Misc: OpenGL 3.0 compatibility & misc
- Fix OpenGL 3.0 compatibility by changing glFramebufferTexture() to glFramebufferTexture2D(). Thanks to danfe for suggestion! - Add notification about DocBook toolchina dependencies. Thanks to danfe. (#121)
This commit is contained in:
parent
c02b3fadf0
commit
b26bbc0099
|
@ -58,7 +58,7 @@ __R__ for runtime
|
|||
* libdrm (B) (Can be disabled with `NO_VSYNC_DRM` at compile time)
|
||||
* libGL (B,R) (Can be disabled with `NO_VSYNC_OPENGL` at compile time)
|
||||
* libdbus (B,R) (Can be disabled with `NO_DBUS` at compile time)
|
||||
* asciidoc (B)
|
||||
* asciidoc (B) (and docbook-xml-dtd-4.5, libxml-utils, libxslt, xsltproc, xmlto, etc. if your distro doesn't pull them in)
|
||||
|
||||
### How to build
|
||||
|
||||
|
|
|
@ -1035,7 +1035,8 @@ glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z,
|
|||
if (!last_pass) {
|
||||
static const GLenum DRAWBUFS[2] = { GL_COLOR_ATTACHMENT0 };
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
||||
glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex_scr2, 0);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
||||
GL_TEXTURE_2D, tex_scr2, 0);
|
||||
glDrawBuffers(1, DRAWBUFS);
|
||||
if (glCheckFramebufferStatus(GL_FRAMEBUFFER)
|
||||
!= GL_FRAMEBUFFER_COMPLETE) {
|
||||
|
|
Loading…
Reference in New Issue