added project with nerabochie cows
This commit is contained in:
16
scenes/objects/shake.gdshader
Normal file
16
scenes/objects/shake.gdshader
Normal file
@ -0,0 +1,16 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform float shake_intensity = 0.0;
|
||||
uniform float shake_speed = 20.0;
|
||||
|
||||
void vertex()
|
||||
{
|
||||
vec2 shake = vec2(0.0);
|
||||
|
||||
if (VERTEX.y < 0.0)
|
||||
{
|
||||
shake.x = sin(TIME * shake_speed + VERTEX.y) * shake_intensity;
|
||||
}
|
||||
|
||||
VERTEX.xy += shake;
|
||||
}
|
Reference in New Issue
Block a user