Add comment for SocketTimeout
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@ -2750,6 +2750,9 @@ var Events;
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Events["Push"] = "push";
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Events["Push"] = "push";
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Events["PullRequest"] = "pull_request";
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Events["PullRequest"] = "pull_request";
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})(Events = exports.Events || (exports.Events = {}));
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})(Events = exports.Events || (exports.Events = {}));
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// Socket timeout in milliseconds during download. If no traffic is received
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// over the socket during this period, the socket is destroyed and the download
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// is aborted.
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exports.SocketTimeout = 5000;
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exports.SocketTimeout = 5000;
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@ -2830,6 +2830,9 @@ var Events;
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Events["Push"] = "push";
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Events["Push"] = "push";
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Events["PullRequest"] = "pull_request";
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Events["PullRequest"] = "pull_request";
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})(Events = exports.Events || (exports.Events = {}));
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})(Events = exports.Events || (exports.Events = {}));
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// Socket timeout in milliseconds during download. If no traffic is received
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// over the socket during this period, the socket is destroyed and the download
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// is aborted.
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exports.SocketTimeout = 5000;
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exports.SocketTimeout = 5000;
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@ -19,4 +19,7 @@ export enum Events {
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PullRequest = "pull_request"
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PullRequest = "pull_request"
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}
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}
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// Socket timeout in milliseconds during download. If no traffic is received
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// over the socket during this period, the socket is destroyed and the download
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// is aborted.
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export const SocketTimeout = 5000;
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export const SocketTimeout = 5000;
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