Instead of pointer to pointer. The two level of pointers were used to
inform the caller the window has been destroyed (pointer set to NULL).
Now, destruction of windows are now signaled by the return value, which
is marked `must_use`.
Problem with taking pointer to pointer is that they tends to pollute the
function signatures a little bit. And we are not using it well anyways.
A lot of the callers passes pointers to local variables to those
functions, so the information about window destruction doesn't actually
bubble up. So, we switch to use just one level of pointers instead.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Only render blur with transparency when window is fading in/out.
Otherwise, a window with a set opacity will always have a completely
blurred background.
Fixes#198
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Delay focus updates until critical section. Rational is that focus
events might arrive when the focused window hasn't been managed by
compton, result in that that window not being focused.
This commit makes compton mark focus update events, and only update
focus in critical section, after we managed all the new windows.
Fixes#177
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Remove more unused stuff.
Also removed session::xinerama_scrs, since all the information we need
is covered by xinerama_scr_regs. Convert uses of xinerama_scrs to use
xinerama_scr_regs.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
It used to be unmap when we receive its MapNotify, but now since we discard
events received before we grab X server, that event it lost. But it
turns out we can just unmap it when it's first created, no need to wait
for the MapNotify.
Partially fix#160
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
When a window is reparented to the same parent again, we should just
move it to the top of the stack, instead of add it again.
Also a slight refactor restack_win.
Fixes#164
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Create a "critical section" in draw_callback by grabbing the X server.
Delay the managing of newly created windows until we enter the cricial section.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Currently compton handles window creation event by immediately query all
the information it needs and create a window struct with that
information. However, this is prone to race conditions.
In the future, we want to react to window creation event by creating a
placeholder in the window stack, and only query window information in a
critical section where the X server is grabbed by us.
This commit split struct win into two struct, one as placeholder, the
other for holding actual window information.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>