2152 lines
60 KiB
C
2152 lines
60 KiB
C
// SPDX-License-Identifier: MIT
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// Copyright (c) 2011-2013, Christopher Jeffrey
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// Copyright (c) 2013 Richard Grenville <pyxlcy@gmail.com>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <math.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <xcb/composite.h>
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#include <xcb/damage.h>
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#include <xcb/render.h>
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#include <xcb/xcb.h>
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#include <xcb/xcb_renderutil.h>
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#include "atom.h"
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#include "backend/backend.h"
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#include "c2.h"
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#include "common.h"
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#include "compiler.h"
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#include "compton.h"
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#include "config.h"
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#include "list.h"
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#include "log.h"
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#include "region.h"
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#include "render.h"
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#include "string_utils.h"
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#include "types.h"
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#include "uthash_extra.h"
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#include "utils.h"
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#include "x.h"
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#ifdef CONFIG_DBUS
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#include "dbus.h"
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#endif
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#ifdef CONFIG_OPENGL
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// TODO remove this include
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#include "opengl.h"
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#endif
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#include "win.h"
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#define OPAQUE 0xffffffff
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#define WIN_GET_LEADER_MAX_RECURSION 20
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/// Generate a "return by value" function, from a function that returns the
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/// region via a region_t pointer argument.
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/// Function signature has to be (win *, region_t *)
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#define gen_by_val(fun) \
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region_t fun##_by_val(const struct managed_win *w) { \
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region_t ret; \
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pixman_region32_init(&ret); \
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fun(w, &ret); \
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return ret; \
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}
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/**
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* Clear leader cache of all windows.
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*/
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static inline void clear_cache_win_leaders(session_t *ps) {
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win_stack_foreach_managed(w, &ps->window_stack) {
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w->cache_leader = XCB_NONE;
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}
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}
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static inline void wid_set_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t val) {
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const uint32_t v = val;
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xcb_change_property(ps->c, XCB_PROP_MODE_REPLACE, wid,
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ps->atoms->a_NET_WM_WINDOW_OPACITY, XCB_ATOM_CARDINAL, 32, 1, &v);
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}
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static inline void wid_rm_opacity_prop(session_t *ps, xcb_window_t wid) {
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xcb_delete_property(ps->c, wid, ps->atoms->a_NET_WM_WINDOW_OPACITY);
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}
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/**
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* Run win_update_focused() on all windows with the same leader window.
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*
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* @param leader leader window ID
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*/
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static inline void group_update_focused(session_t *ps, xcb_window_t leader) {
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if (!leader)
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return;
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HASH_ITER2(ps->windows, w) {
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assert(!w->destroyed);
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if (!w->managed) {
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continue;
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}
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auto mw = (struct managed_win *)w;
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if (win_get_leader(ps, mw) == leader) {
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win_update_focused(ps, mw);
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}
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}
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return;
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}
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/**
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* Return whether a window group is really focused.
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*
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* @param leader leader window ID
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* @return true if the window group is focused, false otherwise
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*/
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static inline bool group_is_focused(session_t *ps, xcb_window_t leader) {
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if (!leader) {
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return false;
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}
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HASH_ITER2(ps->windows, w) {
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assert(!w->destroyed);
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if (!w->managed) {
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continue;
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}
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auto mw = (struct managed_win *)w;
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if (win_get_leader(ps, mw) == leader && win_is_focused_real(ps, mw)) {
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return true;
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}
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}
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return false;
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}
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/**
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* Get a rectangular region a window occupies, excluding shadow.
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*/
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static void win_get_region_local(const struct managed_win *w, region_t *res) {
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assert(w->widthb >= 0 && w->heightb >= 0);
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pixman_region32_fini(res);
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pixman_region32_init_rect(res, 0, 0, (uint)w->widthb, (uint)w->heightb);
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}
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/**
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* Get a rectangular region a window occupies, excluding frame and shadow.
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*/
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void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
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const margin_t extents = win_calc_frame_extents(w);
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int x = extents.left;
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int y = extents.top;
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int width = max2(w->g.width - (extents.left + extents.right), 0);
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int height = max2(w->g.height - (extents.top + extents.bottom), 0);
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pixman_region32_fini(res);
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if (width > 0 && height > 0) {
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pixman_region32_init_rect(res, x, y, (uint)width, (uint)height);
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}
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}
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gen_by_val(win_get_region_noframe_local);
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void win_get_region_frame_local(const struct managed_win *w, region_t *res) {
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const margin_t extents = win_calc_frame_extents(w);
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pixman_region32_fini(res);
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pixman_region32_init_rects(
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res,
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(rect_t[]){
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// top
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{.x1 = 0, .y1 = 0, .x2 = w->g.width, .y2 = extents.top},
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// bottom
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{.x1 = 0, .y1 = w->g.height - extents.bottom, .x2 = w->g.width, .y2 = w->g.height},
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// left
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{.x1 = 0, .y1 = 0, .x2 = extents.left, .y2 = w->g.height},
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// right
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{.x1 = w->g.width - extents.right, .y1 = 0, .x2 = w->g.width, .y2 = w->g.height},
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},
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4);
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// limit the frame region to inside the window
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region_t reg_win;
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pixman_region32_init_rect(®_win, 0, 0, w->g.width, w->g.height);
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pixman_region32_intersect(res, ®_win, res);
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pixman_region32_fini(®_win);
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}
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gen_by_val(win_get_region_frame_local);
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/**
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* Add a window to damaged area.
