Fix a server resource leak on destroying windows.
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@ -1620,6 +1620,11 @@ finish_destroy_win (Display *dpy, Window id, Bool gone)
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XRenderFreePicture (dpy, w->shadowPict);
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w->shadowPict = None;
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}
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if (w->shadow)
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{
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XRenderFreePicture (dpy, w->shadow);
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w->shadow = None;
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}
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if (w->damage != None)
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{
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set_ignore (dpy, NextRequest (dpy));
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