[gd_scene load_steps=5 format=3 uid="uid://dwuetj48nbxl4"] [ext_resource type="Texture2D" uid="uid://djm430uofdey4" path="res://assets/game/Objects/basic_grass_biom_things.png" id="1_bcctm"] [ext_resource type="PackedScene" uid="uid://dk2en4pak8e6f" path="res://scenes/components/collectable_component.tscn" id="2_e2a05"] [sub_resource type="AtlasTexture" id="AtlasTexture_e2a05"] atlas = ExtResource("1_bcctm") region = Rect2(80, 32, 16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_s5rqd"] size = Vector2(12, 9) [node name="Log" type="Sprite2D"] texture = SubResource("AtlasTexture_e2a05") [node name="CollectableComponent" parent="." instance=ExtResource("2_e2a05")] collectable_name = "Log" [node name="CollisionShape2D" type="CollisionShape2D" parent="CollectableComponent"] position = Vector2(0, 0.5) shape = SubResource("RectangleShape2D_s5rqd")