mimic this behavior
by binding the background pixmap of the root window (aka, the wallpaper)
to texture that repeats.

Fixes #107

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-08 21:48:39 +00:00
Yuxuan Shui 5fffb6f3f6
Fork as early as possible
If fork is requested, we fork as early as possible, way before anything
is initialized. This way, we don't need to do the gymnastics to make
OpenGL work properly across fork.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-08 01:33:42 +00:00
Yuxuan Shui fec43acfaa
Add missing headers
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 22:47:42 +00:00
Yuxuan Shui 33c1cd439b
Fix memory leak of dbus service names
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 22:47:32 +00:00
Yuxuan Shui a019ff453b
Make get_early_config even earlier
Also improve the management of X Display and session_t.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 22:45:44 +00:00
Yuxuan Shui 2867ac7a1c
Remove unused screenshot code
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 22:16:32 +00:00
Yuxuan Shui 68c77cd7d8
Add log_remove_target
Don't need to deinit+init struct log any more just to switch log target
:)

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 21:50:20 +00:00
Yuxuan Shui 22bc79369e
Review the use of XFlush and xcb_flush
Replace most of XFlush with xcb_flush.

Also, in a lot of places, XFlush is used as if it is XSync. Replace
those cases by using xcb's _checked version of functions and
xcb_request_check.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 01:11:13 +00:00
Yuxuan Shui 856ad4b230
Wrap root window background prop check
It might be reused by the backends.

Depends on what the backend API ends up look like.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 00:34:48 +00:00
Yuxuan Shui 7d00b89364
x_get_pictform_for_visual should return const *
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 00:22:16 +00:00
Yuxuan Shui aa9c439cc6
Improve the interface of glx_find_fbconfig
Remove the dependence of xcb_render types in glx.h

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-07 00:04:43 +00:00
Yuxuan Shui f19766f15a
Fix FBConfig cost calculation
Double buffering only doubles the color buffer, not the depth and
stencil.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-02-03 19:33:31 +00:00