[gd_scene load_steps=5 format=3 uid="uid://e1k1nplcm5x3"] [ext_resource type="Texture2D" uid="uid://djm430uofdey4" path="res://assets/game/Objects/basic_grass_biom_things.png" id="1_oca81"] [ext_resource type="PackedScene" uid="uid://dk2en4pak8e6f" path="res://scenes/components/collectable_component.tscn" id="2_k7uky"] [sub_resource type="AtlasTexture" id="AtlasTexture_dgxlj"] atlas = ExtResource("1_oca81") region = Rect2(114, 18, 10, 8) [sub_resource type="CircleShape2D" id="CircleShape2D_oca81"] radius = 3.0 [node name="Stone" type="Sprite2D"] texture = SubResource("AtlasTexture_dgxlj") [node name="CollectableComponent" parent="." instance=ExtResource("2_k7uky")] collectable_name = "stone" [node name="CollisionShape2D" type="CollisionShape2D" parent="CollectableComponent"] shape = SubResource("CircleShape2D_oca81") debug_color = Color(0, 0.64226, 0.32076, 0.42)