win: handle destruction of unmanaged window
Previous destructions of unmanaged window are silently ignored, causing windows with duplicated IDs. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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16
src/event.c
16
src/event.c
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@ -184,9 +184,13 @@ static inline void ev_configure_notify(session_t *ps, xcb_configure_notify_event
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}
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static inline void ev_destroy_notify(session_t *ps, xcb_destroy_notify_event_t *ev) {
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auto w = find_managed_win(ps, ev->window);
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auto w = find_win(ps, ev->window);
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if (w) {
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unmap_win(ps, &w, true);
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if (w->managed) {
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unmap_win(ps, (struct managed_win **)&w, true);
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} else {
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destroy_unmanaged_win(ps, &w);
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}
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}
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}
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@ -217,8 +221,12 @@ static inline void ev_reparent_notify(session_t *ps, xcb_reparent_notify_event_t
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} else {
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// otherwise, find and destroy the window first
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auto w = find_win(ps, ev->window);
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if (w && w->managed) {
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unmap_win(ps, (struct managed_win **)&w, true);
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if (w) {
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if (w->managed) {
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unmap_win(ps, (struct managed_win **)&w, true);
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} else {
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destroy_unmanaged_win(ps, &w);
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}
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}
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// Reset event mask in case something wrong happens
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10
src/win.c
10
src/win.c
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@ -1621,6 +1621,16 @@ static void finish_map_win(session_t *ps, struct managed_win **_w) {
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w->state = WSTATE_MAPPED;
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}
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void destroy_unmanaged_win(session_t *ps, struct win **_w) {
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auto w = *_w;
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assert(!w->managed);
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assert(!w->destroyed);
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list_remove(&w->stack_neighbour);
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HASH_DEL(ps->windows, w);
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free(w);
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*_w = NULL;
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}
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void unmap_win(session_t *ps, struct managed_win **_w, bool destroy) {
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auto w = *_w;
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@ -421,6 +421,8 @@ struct win *add_win_top(session_t *ps, xcb_window_t id);
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void fill_win(session_t *ps, struct win *win);
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/// Unmap or destroy a window
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void unmap_win(session_t *ps, struct managed_win **, bool destroy);
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/// Destroy an unmanaged window
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void destroy_unmanaged_win(session_t *ps, struct win **w);
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void map_win(session_t *ps, struct managed_win *w);
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void map_win_by_id(session_t *ps, xcb_window_t id);
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