47 lines
1.9 KiB
Plaintext
47 lines
1.9 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://b1ecwl06mird5"]
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[ext_resource type="Shader" uid="uid://bc6pkfntsjgpa" path="res://scenes/objects/shake.gdshader" id="1_f4wgc"]
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[ext_resource type="Texture2D" uid="uid://djm430uofdey4" path="res://assets/game/Objects/basic_grass_biom_things.png" id="1_lwbpo"]
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[ext_resource type="Script" uid="uid://bjyo5al8rswf6" path="res://scenes/objects/trees/tree.gd" id="2_wjqkr"]
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[ext_resource type="PackedScene" uid="uid://cd3awkrirej8q" path="res://scenes/components/damage_component.tscn" id="3_ivetc"]
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[ext_resource type="PackedScene" uid="uid://c82ghkmm1uxfp" path="res://scenes/components/hurt_component.tscn" id="4_wjqkr"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_6vpey"]
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resource_local_to_scene = true
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shader = ExtResource("1_f4wgc")
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shader_parameter/shake_intensity = 0.0
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shader_parameter/shake_speed = 20.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_sx6ol"]
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atlas = ExtResource("1_lwbpo")
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region = Rect2(16, 0, 32, 32)
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[sub_resource type="CircleShape2D" id="CircleShape2D_ivetc"]
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radius = 4.12311
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_f4wgc"]
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size = Vector2(8, 10)
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[node name="LargeTree" type="Sprite2D"]
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material = SubResource("ShaderMaterial_6vpey")
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position = Vector2(0, -14)
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texture = SubResource("AtlasTexture_sx6ol")
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script = ExtResource("2_wjqkr")
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(0, 11)
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shape = SubResource("CircleShape2D_ivetc")
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[node name="HurtComponent" parent="." instance=ExtResource("4_wjqkr")]
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tool = 1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="HurtComponent"]
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position = Vector2(0, 10)
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shape = SubResource("RectangleShape2D_f4wgc")
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debug_color = Color(0.987551, 0, 0.311789, 0.42)
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[node name="DamageComponent" parent="." instance=ExtResource("3_ivetc")]
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max_damage = 6
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