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*
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* @param ps current session
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* @param w struct _win element representing the window
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*/
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void add_damage_from_win(session_t *ps, const struct managed_win *w) {
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// XXX there was a cached extents region, investigate
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// if that's better
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region_t extents;
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pixman_region32_init(&extents);
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win_extents(w, &extents);
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add_damage(ps, &extents);
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pixman_region32_fini(&extents);
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}
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/// Release the images attached to this window
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void win_release_image(backend_t *base, struct managed_win *w) {
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log_debug("Releasing image of window %#010x (%s)", w->base.id, w->name);
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assert(w->win_image || (w->flags & WIN_FLAGS_IMAGE_ERROR));
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if (w->win_image) {
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base->ops->release_image(base, w->win_image);
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w->win_image = NULL;
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}
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if (w->shadow) {
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assert(w->shadow_image || (w->flags & WIN_FLAGS_IMAGE_ERROR));
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if (w->shadow_image) {
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base->ops->release_image(base, w->shadow_image);
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w->shadow_image = NULL;
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}
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}
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}
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static inline bool
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_win_bind_image(session_t *ps, struct managed_win *w, void **win_image, void **shadow_image) {
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auto pixmap = x_new_id(ps->c);
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auto e = xcb_request_check(
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ps->c, xcb_composite_name_window_pixmap_checked(ps->c, w->base.id, pixmap));
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if (e) {
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log_error("Failed to get named pixmap for window %#010x(%s)", w->base.id,
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w->name);
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free(e);
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return false;
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}
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log_trace("New named pixmap for %#010x (%s) : %#010x", w->base.id, w->name, pixmap);
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*win_image = ps->backend_data->ops->bind_pixmap(
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ps->backend_data, pixmap, x_get_visual_info(ps->c, w->a.visual), true);
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if (!*win_image) {
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return false;
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}
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if (w->shadow) {
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*shadow_image = ps->backend_data->ops->render_shadow(
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ps->backend_data, w->widthb, w->heightb, ps->gaussian_map, ps->o.shadow_red,
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ps->o.shadow_green, ps->o.shadow_blue, ps->o.shadow_opacity);
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if (!*shadow_image) {
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log_error("Failed to bind shadow image");
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ps->backend_data->ops->release_image(ps->backend_data, *win_image);
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*win_image = NULL;
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return false;
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}
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}
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return true;
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}
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bool win_bind_image(session_t *ps, struct managed_win *w) {
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assert(!w->win_image && !w->shadow_image);
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return _win_bind_image(ps, w, &w->win_image, &w->shadow_image);
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}
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bool win_try_rebind_image(session_t *ps, struct managed_win *w) {
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log_trace("Freeing old window image");
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// Must release first, otherwise breaks NVIDIA driver
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win_release_image(ps->backend_data, w);
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return win_bind_image(ps, w);
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}
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/**
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* Check if a window has rounded corners.
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* XXX This is really dumb
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*/
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static bool attr_pure win_has_rounded_corners(const struct managed_win *w) {
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if (!w->bounding_shaped) {
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return false;
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}
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// Quit if border_size() returns XCB_NONE
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if (!pixman_region32_not_empty((region_t *)&w->bounding_shape)) {
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return false;
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}
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// Determine the minimum width/height of a rectangle that could mark
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// a window as having rounded corners
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auto minwidth =
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(uint16_t)max2(w->widthb * (1 - ROUNDED_PERCENT), w->widthb - ROUNDED_PIXELS);
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auto minheight =
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(uint16_t)max2(w->heightb * (1 - ROUNDED_PERCENT), w->heightb - ROUNDED_PIXELS);
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// Get the rectangles in the bounding region
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int nrects = 0;
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const rect_t *rects =
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pixman_region32_rectangles((region_t *)&w->bounding_shape, &nrects);
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// Look for a rectangle large enough for this window be considered
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// having rounded corners
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for (int i = 0; i < nrects; ++i) {
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if (rects[i].x2 - rects[i].x1 >= minwidth &&
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rects[i].y2 - rects[i].y1 >= minheight) {
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return true;
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}
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}
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return false;
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}
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int win_get_name(session_t *ps, struct managed_win *w) {
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XTextProperty text_prop = {NULL, XCB_NONE, 0, 0};
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char **strlst = NULL;
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int nstr = 0;
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if (!w->client_win)
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return 0;
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if (!(wid_get_text_prop(ps, w->client_win, ps->atoms->a_NET_WM_NAME, &strlst, &nstr))) {
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log_trace("(%#010x): _NET_WM_NAME unset, falling back to WM_NAME.",
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w->client_win);
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if (!(XGetWMName(ps->dpy, w->client_win, &text_prop) && text_prop.value)) {
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return -1;
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}
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if (Success != XmbTextPropertyToTextList(ps->dpy, &text_prop, &strlst, &nstr) ||
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!nstr || !strlst) {
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if (strlst)
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XFreeStringList(strlst);
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cxfree(text_prop.value);
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return -1;
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}
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cxfree(text_prop.value);
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}
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int ret = 0;
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if (!w->name || strcmp(w->name, strlst[0]) != 0) {
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ret = 1;
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free(w->name);
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w->name = strdup(strlst[0]);
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}
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XFreeStringList(strlst);
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log_trace("(%#010x): client = %#010x, name = \"%s\", "
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"ret = %d",
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w->base.id, w->client_win, w->name, ret);
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return ret;
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}
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int win_get_role(session_t *ps, struct managed_win *w) {
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char **strlst = NULL;
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int nstr = 0;
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if (!wid_get_text_prop(ps, w->client_win, ps->atoms->aWM_WINDOW_ROLE, &strlst, &nstr))
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return -1;
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int ret = 0;
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if (!w->role || strcmp(w->role, strlst[0]) != 0) {
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ret = 1;
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free(w->role);
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w->role = strdup(strlst[0]);
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}
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XFreeStringList(strlst);
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log_trace("(%#010x): client = %#010x, role = \"%s\", "
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"ret = %d",
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w->base.id, w->client_win, w->role, ret);
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return ret;
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}
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/**
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* Check if a window is bounding-shaped.
