46 lines
1.8 KiB
Plaintext
46 lines
1.8 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://bogb8jcyikd22"]
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[ext_resource type="Texture2D" uid="uid://djm430uofdey4" path="res://assets/game/Objects/basic_grass_biom_things.png" id="1_70ahf"]
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[ext_resource type="Shader" uid="uid://bc6pkfntsjgpa" path="res://scenes/objects/shake.gdshader" id="1_bntui"]
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[ext_resource type="PackedScene" uid="uid://c82ghkmm1uxfp" path="res://scenes/components/hurt_component.tscn" id="2_aw33s"]
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[ext_resource type="Script" uid="uid://ck5yoag6lc7yu" path="res://scenes/objects/rocks/rock.gd" id="2_f5itc"]
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[ext_resource type="PackedScene" uid="uid://cd3awkrirej8q" path="res://scenes/components/damage_component.tscn" id="4_bntui"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_8i8v8"]
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resource_local_to_scene = true
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shader = ExtResource("1_bntui")
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shader_parameter/shake_intensity = 0.0
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shader_parameter/shake_speed = 20.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_aw33s"]
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atlas = ExtResource("1_70ahf")
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region = Rect2(128, 16, 16, 16)
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[sub_resource type="CircleShape2D" id="CircleShape2D_70ahf"]
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radius = 5.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_aw33s"]
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radius = 6.0
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[node name="Rock" type="Sprite2D"]
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material = SubResource("ShaderMaterial_8i8v8")
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position = Vector2(0, -4)
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texture = SubResource("AtlasTexture_aw33s")
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script = ExtResource("2_f5itc")
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(0, 1)
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shape = SubResource("CircleShape2D_70ahf")
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[node name="HurtComponent" parent="." instance=ExtResource("2_aw33s")]
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tool = 1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="HurtComponent"]
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shape = SubResource("CircleShape2D_aw33s")
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debug_color = Color(0.84073, 0.29711, 0.6188, 0.42)
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[node name="DamageComponent" parent="." instance=ExtResource("4_bntui")]
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max_damage = 4
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