dwm/config.def.h

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/* See LICENSE file for copyright and license details. */
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#include <X11/XF86keysym.h>
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/* appearance */
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static const unsigned int borderpx = 4; /* border pixel of windows */
static const unsigned int gappx = 15; /* gaps between windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int showextrabar = 1; /* 0 means no extra bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char statussep = ';';
static const int horizpadbar = 8; /* horizontal padding for statusbar */
static const int vertpadbar = 12; /* vertical padding for statusbar */
static const char *fonts[] = { "Ubuntu Mono:size=12" };
static const char dmenufont[] = "Ubuntu Mono:size=12";
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#005577";
static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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};
/* tagging */
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static const char *tags[] = { "", "", "", "", "", "", "", "", "", "0", "-", "=" };
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static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
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/* class instance title tags mask isfloating monitor */
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// ----- 1 -----
{ "st-256color", NULL, NULL, 0, 0, -1 },
// ----- 2 -----
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{ "Nemo", NULL, NULL, 1 << 1, 0, -1 },
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{ "Code", NULL, NULL, 1 << 1, 0, -1 },
// ----- 3 -----
{ "thunderbird", NULL, NULL, 1 << 2, 0, -1 },
{ "KeePassXC", NULL, NULL, 1 << 2, 0, -1 },
// ----- 4 -----
{ "vesktop", NULL, NULL, 1 << 3, 0, -1 },
{ "discord", NULL, NULL, 1 << 3, 0, -1 },
{ "KotatogramDesktop", NULL, NULL, 1 << 3, 0, -1 },
{ NULL, "Telegram", NULL, 1 << 3, 0, -1 },
// ----- 5 -----
{ "Steam", NULL, NULL, 1 << 4, 0, -1 },
{ "steam", NULL, NULL, 1 << 4, 0, -1 },
{ "steamwebhelper", NULL, NULL, 1 << 4, 0, -1 },
// ----- 7 -----
{ "QjackCtl", NULL, NULL, 1 << 6, 1, -1 },
{ "PatchMatrix", NULL, NULL, 1 << 6, 0, -1 },
{ "Blueman-manager", NULL, NULL, 1 << 6, 0, -1 },
{ "corectrl", NULL, NULL, 1 << 6, 0, -1 },
// ----- 9 -----
{ "firefox", NULL, NULL, 1 << 8, 0, -1 },
{ "librewolf-default", NULL, NULL, 1 << 8, 0, -1 },
// ----- OTHER -----
{ "xwinwrap", NULL, NULL, 1 << 9, 0, -1 },
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};
/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1;/* number of clients in master area */
static const int resizehints = 1;/* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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#include "layouts.c"
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static const Layout layouts[] = {
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/* symbol arrange function */
{ "###", gaplessgrid },
{ "[]=", tile },
{ "><>", NULL },
{ "[M]", monocle },
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};
/* key definitions */
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#define SUPERKEY Mod4Mask
#define ALTKEY Mod1Mask
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#define TAGKEYS(KEY,TAG) \
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{ SUPERKEY, KEY, view, {.ui = 1 << TAG} }, \
{ SUPERKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ SUPERKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ SUPERKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
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static const char *screenshot[] = { "scrsht", NULL };
static const char *screenshotarea[] = { "scrsht", "-s", NULL };
static const char *volup[] = { "pactl", "set-sink-volume", "0", "+5%", NULL };
static const char *voldown[] = { "pactl", "set-sink-volume", "0", "-5%", NULL };
static const char *volmute[] = { "pactl", "set-sink-mute", "0", "toggle", NULL };
static const char *backlightup[] = { "light", "-A", "10", NULL };
static const char *backlightdown[] = { "light", "-U", "10", NULL };
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
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static const char *termcmd[] = { "st", NULL };
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static const Key keys[] = {
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/* modifier key function argument */
{ 0, XK_Print, spawn, {.v = screenshot } },
{ ShiftMask, XK_Print, spawn, {.v = screenshotarea } },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = volup } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = voldown } },
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = backlightup } },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = backlightdown } },
{ 0, XF86XK_AudioMute, spawn, {.v = volmute } },
{ SUPERKEY, XK_d, spawn, {.v = dmenucmd } },
{ SUPERKEY, XK_Return, spawn, {.v = termcmd } },
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{ SUPERKEY, XK_b, togglebar, {0} },
{ SUPERKEY|ShiftMask, XK_b, toggleextrabar, {0} },
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{ ALTKEY, XK_Tab, focusstack, {.i = +1 } },
{ SUPERKEY, XK_i, incnmaster, {.i = +1 } },
{ SUPERKEY, XK_p, incnmaster, {.i = -1 } },
{ SUPERKEY, XK_o, setmfact, {.f = -0.05} },
{ SUPERKEY, XK_l, setmfact, {.f = +0.05} },
{ SUPERKEY|ShiftMask, XK_Return, zoom, {0} },
{ SUPERKEY, XK_q, killclient, {0} },
{ SUPERKEY, XK_g, setlayout, {.v = &layouts[0]} },
// { SUPERKEY, XK_t, setlayout, {.v = &layouts[1]} },
{ SUPERKEY, XK_f, setlayout, {.v = &layouts[2]} },
{ SUPERKEY, XK_m, setlayout, {.v = &layouts[3]} },
{ SUPERKEY|ShiftMask, XK_space, togglefloating, {0} },
// { SUPERKEY, XK_comma, focusmon, {.i = -1 } },
// { SUPERKEY, XK_period, focusmon, {.i = +1 } },
// { SUPERKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
// { SUPERKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ SUPERKEY|ShiftMask, XK_f, togglefullscr, {0} },
TAGKEYS(XK_1, 0)
TAGKEYS(XK_2, 1)
TAGKEYS(XK_3, 2)
TAGKEYS(XK_4, 3)
TAGKEYS(XK_5, 4)
TAGKEYS(XK_6, 5)
TAGKEYS(XK_7, 6)
TAGKEYS(XK_8, 7)
TAGKEYS(XK_9, 8)
TAGKEYS(XK_0, 9)
TAGKEYS(XK_minus, 10)
TAGKEYS(XK_equal, 11)
{ SUPERKEY|ShiftMask, XK_q, quitprompt, {0} },
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};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static const Button buttons[] = {
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/* clickevent mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, SUPERKEY, Button1, movemouse, {0} },
{ ClkClientWin, SUPERKEY, Button2, togglefloating, {0} },
{ ClkClientWin, SUPERKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, SUPERKEY, Button1, tag, {0} },
{ ClkTagBar, SUPERKEY, Button3, toggletag, {0} },
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};