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*/
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static inline bool win_bounding_shaped(const session_t *ps, xcb_window_t wid) {
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if (ps->shape_exists) {
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xcb_shape_query_extents_reply_t *reply;
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Bool bounding_shaped;
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reply = xcb_shape_query_extents_reply(
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ps->c, xcb_shape_query_extents(ps->c, wid), NULL);
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bounding_shaped = reply && reply->bounding_shaped;
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free(reply);
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return bounding_shaped;
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}
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return false;
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}
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static wintype_t wid_get_prop_wintype(session_t *ps, xcb_window_t wid) {
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winprop_t prop =
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wid_get_prop(ps, wid, ps->atoms->a_NET_WM_WINDOW_TYPE, 32L, XCB_ATOM_ATOM, 32);
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for (unsigned i = 0; i < prop.nitems; ++i) {
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for (wintype_t j = 1; j < NUM_WINTYPES; ++j) {
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if (ps->atoms_wintypes[j] == (xcb_atom_t)prop.p32[i]) {
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free_winprop(&prop);
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return j;
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}
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}
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}
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free_winprop(&prop);
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return WINTYPE_UNKNOWN;
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}
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static bool
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wid_get_opacity_prop(session_t *ps, xcb_window_t wid, opacity_t def, opacity_t *out) {
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bool ret = false;
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*out = def;
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winprop_t prop = wid_get_prop(ps, wid, ps->atoms->a_NET_WM_WINDOW_OPACITY, 1L,
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XCB_ATOM_CARDINAL, 32);
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if (prop.nitems) {
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*out = *prop.c32;
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ret = true;
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}
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free_winprop(&prop);
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return ret;
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}
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// XXX should distinguish between frame has alpha and window body has alpha
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bool win_has_alpha(const struct managed_win *w) {
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return w->pictfmt && w->pictfmt->type == XCB_RENDER_PICT_TYPE_DIRECT &&
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w->pictfmt->direct.alpha_mask;
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}
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winmode_t win_calc_mode(const struct managed_win *w) {
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if (win_has_alpha(w) || w->opacity < 1.0) {
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return WMODE_TRANS;
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}
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if (w->frame_opacity != 1.0) {
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return WMODE_FRAME_TRANS;
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}
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return WMODE_SOLID;
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}
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/**
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* Calculate and return the opacity target of a window.
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*
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* If window is inactive and inactive_opacity_override is set, the
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* priority is: (Simulates the old behavior)
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*
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* inactive_opacity > _NET_WM_WINDOW_OPACITY (if not opaque)
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* > window type default opacity
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*
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* Otherwise:
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*
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* _NET_WM_WINDOW_OPACITY (if not opaque)
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* > window type default opacity (if not opaque)
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* > inactive_opacity
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*
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* @param ps current session
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* @param w struct _win object representing the window
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*
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* @return target opacity
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*/
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double win_calc_opacity_target(session_t *ps, const struct managed_win *w) {
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double opacity = 1;
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if (w->state == WSTATE_UNMAPPED) {
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// be consistent
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return 0;
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}
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if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) {
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return 0;
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}
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// Try obeying opacity property and window type opacity firstly
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if (w->has_opacity_prop) {
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opacity = ((double)w->opacity_prop) / OPAQUE;
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} else if (!safe_isnan(ps->o.wintype_option[w->window_type].opacity)) {
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opacity = ps->o.wintype_option[w->window_type].opacity;
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} else {
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// Respect active_opacity only when the window is physically focused
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if (win_is_focused_real(ps, w))
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opacity = ps->o.active_opacity;
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else if (!w->focused)
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// Respect inactive_opacity in some cases
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opacity = ps->o.inactive_opacity;
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}
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// respect inactive override
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if (ps->o.inactive_opacity_override && !w->focused)
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opacity = ps->o.inactive_opacity;
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return opacity;
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}
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/**
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* Determine whether a window is to be dimmed.
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*/
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bool win_should_dim(session_t *ps, const struct managed_win *w) {
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// Make sure we do nothing if the window is unmapped / being destroyed
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if (w->state == WSTATE_UNMAPPED) {
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return false;
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}
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if (ps->o.inactive_dim > 0 && !(w->focused)) {
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return true;
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} else {
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return false;
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}
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}
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/**
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* Determine if a window should fade on opacity change.
