Add gaplessgrid patch

This commit is contained in:
BitHeaven 2024-05-31 11:11:54 +05:00
parent a039af0a87
commit 976638aa52
4 changed files with 44 additions and 6 deletions

View File

@ -66,10 +66,11 @@ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen win
#include "layouts.c" #include "layouts.c"
static const Layout layouts[] = { static const Layout layouts[] = {
/* symbol arrange function */ /* symbol arrange function */
{ "[]=", tile }, /* first entry is default */ { "###", gaplessgrid },
{ "><>", NULL }, /* no layout function means floating behavior */ { "[]=", tile },
{ "[M]", monocle }, { "><>", NULL },
{ "[M]", monocle },
}; };
/* key definitions */ /* key definitions */

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@ -63,6 +63,8 @@ static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
#include "layouts.c"
static const Layout layouts[] = { static const Layout layouts[] = {
/* symbol arrange function */ /* symbol arrange function */
{ "[]=", tile }, /* first entry is default */ { "[]=", tile }, /* first entry is default */

2
dwm.c
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@ -182,7 +182,6 @@ static void killclient(const Arg *arg);
static void manage(Window w, XWindowAttributes *wa); static void manage(Window w, XWindowAttributes *wa);
static void mappingnotify(XEvent *e); static void mappingnotify(XEvent *e);
static void maprequest(XEvent *e); static void maprequest(XEvent *e);
static void monocle(Monitor *m);
static void motionnotify(XEvent *e); static void motionnotify(XEvent *e);
static void movemouse(const Arg *arg); static void movemouse(const Arg *arg);
static Client *nexttiled(Client *c); static Client *nexttiled(Client *c);
@ -210,7 +209,6 @@ static void showhide(Client *c);
static void spawn(const Arg *arg); static void spawn(const Arg *arg);
static void tag(const Arg *arg); static void tag(const Arg *arg);
static void tagmon(const Arg *arg); static void tagmon(const Arg *arg);
static void tile(Monitor *m);
static void togglebar(const Arg *arg); static void togglebar(const Arg *arg);
static void togglefloating(const Arg *arg); static void togglefloating(const Arg *arg);
static void togglefullscr(const Arg *arg); static void togglefullscr(const Arg *arg);

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@ -40,3 +40,40 @@ monocle(Monitor *m)
for (c = nexttiled(m->clients); c; c = nexttiled(c->next)) for (c = nexttiled(m->clients); c; c = nexttiled(c->next))
resize(c, m->wx, m->wy, m->ww - 2 * c->bw, m->wh - 2 * c->bw, 0); resize(c, m->wx, m->wy, m->ww - 2 * c->bw, m->wh - 2 * c->bw, 0);
} }
// TODO: Add gaps
void
gaplessgrid(Monitor *m) {
unsigned int n, cols, rows, cn, rn, i, cx, cy, cw, ch;
Client *c;
for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++) ;
if(n == 0)
return;
/* grid dimensions */
for(cols = 0; cols <= n/2; cols++)
if(cols*cols >= n)
break;
if(n == 5) /* set layout against the general calculation: not 1:2:2, but 2:3 */
cols = 2;
rows = n/cols;
/* window geometries */
cw = cols ? m->ww / cols : m->ww;
cn = 0; /* current column number */
rn = 0; /* current row number */
for(i = 0, c = nexttiled(m->clients); c; i++, c = nexttiled(c->next)) {
if(i/rows + 1 > cols - n%cols)
rows = n/cols + 1;
ch = rows ? m->wh / rows : m->wh;
cx = m->wx + cn*cw;
cy = m->wy + rn*ch;
resize(c, cx, cy, cw - 2 * c->bw, ch - 2 * c->bw, False);
rn++;
if(rn >= rows) {
rn = 0;
cn++;
}
}
}