win_get_name _updates_ the name of the window by querying the X server,
thus potentially changes the behaviour of the compositor when logging is
turned on (e.g. we could fail to detect window name changes, because the
name was blindly updated in a logging call without handling the name change).
We shouldn't do that.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
And a window update flag for mapping the window.
Also make sure related functions consider the case where the given window
has pending updates.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
rename map_win, unmap_win, destroy_win to map_win_start,
unmap_win_start, destroy_win_start respectively. To clarify their
intended functions. Also rename the corresponding finish_* functions to
*_finish so they are consistent.
Also some very minor code clean ups.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Instead of doing both unmapping and destroying in the same function,
since that complicates the logic.
Also since now destroy_win handles both the managed and unmanaged cases,
remove destroy_unmanage_win function.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Instead of pointer to pointer. The two level of pointers were used to
inform the caller the window has been destroyed (pointer set to NULL).
Now, destruction of windows are now signaled by the return value, which
is marked `must_use`.
Problem with taking pointer to pointer is that they tends to pollute the
function signatures a little bit. And we are not using it well anyways.
A lot of the callers passes pointers to local variables to those
functions, so the information about window destruction doesn't actually
bubble up. So, we switch to use just one level of pointers instead.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Only render blur with transparency when window is fading in/out.
Otherwise, a window with a set opacity will always have a completely
blurred background.
Fixes#198
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Delay focus updates until critical section. Rational is that focus
events might arrive when the focused window hasn't been managed by
compton, result in that that window not being focused.
This commit makes compton mark focus update events, and only update
focus in critical section, after we managed all the new windows.
Fixes#177
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Remove more unused stuff.
Also removed session::xinerama_scrs, since all the information we need
is covered by xinerama_scr_regs. Convert uses of xinerama_scrs to use
xinerama_scr_regs.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
It used to be unmap when we receive its MapNotify, but now since we discard
events received before we grab X server, that event it lost. But it
turns out we can just unmap it when it's first created, no need to wait
for the MapNotify.
Partially fix#160
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
When a window is reparented to the same parent again, we should just
move it to the top of the stack, instead of add it again.
Also a slight refactor restack_win.
Fixes#164
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Create a "critical section" in draw_callback by grabbing the X server.
Delay the managing of newly created windows until we enter the cricial section.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Currently compton handles window creation event by immediately query all
the information it needs and create a window struct with that
information. However, this is prone to race conditions.
In the future, we want to react to window creation event by creating a
placeholder in the window stack, and only query window information in a
critical section where the X server is grabbed by us.
This commit split struct win into two struct, one as placeholder, the
other for holding actual window information.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>