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*/
|
|
bool win_should_fade(session_t *ps, const struct managed_win *w) {
|
|
// To prevent it from being overwritten by last-paint value if the window is
|
|
if (w->fade_force != UNSET) {
|
|
return w->fade_force;
|
|
}
|
|
if (ps->o.no_fading_openclose && w->in_openclose) {
|
|
return false;
|
|
}
|
|
if (ps->o.no_fading_destroyed_argb && w->state == WSTATE_DESTROYING &&
|
|
win_has_alpha(w) && w->client_win && w->client_win != w->base.id) {
|
|
// deprecated
|
|
return false;
|
|
}
|
|
// Ignore other possible causes of fading state changes after window
|
|
// gets unmapped
|
|
// if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
|
|
//}
|
|
if (c2_match(ps, w, ps->o.fade_blacklist, NULL)) {
|
|
return false;
|
|
}
|
|
return ps->o.wintype_option[w->window_type].fade;
|
|
}
|
|
|
|
/**
|
|
* Reread _COMPTON_SHADOW property from a window.
|
|
*
|
|
* The property must be set on the outermost window, usually the WM frame.
|
|
*/
|
|
void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w) {
|
|
winprop_t prop = wid_get_prop(ps, w->base.id, ps->atoms->a_COMPTON_SHADOW, 1,
|
|
XCB_ATOM_CARDINAL, 32);
|
|
|
|
if (!prop.nitems) {
|
|
w->prop_shadow = -1;
|
|
} else {
|
|
w->prop_shadow = *prop.c32;
|
|
}
|
|
|
|
free_winprop(&prop);
|
|
}
|
|
|
|
/**
|
|
* Reread _COMPTON_SHADOW property from a window and update related
|
|
* things.
|
|
*/
|
|
void win_update_prop_shadow(session_t *ps, struct managed_win *w) {
|
|
long attr_shadow_old = w->prop_shadow;
|
|
|
|
win_update_prop_shadow_raw(ps, w);
|
|
|
|
if (w->prop_shadow != attr_shadow_old)
|
|
win_determine_shadow(ps, w);
|
|
}
|
|
|
|
void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
|
|
if (w->shadow == shadow_new) {
|
|
return;
|
|
}
|
|
|
|
log_debug("Updating shadow property of window %#010x (%s) to %d", w->base.id,
|
|
w->name, shadow_new);
|
|
if (ps->backend_data && w->state != WSTATE_UNMAPPED &&
|
|
!(w->flags & WIN_FLAGS_IMAGE_ERROR)) {
|
|
assert(!w->shadow_image);
|
|
// Create shadow image
|
|
w->shadow_image = ps->backend_data->ops->render_shadow(
|
|
ps->backend_data, w->widthb, w->heightb, ps->gaussian_map, ps->o.shadow_red,
|
|
ps->o.shadow_green, ps->o.shadow_blue, ps->o.shadow_opacity);
|
|
if (!w->shadow_image) {
|
|
log_error("Failed to bind shadow image");
|
|
w->shadow_force = OFF;
|
|
}
|
|
}
|
|
|
|
region_t extents;
|
|
pixman_region32_init(&extents);
|
|
win_extents(w, &extents);
|
|
|
|
w->shadow = shadow_new;
|
|
|
|
// Window extents need update on shadow state change
|
|
// Shadow geometry currently doesn't change on shadow state change
|
|
// calc_shadow_geometry(ps, w);
|
|
// Mark the old extents as damaged if the shadow is removed
|
|
if (!w->shadow) {
|
|
add_damage(ps, &extents);
|
|
}
|
|
|
|
pixman_region32_clear(&extents);
|
|
// Mark the new extents as damaged if the shadow is added
|
|
if (w->shadow) {
|
|
win_extents(w, &extents);
|
|
add_damage_from_win(ps, w);
|
|
}
|
|
pixman_region32_fini(&extents);
|
|
}
|
|
|
|
/**
|
|
* Determine if a window should have shadow, and update things depending
|
|
* on shadow state.
|
|
*/
|
|
void win_determine_shadow(session_t *ps, struct managed_win *w) {
|
|
log_debug("Determining shadow of window %#010x (%s)", w->base.id, w->name);
|
|
bool shadow_new = w->shadow;
|
|
|
|
if (w->shadow_force != UNSET) {
|
|
shadow_new = w->shadow_force;
|
|
} else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
|
|
shadow_new = true;
|
|
if (!ps->o.wintype_option[w->window_type].shadow) {
|
|
log_debug("Shadow disabled by wintypes");
|
|
shadow_new = false;
|
|
} else if (c2_match(ps, w, ps->o.shadow_blacklist, NULL)) {
|
|
log_debug("Shadow disabled by shadow-exclude");
|
|
shadow_new = false;
|
|
} else if (ps->o.shadow_ignore_shaped && w->bounding_shaped &&
|
|
!w->rounded_corners) {
|
|
log_debug("Shadow disabled by shadow-ignore-shaped");
|
|
shadow_new = false;
|
|
} else if (ps->o.respect_prop_shadow && w->prop_shadow == 0) {
|
|
log_debug("Shadow disabled by shadow property");
|
|
shadow_new = false;
|
|
}
|
|
}
|
|
|
|
win_set_shadow(ps, w, shadow_new);
|
|
}
|
|
|
|
void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
|
|
if (w->invert_color == invert_color_new)
|
|
return;
|
|
|
|
w->invert_color = invert_color_new;
|
|
|
|
add_damage_from_win(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Set w->invert_color_force of a window.
