Commit Graph

1346 Commits

Author SHA1 Message Date
Yuxuan Shui 5a22fb0828 core: mark updates pending when a root flag is set
To make sure handle_root_flags will be called.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 05:20:56 +01:00
Yuxuan Shui b109526e15
tests: reduce some code duplication
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-30 11:49:38 +01:00
Yuxuan Shui 323a59b933
tests: add common functions useful for testing
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-30 11:16:56 +01:00
Yuxuan Shui 4c22d564b2
dbus: expose use_damage always
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-29 19:17:52 +01:00
Yuxuan Shui b6a5bf720d
dbus: unexpose track_wdata and track_leader
These are internal states.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-29 19:17:09 +01:00
Yuxuan Shui ee35bd873a
win: always track property changes
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-29 19:15:07 +01:00
Yuxuan Shui 3ba7a2aa4d
core: failed to ungrab server should be fatal
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-28 00:18:07 +00:00
Yuxuan Shui 23068c300c
Make some of the error logs more informative
Print the X error causing the error as well.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-28 00:15:45 +00:00
Yuxuan Shui 58582eb639
x: add function for converting x error to string
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-27 23:07:19 +00:00
Yuxuan Shui 574eca3c25
x: move redirection failure abort out of x_print_error
x_print_error aborts the program when it sees a redirect_subwindow
failure. A function called x_print_error really shouldn't cause the
program to terminate.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-27 21:03:37 +00:00
Yuxuan Shui b88d98d6b1
Re-acquire root pixmap after root reconfiguration
In configure_root, the root pixmap is freed by destroy_backend, and is
never acquired again.

Usually this doesn't seem to cause any problems, maybe because we
immediately receives a root damage notification. But under rare
circumstances we ended up not showing the wallpaper.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-27 20:51:40 +00:00
Yuxuan Shui 97db599fd8
win: always update frame extents
Frame extents are only updated when the window has frame_opacity < 1.
However, window frames can have inherent transparency, and not having
the frame extents information for those windows breaks blur-background-frame.

Fixes #345

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-22 16:55:45 +00:00
yshui 2523829f4c
Merge pull request #346 from mighty9245/unify-gd-definition
gl_common: unify gd definition
2020-03-22 02:24:26 +00:00
Yuxuan Shui 0fa0c35230
config: set a default value for blur_radius
Update the man page to include the default values of the blur config.

Fixes #347

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-21 17:00:51 +00:00
Maxim Solovyov 421404693b gl_common: unify gd definition 2020-03-21 18:18:02 +03:00
Yuxuan Shui 68de7b1fdf
Add trace log around rendering
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-21 15:00:05 +00:00
ಠ_ಠ 33a5cc604f
improved sample conf (#340)
* cover all options present in the manpage
* added some examples
* grouping and visual improvement
* minor clarification
2020-03-18 09:07:52 +00:00
Yuxuan Shui d332648d17
win: consolidate calls to win_update_focused
The focused state is a derivative state of the raw focused state (i.e.
whether the window is actually focused), with focus rules applied.

Here, we consolidate the calculation of the focused state into the
win_on_factor_change function, and replaced all calls to
win_update_focused with win_on_factor_change.

Also, the opacity update in win_update_focused is moved to
win_on_factor_change, as there could be opacity rules depending on the
focused state, so opacity must only be updated after
win_update_opacity_rule is called.

Related: #266 #317

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 19:54:20 +00:00
Yuxuan Shui 03895b711c
win: simplify win_on_factor_change
Always refresh derivative window states in win_on_factor_change, without
checking if there are rules set.

c2_match is a no-op when there is no rules set. And we want to
consolidate derivative window state updates to one place,
win_on_factor_change is a good choice for that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 19:36:28 +00:00
Yuxuan Shui d2e323c985
win: clarify what win_is_focused_real means
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 19:19:13 +00:00
Yuxuan Shui fb3305fb9b
win: fix calculation of window frame region
The geometry returned by xcb_get_geometry doesn't include the window
border, so we have to include that when calculating the frame.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 18:32:34 +00:00
Yuxuan Shui cf3e95f0a4
gl_common: make viewport stateless
Also call glViewport before a draw call.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 18:02:53 +00:00
Yuxuan Shui d9b407c6b4
win: fix assertion failures in old backends
These asserts only hold when using the experimental backends.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 17:31:19 +00:00
Yuxuan Shui 36e9ccd5be
tmp 2020-03-15 20:24:30 +00:00
Yuxuan Shui 7de9494766
gl_common: apply alpha to the right target
In gl_image_apply_alpha, the call to _gl_fill uses 0 as the target
framebuffer, so the alpha is not applied to the target texture.

Fix that by using the correct framebuffer.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 20:08:27 +00:00
Yuxuan Shui b3590f934f
gl_common: reduce some code duplication
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 20:05:01 +00:00
Yuxuan Shui 0eca07d400
gl_common: zero initialize new image data in gl_image_decouple
Previously some fiedls of gl_texture allocated in gl_image_decouple are
not initialized.

This commit replaces cmalloc with ccalloc to make sure the allocated
gl_texture is zero initialized.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 19:55:16 +00:00
Yuxuan Shui 5d7ff7101e
picom: win::flags are properly updated in old backends too
Don't set win::flags to 0 in paint_preprocess, as that can break
assertions in other places. And there is also no need to do so as
win::flags are properly tracked regardless of the backend used.

