Add gaplessgid layout
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0295c43780
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@ -9,6 +9,7 @@ static const unsigned int gappx = 15;
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int showextrabar = 1; /* 0 means no bar */
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// TODO: FIX THAT SHIT
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static const int topbar = 1; /* 0 means bottom bar */
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static const char statussep = ';';
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static const int horizpadbar = 8;
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@ -72,6 +73,7 @@ static const Layout layouts[] = {
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "HHH", grid },
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{ "###", gaplessgrid },
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};
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/* key definitions */
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@ -128,6 +130,7 @@ static Key keys[] = {
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{ SUPERKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ SUPERKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ SUPERKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ SUPERKEY|ShiftMask, XK_g, setlayout, {.v = &layouts[4]} },
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/* { SUPERKEY, XK_space, setlayout, {0} }, */
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{ SUPERKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ SUPERKEY, XK_0, view, {.ui = ~0 } },
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6
config.h
6
config.h
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@ -9,6 +9,7 @@ static const unsigned int gappx = 15;
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int showextrabar = 1; /* 0 means no bar */
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// TODO: FIX THAT SHIT
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static const int topbar = 1; /* 0 means bottom bar */
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static const char statussep = ';';
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static const int horizpadbar = 8;
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@ -65,11 +66,14 @@ static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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#include "layouts.c"
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "HHH", grid },
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{ "###", gaplessgrid },
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};
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/* key definitions */
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@ -125,6 +129,8 @@ static Key keys[] = {
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{ SUPERKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ SUPERKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ SUPERKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ SUPERKEY, XK_g, setlayout, {.v = &layouts[3]} },
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{ SUPERKEY|ShiftMask, XK_g, setlayout, {.v = &layouts[4]} },
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/* { SUPERKEY, XK_space, setlayout, {0} }, */
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{ SUPERKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ SUPERKEY, XK_0, view, {.ui = ~0 } },
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36
layouts.c
36
layouts.c
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@ -25,3 +25,39 @@ grid(Monitor *m) {
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i++;
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}
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}
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void
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gaplessgrid(Monitor *m) {
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unsigned int n, cols, rows, cn, rn, i, cx, cy, cw, ch;
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Client *c;
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for(n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++) ;
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if(n == 0)
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return;
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/* grid dimensions */
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for(cols = 0; cols <= n/2; cols++)
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if(cols*cols >= n)
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break;
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if(n == 5) /* set layout against the general calculation: not 1:2:2, but 2:3 */
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cols = 2;
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rows = n/cols;
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/* window geometries */
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cw = cols ? m->ww / cols : m->ww;
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cn = 0; /* current column number */
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rn = 0; /* current row number */
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for(i = 0, c = nexttiled(m->clients); c; i++, c = nexttiled(c->next)) {
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if(i/rows + 1 > cols - n%cols)
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rows = n/cols + 1;
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ch = rows ? m->wh / rows : m->wh;
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cx = m->wx + cn*cw;
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cy = m->wy + rn*ch;
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resize(c, cx, cy, cw - 2 * c->bw, ch - 2 * c->bw, False);
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rn++;
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if(rn >= rows) {
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rn = 0;
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cn++;
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}
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}
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}
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