|
|
*/
|
|
void win_set_invert_color_force(session_t *ps, struct managed_win *w, switch_t val) {
|
|
if (val != w->invert_color_force) {
|
|
w->invert_color_force = val;
|
|
win_determine_invert_color(ps, w);
|
|
queue_redraw(ps);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set w->fade_force of a window.
|
|
*
|
|
* Doesn't affect fading already in progress
|
|
*/
|
|
void win_set_fade_force(session_t *ps, struct managed_win *w, switch_t val) {
|
|
w->fade_force = val;
|
|
}
|
|
|
|
/**
|
|
* Set w->focused_force of a window.
|
|
*/
|
|
void win_set_focused_force(session_t *ps, struct managed_win *w, switch_t val) {
|
|
if (val != w->focused_force) {
|
|
w->focused_force = val;
|
|
win_update_focused(ps, w);
|
|
queue_redraw(ps);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set w->shadow_force of a window.
|
|
*/
|
|
void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val) {
|
|
if (val != w->shadow_force) {
|
|
w->shadow_force = val;
|
|
win_determine_shadow(ps, w);
|
|
queue_redraw(ps);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Determine if a window should have color inverted.
|
|
*/
|
|
void win_determine_invert_color(session_t *ps, struct managed_win *w) {
|
|
bool invert_color_new = w->invert_color;
|
|
|
|
if (UNSET != w->invert_color_force)
|
|
invert_color_new = w->invert_color_force;
|
|
else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
|
|
invert_color_new = c2_match(ps, w, ps->o.invert_color_list, NULL);
|
|
|
|
win_set_invert_color(ps, w, invert_color_new);
|
|
}
|
|
|
|
void win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_background_new) {
|
|
if (w->blur_background == blur_background_new)
|
|
return;
|
|
|
|
w->blur_background = blur_background_new;
|
|
|
|
// Only consider window damaged if it's previously painted with background
|
|
// blurred
|
|
if (!win_is_solid(ps, w) || (ps->o.blur_background_frame && w->frame_opacity != 1))
|
|
add_damage_from_win(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Determine if a window should have background blurred.
|
|
*/
|
|
void win_determine_blur_background(session_t *ps, struct managed_win *w) {
|
|
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
|
|
return;
|
|
|
|
bool blur_background_new = ps->o.blur_background &&
|
|
!c2_match(ps, w, ps->o.blur_background_blacklist, NULL);
|
|
|
|
win_set_blur_background(ps, w, blur_background_new);
|
|
}
|
|
|
|
/**
|
|
* Update window opacity according to opacity rules.
|
|
*
|
|
* TODO This override the window's opacity property, may not be
|
|
* a good idea.
|
|
*/
|
|
void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
|
|
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
|
|
return;
|
|
|
|
double opacity = 1.0;
|
|
bool is_set = false;
|
|
void *val = NULL;
|
|
if (c2_match(ps, w, ps->o.opacity_rules, &val)) {
|
|
opacity = ((double)(long)val) / 100.0;
|
|
is_set = true;
|
|
}
|
|
|
|
if (is_set == w->opacity_is_set && opacity == w->opacity_set)
|
|
return;
|
|
|
|
w->opacity_set = opacity;
|
|
w->opacity_is_set = is_set;
|
|
if (!is_set) {
|
|
wid_rm_opacity_prop(ps, w->base.id);
|
|
} else {
|
|
wid_set_opacity_prop(ps, w->base.id, (opacity_t)(opacity * OPAQUE));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Function to be called on window type changes.
|
|
*/
|
|
void win_on_wtype_change(session_t *ps, struct managed_win *w) {
|
|
win_determine_shadow(ps, w);
|
|
win_update_focused(ps, w);
|
|
if (ps->o.invert_color_list)
|
|
win_determine_invert_color(ps, w);
|
|
if (ps->o.opacity_rules)
|
|
win_update_opacity_rule(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Function to be called on window data changes.
|
|
*
|
|
* TODO need better name
|
|
*/
|
|
void win_on_factor_change(session_t *ps, struct managed_win *w) {
|
|
if (ps->o.shadow_blacklist)
|
|
win_determine_shadow(ps, w);
|
|
if (ps->o.invert_color_list)
|
|
win_determine_invert_color(ps, w);
|
|
if (ps->o.focus_blacklist)
|
|
win_update_focused(ps, w);
|
|
if (ps->o.blur_background_blacklist)
|
|
win_determine_blur_background(ps, w);
|
|
if (ps->o.opacity_rules)
|
|
win_update_opacity_rule(ps, w);
|
|
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->o.paint_blacklist)
|
|
w->paint_excluded = c2_match(ps, w, ps->o.paint_blacklist, NULL);
|
|
if (w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->o.unredir_if_possible_blacklist)
|
|
w->unredir_if_possible_excluded =
|
|
c2_match(ps, w, ps->o.unredir_if_possible_blacklist, NULL);
|
|
w->reg_ignore_valid = false;
|
|
}
|
|
|
|
/**
|
|
* Update cache data in struct _win that depends on window size.
