109 lines
4.0 KiB
C
109 lines
4.0 KiB
C
#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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/**
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* container_of - cast a member of a structure out to the containing structure
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* @ptr: the pointer to the member.
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* @type: the type of the container struct this is embedded in.
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* @member: the name of the member within the struct.
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*
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*/
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#define container_of(ptr, type, member) \
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({ \
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const __typeof__(((type *)0)->member) *__mptr = (ptr); \
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(type *)((char *)__mptr - offsetof(type, member)); \
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})
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struct list_node {
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struct list_node *next, *prev;
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};
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#define list_entry(ptr, type, node) container_of(ptr, type, node)
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#define list_next_entry(ptr, node) list_entry((ptr)->node.next, __typeof__(*(ptr)), node)
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#define list_prev_entry(ptr, node) list_entry((ptr)->node.prev, __typeof__(*(ptr)), node)
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/// Insert a new node between two adjacent nodes in the list
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static inline void __list_insert_between(struct list_node *prev, struct list_node *next,
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struct list_node *new_) {
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new_->prev = prev;
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new_->next = next;
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next->prev = new_;
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prev->next = new_;
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}
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/// Insert a new node after `curr`
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static inline void list_insert_after(struct list_node *curr, struct list_node *new_) {
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__list_insert_between(curr, curr->next, new_);
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}
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/// Insert a new node before `curr`
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static inline void list_insert_before(struct list_node *curr, struct list_node *new_) {
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__list_insert_between(curr->prev, curr, new_);
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}
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/// Link two nodes in the list, so `next` becomes the successor node of `prev`
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static inline void __list_link(struct list_node *prev, struct list_node *next) {
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next->prev = prev;
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prev->next = next;
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}
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/// Remove a node from the list
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static inline void list_remove(struct list_node *to_remove) {
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__list_link(to_remove->prev, to_remove->next);
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to_remove->prev = (void *)-1;
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to_remove->next = (void *)-2;
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}
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/// Move `to_move` so that it's before `new_next`
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static inline void list_move_before(struct list_node *to_move, struct list_node *new_next) {
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list_remove(to_move);
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list_insert_before(new_next, to_move);
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}
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/// Move `to_move` so that it's after `new_prev`
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static inline void list_move_after(struct list_node *to_move, struct list_node *new_prev) {
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list_remove(to_move);
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list_insert_after(new_prev, to_move);
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}
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/// Initialize a list node that's intended to be the head node
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static inline void list_init_head(struct list_node *head) {
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head->next = head->prev = head;
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}
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/// Replace list node `old` with `n`
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static inline void list_replace(struct list_node *old, struct list_node *n) {
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__list_insert_between(old->prev, old->next, n);
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old->prev = (void *)-1;
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old->next = (void *)-2;
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}
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/// Return true if head is the only node in the list. Under usual circumstances this means
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/// the list is empty
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static inline bool list_is_empty(const struct list_node *head) {
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return head->prev == head;
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}
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/// Return true if `to_check` is the first node in list headed by `head`
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static inline bool
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list_node_is_first(const struct list_node *head, const struct list_node *to_check) {
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return head->next == to_check;
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}
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/// Return true if `to_check` is the last node in list headed by `head`
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static inline bool
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list_node_is_last(const struct list_node *head, const struct list_node *to_check) {
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return head->prev == to_check;
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}
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#define list_foreach(type, i, head, member) \
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for (type *i = list_entry((head)->next, type, member); &i->member != (head); \
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i = list_next_entry(i, member))
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/// Like list_for_each, but it's safe to remove the current list node from the list
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#define list_foreach_safe(type, i, head, member) \
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for (type *i = list_entry((head)->next, type, member), \
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*__tmp = list_next_entry(i, member); \
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&i->member != (head); i = __tmp, __tmp = list_next_entry(i, member))
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