picom/src/render.h

39 lines
1.0 KiB
C

// SPDX-License-Identifier: MPL-2.0
// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
#pragma once
#include <xcb/xcb.h>
#include <xcb/render.h>
#include <stdbool.h>
#include "region.h"
typedef struct _glx_texture glx_texture_t;
typedef struct glx_prog_main glx_prog_main_t;
typedef struct win win;
typedef struct session session_t;
typedef struct paint {
xcb_pixmap_t pixmap;
xcb_render_picture_t pict;
glx_texture_t *ptex;
} paint_t;
void
render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
double opacity, bool argb, bool neg,
xcb_render_picture_t pict, glx_texture_t *ptex,
const region_t *reg_paint, const glx_prog_main_t *pprogram);
void
paint_one(session_t *ps, win *w, const region_t *reg_paint);
void
paint_all(session_t *ps, win * const t, bool ignore_damage);
void free_picture(xcb_connection_t *c, xcb_render_picture_t *p);
void free_paint(session_t *ps, paint_t *ppaint);
void free_root_tile(session_t *ps);
bool init_render(session_t *ps);
void deinit_render(session_t *ps);