|
|
*/
|
|
void win_on_win_size_change(session_t *ps, struct managed_win *w) {
|
|
w->widthb = w->g.width + w->g.border_width * 2;
|
|
w->heightb = w->g.height + w->g.border_width * 2;
|
|
w->shadow_dx = ps->o.shadow_offset_x;
|
|
w->shadow_dy = ps->o.shadow_offset_y;
|
|
w->shadow_width = w->widthb + ps->o.shadow_radius * 2;
|
|
w->shadow_height = w->heightb + ps->o.shadow_radius * 2;
|
|
|
|
// Invalidate the shadow we built
|
|
if (w->state == WSTATE_MAPPED || w->state == WSTATE_MAPPING ||
|
|
w->state == WSTATE_FADING) {
|
|
w->flags |= WIN_FLAGS_IMAGE_STALE;
|
|
} else {
|
|
assert(w->state == WSTATE_UNMAPPED);
|
|
}
|
|
free_paint(ps, &w->shadow_paint);
|
|
}
|
|
|
|
/**
|
|
* Update window type.
|
|
*/
|
|
void win_update_wintype(session_t *ps, struct managed_win *w) {
|
|
const wintype_t wtype_old = w->window_type;
|
|
|
|
// Detect window type here
|
|
w->window_type = wid_get_prop_wintype(ps, w->client_win);
|
|
|
|
// Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
|
|
// override-redirect windows or windows without WM_TRANSIENT_FOR as
|
|
// _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
|
|
if (WINTYPE_UNKNOWN == w->window_type) {
|
|
if (w->a.override_redirect ||
|
|
!wid_has_prop(ps, w->client_win, ps->atoms->aWM_TRANSIENT_FOR))
|
|
w->window_type = WINTYPE_NORMAL;
|
|
else
|
|
w->window_type = WINTYPE_DIALOG;
|
|
}
|
|
|
|
if (w->window_type != wtype_old)
|
|
win_on_wtype_change(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Mark a window as the client window of another.
|
|
*
|
|
* @param ps current session
|
|
* @param w struct _win of the parent window
|
|
* @param client window ID of the client window
|
|
*/
|
|
void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client) {
|
|
w->client_win = client;
|
|
|
|
// If the window isn't mapped yet, stop here, as the function will be
|
|
// called in map_win()
|
|
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
|
|
return;
|
|
|
|
auto e = xcb_request_check(
|
|
ps->c, xcb_change_window_attributes(
|
|
ps->c, client, XCB_CW_EVENT_MASK,
|
|
(const uint32_t[]){determine_evmask(ps, client, WIN_EVMODE_CLIENT)}));
|
|
if (e) {
|
|
log_error("Failed to change event mask of window %#010x", client);
|
|
free(e);
|
|
}
|
|
|
|
win_update_wintype(ps, w);
|
|
|
|
// Get frame widths. The window is in damaged area already.
|
|
if (ps->o.frame_opacity != 1)
|
|
win_update_frame_extents(ps, w, client);
|
|
|
|
// Get window group
|
|
if (ps->o.track_leader)
|
|
win_update_leader(ps, w);
|
|
|
|
// Get window name and class if we are tracking them
|
|
if (ps->o.track_wdata) {
|
|
win_get_name(ps, w);
|
|
win_get_class(ps, w);
|
|
win_get_role(ps, w);
|
|
}
|
|
|
|
// Update everything related to conditions
|
|
win_on_factor_change(ps, w);
|
|
|
|
// Update window focus state
|
|
win_update_focused(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Unmark current client window of a window.
|
|
*
|
|
* @param ps current session
|
|
* @param w struct _win of the parent window
|
|
*/
|
|
void win_unmark_client(session_t *ps, struct managed_win *w) {
|
|
xcb_window_t client = w->client_win;
|
|
|
|
w->client_win = XCB_NONE;
|
|
|
|
// Recheck event mask
|
|
xcb_change_window_attributes(
|
|
ps->c, client, XCB_CW_EVENT_MASK,
|
|
(const uint32_t[]){determine_evmask(ps, client, WIN_EVMODE_UNKNOWN)});
|
|
}
|
|
|
|
/**
|
|
* Recheck client window of a window.
|
|
*
|
|
* @param ps current session
|
|
* @param w struct _win of the parent window
|
|
*/
|
|
void win_recheck_client(session_t *ps, struct managed_win *w) {
|
|
// Initialize wmwin to false
|
|
w->wmwin = false;
|
|
|
|
// Look for the client window
|
|
|
|
// Always recursively look for a window with WM_STATE, as Fluxbox
|
|
// sets override-redirect flags on all frame windows.
|
|
xcb_window_t cw = find_client_win(ps, w->base.id);
|
|
if (cw) {
|
|
log_trace("(%#010x): client %#010x", w->base.id, cw);
|
|
}
|
|
// Set a window's client window to itself if we couldn't find a
|
|
// client window
|
|
if (!cw) {
|
|
cw = w->base.id;
|
|
w->wmwin = !w->a.override_redirect;
|
|
log_trace("(%#010x): client self (%s)", w->base.id,
|
|
(w->wmwin ? "wmwin" : "override-redirected"));
|
|
}
|
|
|
|
// Unmark the old one
|
|
if (w->client_win && w->client_win != cw)
|
|
win_unmark_client(ps, w);
|
|
|
|
// Mark the new one
|
|
win_mark_client(ps, w, cw);
|
|
}
|
|
|
|
/**
|
|
* Free all resources in a <code>struct _win</code>.
|
|
*/
|
|
void free_win_res(session_t *ps, struct managed_win *w) {
|
|
// No need to call backend release_image here because
|
|
// finish_unmap_win should've done that for us.
