Bug #9762: Fix opacity changes on unmapped windows.
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parent
1783d3bd50
commit
08c9ac6cbb
10
xcompmgr.c
10
xcompmgr.c
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@ -1165,6 +1165,9 @@ repair_win (Display *dpy, win *w)
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w->damaged = 1;
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}
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static unsigned int
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get_opacity_prop (Display *dpy, win *w, unsigned int def);
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static void
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map_win (Display *dpy, Window id, unsigned long sequence, Bool fade)
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{
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@ -1179,6 +1182,10 @@ map_win (Display *dpy, Window id, unsigned long sequence, Bool fade)
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/* This needs to be here or else we lose transparency messages */
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XSelectInput (dpy, id, PropertyChangeMask);
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/* This needs to be here since we don't get PropertyNotify when unmapped */
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w->opacity = get_opacity_prop (dpy, w, OPAQUE);
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determine_mode (dpy, w);
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#if CAN_DO_USABLE
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w->damage_bounds.x = w->damage_bounds.y = 0;
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w->damage_bounds.width = w->damage_bounds.height = 0;
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@ -1467,10 +1474,7 @@ add_win (Display *dpy, Window id, Window prev)
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new->borderClip = None;
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new->prev_trans = 0;
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/* moved mode setting to one place */
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new->opacity = get_opacity_prop (dpy, new, OPAQUE);
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new->windowType = determine_wintype (dpy, new->id);
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determine_mode (dpy, new);
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new->next = *p;
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*p = new;
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