Fixes #270

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-12 18:18:26 +00:00
Yuxuan Shui 93f89b8603
win: fix transparency detection
Previously, when frame_opacity is < 1, we consider windows with frames to be
WIN_FRAME_TRANS immediately, without even checking if the body of the window
is transparent. The result is a transparent window is seen as a opaque window
with only a transparent frame, causing its background to not be blurred.

Fixes #211
2020-03-11 21:00:47 +00:00
Yuxuan Shui d757d45d1e
picom: make sure --diagnostics works when another picom is running
Currently picom fails at register_cm(), which is before
print_diagnostics(), so we don't see anything.

This commit makes sure we keep going when there is another compositor
already running. However, in this case we need to be careful to not take
the overlay window, otherwise a poorly implemented compositor (for
example, picom) will stop working.

Also restructured the target window initialization logic and added some
comments explaining the logic.

Fixes #333
2020-03-11 19:15:26 +00:00
Ben Friesen 9547d7af70
Add time uniform to old glx glsl shaders (#330) 2020-03-10 07:29:38 +00:00
Yuxuan Shui def63f9a56
glx: make sure the context is really destroyed
GLX context is released when it's no longer current in any threads, so
we have to release the context before destroy it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 20:06:25 +00:00
Yuxuan Shui c2938ad4d9
gl_common: no need to get "opacity" uniform for dummy shader
Prevent a useless error message from glGetUniformLocationChecked, as
"opacity" is not used by the dummy shader, we will fail to get its
location.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 17:31:46 +00:00
Yuxuan Shui 4247d4cf78
gl_common: demote uniform location get failure log
If the user is using custom shaders, picom will naturally fail to get
some uniform locations if the given uniform is not used in the shader.
So we really shouldn't report error for it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 17:24:42 +00:00
Yuxuan Shui 7817f52cb1
Rename wintype "notify" to "notification"
"notify" is the only wintype that has a name inconsistent with its Xorg
name. So fix that.

Compatibility code is added as well, so the old "notify" wintype name
still works.

Fixes #323

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 12:15:14 +00:00
Yuxuan Shui c59b0bca22 github: add PR template
Signed-off-by: shui <shui@pop-os.localdomain>
2020-03-06 09:19:14 +00:00
Yuxuan Shui 7eb9ee70a1
config_libconfig: fix freeing of invalid pointer
xdgh in xdg_config_home is not always allocated. This commit makes sure
it's always a valid pointer to free by strdup it.

With helps from @dtzWill

Fixes #326
Closes #327

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-06 05:45:20 +00:00
Yuxuan Shui 2f0b7cd992
config_libconfig: rename xdg* functions
To fit our naming convention.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:48:04 +00:00
Yuxuan Shui 7161296872
config_libconfig: add unit tests for xdgConfigDirectories
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:46:06 +00:00
Yuxuan Shui 529edce2b9
config_libconfig: eliminate relative paths from XDG_CONFIG_DIRS
According to the XDG Base Directory Specification, relative paths in
XDG_CONFIG_DIRS are invalid, so eliminate them if found.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:35:50 +00:00
Yuxuan Shui 6b9eddae49
config_libconfig: fix xdgConfigDirectories
Fixed 2 problems:

1. Made sure the returned list is NULL terminated.
2. Allocate the duplicated string and the return list together, so the
   duplicated string will be freed as we free the list. Fixed a memory
   leak.

Fixes #324

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:15:36 +00:00
Yuxuan Shui a8e8b747fe
file_watch: don't watch special files
While /dev/null is always empty, it still generates inotify events. So
using /dev/null as config file will cause the compositor to reset itself
frequently.

Not entire sure if only allowing regular files is sufficient, but we
will be doing this until an issue comes up.

Fixes #320

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-26 21:11:55 +00:00
Yuxuan Shui 630d6f3a26
log: add log_error_errno
Prints error message with strerror(errno) attached, for convenience.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-26 20:16:55 +00:00
yshui 49d620de4f
Merge pull request #322 from dylanaraps/next
picom: Drop libxdg-basedir
2020-02-26 11:05:07 +00:00
Dylan Araps 20226f4574 picom: Drop libxdg-basedir 2020-02-25 18:18:19 +02:00
yshui fe766b1ad4
Merge pull request #311 from avivace/patch-1
Add libx11-xcb-dev as required dependency on Debian
2020-02-15 15:31:37 +00:00
Antonio Vivace a645313daf
Add libx11-xcb-dev as required dependency on Debian 2020-02-14 22:20:58 +01:00
Yuxuan Shui 499b49eb03
Fix build on clang
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-08 19:15:10 +00:00
Yuxuan Shui 51034249cc
win: handle shadow image errors more gracefully
Currently if the shadow image fails to bind, the entire window is marked
as having image errors. So nothing of that window will render, even if
the window image itself is fine.

The commit cause shadow to be disabled when shadow image fails, instead
of marking the window.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-07 21:35:34 +00:00
Yuxuan Shui 69b3eee76b
backend_common: fix handling of large shadow images
For big windows, their shadow images might exceed the maximum request
length limit of Xorg. libxcb will shutdown the connection to X server if
we try to send that image. So we have to break the image apart and send
it piecemeal.

In the future we probably should migrate to MIT-SHM.

Fixes #255 #274

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-07 21:27:01 +00:00