|
|
// XXX unless we are called by session_destroy
|
|
// assert(w->win_data == NULL);
|
|
free_win_res_glx(ps, w);
|
|
free_paint(ps, &w->paint);
|
|
free_paint(ps, &w->shadow_paint);
|
|
// Above should be done during unmapping
|
|
// Except when we are called by session_destroy
|
|
|
|
pixman_region32_fini(&w->bounding_shape);
|
|
// BadDamage may be thrown if the window is destroyed
|
|
set_ignore_cookie(ps, xcb_damage_destroy(ps->c, w->damage));
|
|
rc_region_unref(&w->reg_ignore);
|
|
free(w->name);
|
|
free(w->class_instance);
|
|
free(w->class_general);
|
|
free(w->role);
|
|
}
|
|
|
|
/// Insert a new window after list_node `prev`
|
|
/// New window will be in unmapped state
|
|
static struct win *add_win(session_t *ps, xcb_window_t id, struct list_node *prev) {
|
|
log_debug("Adding window %#010x", id);
|
|
struct win *old_w = NULL;
|
|
HASH_FIND_INT(ps->windows, &id, old_w);
|
|
assert(old_w == NULL);
|
|
|
|
auto new_w = cmalloc(struct win);
|
|
list_insert_after(prev, &new_w->stack_neighbour);
|
|
new_w->id = id;
|
|
new_w->managed = false;
|
|
new_w->is_new = true;
|
|
new_w->destroyed = false;
|
|
|
|
HASH_ADD_INT(ps->windows, id, new_w);
|
|
ps->has_new_window = true;
|
|
return new_w;
|
|
}
|
|
|
|
/// Insert a new win entry at the top of the stack
|
|
struct win *add_win_top(session_t *ps, xcb_window_t id) {
|
|
return add_win(ps, id, &ps->window_stack);
|
|
}
|
|
|
|
/// Insert a new window above window with id `below`, if there is no window, add to top
|
|
/// New window will be in unmapped state
|
|
struct win *add_win_above(session_t *ps, xcb_window_t id, xcb_window_t below) {
|
|
struct win *w = NULL;
|
|
HASH_FIND_INT(ps->windows, &below, w);
|
|
if (!w) {
|
|
if (!list_is_empty(&ps->window_stack)) {
|
|
// `below` window is not found even if the window stack is not
|
|
// empty
|
|
return NULL;
|
|
}
|
|
return add_win_top(ps, id);
|
|
} else {
|
|
// we found something from the hash table, so if the stack is empty,
|
|
// we are in an inconsistent state.
|
|
assert(!list_is_empty(&ps->window_stack));
|
|
return add_win(ps, id, w->stack_neighbour.prev);
|
|
}
|
|
}
|
|
|
|
/// Query the Xorg for information about window `win`
|
|
/// `win` pointer might become invalid after this function returns
|
|
/// Returns the pointer to the window, might be different from `w`
|
|
struct win *fill_win(session_t *ps, struct win *w) {
|
|
static const struct managed_win win_def = {
|
|
// No need to initialize. (or, you can think that
|
|
// they are initialized right here).
|
|
// The following ones are updated during paint or paint preprocess
|
|
.shadow_opacity = 0.0,
|
|
.to_paint = false,
|
|
.frame_opacity = 1.0,
|
|
.dim = false,
|
|
.invert_color = false,
|
|
.blur_background = false,
|
|
.reg_ignore = NULL,
|
|
// The following ones are updated for other reasons
|
|
.pixmap_damaged = false, // updated by damage events
|
|
.state = WSTATE_UNMAPPED, // updated by window state changes
|
|
.in_openclose = true, // set to false after first map is done,
|
|
// true here because window is just created
|
|
.queue_configure = {}, // same as above
|
|
.reg_ignore_valid = false, // set to true when damaged
|
|
.flags = 0, // updated by property/attributes/etc change
|
|
|
|
// Runtime variables, updated by dbus
|
|
.fade_force = UNSET,
|
|
.shadow_force = UNSET,
|
|
.focused_force = UNSET,
|
|
.invert_color_force = UNSET,
|
|
|
|
// Initialized in this function
|
|
.a = {0},
|
|
.pictfmt = NULL,
|
|
.widthb = 0,
|
|
.heightb = 0,
|
|
.shadow_dx = 0,
|
|
.shadow_dy = 0,
|
|
.shadow_width = 0,
|
|
.shadow_height = 0,
|
|
.damage = XCB_NONE,
|
|
|
|
// Not initialized until mapped, this variables
|
|
// have no meaning or have no use until the window
|
|
// is mapped
|
|
.win_image = NULL,
|
|
.shadow_image = NULL,
|
|
.prev_trans = NULL,
|
|
.shadow = false,
|
|
.xinerama_scr = -1,
|
|
.mode = WMODE_TRANS,
|
|
.ever_damaged = false,
|
|
.client_win = XCB_NONE,
|
|
.leader = XCB_NONE,
|
|
.cache_leader = XCB_NONE,
|
|
.window_type = WINTYPE_UNKNOWN,
|
|
.wmwin = false,
|
|
.focused = false,
|
|
.opacity = 0,
|
|
.opacity_tgt = 0,
|
|
.has_opacity_prop = false,
|
|
.opacity_prop = OPAQUE,
|
|
.opacity_is_set = false,
|
|
