options: remove mentions of some deprecated options

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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Yuxuan Shui 2019-03-10 03:04:43 +00:00
parent 5f22b4b31c
commit 472fe6c6bd
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2 changed files with 0 additions and 9 deletions

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@ -71,7 +71,6 @@ invert-color-include = [ ];
# glx-no-stencil = true; # glx-no-stencil = true;
# glx-no-rebind-pixmap = true; # glx-no-rebind-pixmap = true;
glx-swap-method = "undefined"; glx-swap-method = "undefined";
# xrender-sync = true;
# xrender-sync-fence = true; # xrender-sync-fence = true;
# Window type settings # Window type settings

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@ -315,14 +315,6 @@ static void usage(int ret) {
" but safer (6 is still faster than 0). -1 means auto-detect using\n" " but safer (6 is still faster than 0). -1 means auto-detect using\n"
" GLX_EXT_buffer_age, supported by some drivers. \n" " GLX_EXT_buffer_age, supported by some drivers. \n"
"\n" "\n"
"--glx-use-gpushader4\n"
" GLX backend: Use GL_EXT_gpu_shader4 for some optimization on blur\n"
" GLSL code. My tests on GTX 670 show no noticeable effect.\n"
"\n"
"--xrender-sync\n"
" Attempt to synchronize client applications' draw calls with XSync(),\n"
" used on GLX backend to ensure up-to-date window content is painted.\n"
"\n"
"--xrender-sync-fence\n" "--xrender-sync-fence\n"
" Additionally use X Sync fence to sync clients' draw calls. Needed\n" " Additionally use X Sync fence to sync clients' draw calls. Needed\n"
" on nvidia-drivers with GLX backend for some users.\n" " on nvidia-drivers with GLX backend for some users.\n"