.opacity_set = 1,
|
|
.frame_extents = MARGIN_INIT, // in win_mark_client
|
|
.bounding_shaped = false,
|
|
.bounding_shape = {0},
|
|
.rounded_corners = false,
|
|
.paint_excluded = false,
|
|
.unredir_if_possible_excluded = false,
|
|
.prop_shadow = -1,
|
|
// following 4 are set in win_mark_client
|
|
.name = NULL,
|
|
.class_instance = NULL,
|
|
.class_general = NULL,
|
|
.role = NULL,
|
|
|
|
// Initialized during paint
|
|
.paint = PAINT_INIT,
|
|
.shadow_paint = PAINT_INIT,
|
|
};
|
|
|
|
assert(!w->destroyed);
|
|
assert(w->is_new);
|
|
|
|
w->is_new = false;
|
|
|
|
// Reject overlay window and already added windows
|
|
if (w->id == ps->overlay) {
|
|
return w;
|
|
}
|
|
|
|
auto duplicated_win = find_managed_win(ps, w->id);
|
|
if (duplicated_win) {
|
|
log_debug("Window %#010x (recorded name: %s) added multiple times", w->id,
|
|
duplicated_win->name);
|
|
return &duplicated_win->base;
|
|
}
|
|
|
|
log_debug("Managing window %#010x", w->id);
|
|
xcb_get_window_attributes_cookie_t acookie = xcb_get_window_attributes(ps->c, w->id);
|
|
xcb_get_window_attributes_reply_t *a =
|
|
xcb_get_window_attributes_reply(ps->c, acookie, NULL);
|
|
if (!a || a->map_state == XCB_MAP_STATE_UNVIEWABLE) {
|
|
// Failed to get window attributes or geometry probably means
|
|
// the window is gone already. Unviewable means the window is
|
|
// already reparented elsewhere.
|
|
// BTW, we don't care about Input Only windows, except for stacking
|
|
// proposes, so we need to keep track of them still.
|
|
free(a);
|
|
return w;
|
|
}
|
|
|
|
if (a->_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
|
|
// No need to manage this window, but we still keep it on the window stack
|
|
w->managed = false;
|
|
return w;
|
|
}
|
|
|
|
// Allocate and initialize the new win structure
|
|
auto new = cmalloc(struct managed_win);
|
|
|
|
// Fill structure
|
|
// We only need to initialize the part that are not initialized
|
|
// by map_win
|
|
*new = win_def;
|
|
new->base = *w;
|
|
new->base.managed = true;
|
|
new->a = *a;
|
|
pixman_region32_init(&new->bounding_shape);
|
|
|
|
free(a);
|
|
|
|
// Create Damage for window (if not Input Only)
|
|
new->damage = x_new_id(ps->c);
|
|
xcb_generic_error_t *e = xcb_request_check(
|
|
ps->c, xcb_damage_create_checked(ps->c, new->damage, w->id,
|
|
XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY));
|
|
if (e) {
|
|
free(e);
|
|
free(new);
|
|
return w;
|
|
}
|
|
|
|
new->pictfmt = x_get_pictform_for_visual(ps->c, new->a.visual);
|
|
|
|
list_replace(&w->stack_neighbour, &new->base.stack_neighbour);
|
|
struct win *replaced = NULL;
|
|
HASH_REPLACE_INT(ps->windows, id, &new->base, replaced);
|
|
assert(replaced == w);
|
|
free(w);
|
|
|
|
#ifdef CONFIG_DBUS
|
|
// Send D-Bus signal
|
|
if (ps->o.dbus) {
|
|
cdbus_ev_win_added(ps, &new->base);
|
|
}
|
|
#endif
|
|
return &new->base;
|
|
}
|
|
|
|
/**
|
|
* Update focused state of a window.
|
|
*/
|
|
void win_update_focused(session_t *ps, struct managed_win *w) {
|
|
if (UNSET != w->focused_force) {
|
|
w->focused = w->focused_force;
|
|
} else {
|
|
w->focused = win_is_focused_real(ps, w);
|
|
|
|
// Use wintype_focus, and treat WM windows and override-redirected
|
|
// windows specially
|
|
if (ps->o.wintype_option[w->window_type].focus ||
|
|
(ps->o.mark_wmwin_focused && w->wmwin) ||
|
|
(ps->o.mark_ovredir_focused && w->base.id == w->client_win && !w->wmwin) ||
|
|
(w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
|
|
c2_match(ps, w, ps->o.focus_blacklist, NULL)))
|
|
w->focused = true;
|
|
|
|
// If window grouping detection is enabled, mark the window active if
|
|
// its group is
|
|
if (ps->o.track_leader && ps->active_leader &&
|
|
win_get_leader(ps, w) == ps->active_leader) {
|
|
w->focused = true;
|
|
}
|
|
}
|
|
|
|
// Always recalculate the window target opacity, since some opacity-related
|
|
// options depend on the output value of win_is_focused_real() instead of
|
|
// w->focused
|
|
double opacity_tgt_old = w->opacity_tgt;
|
|
w->opacity_tgt = win_calc_opacity_target(ps, w);
|
|
if (opacity_tgt_old != w->opacity_tgt && w->state == WSTATE_MAPPED) {
|
|
// Only MAPPED can transition to FADING
|
|
assert(w->state != WSTATE_DESTROYING && w->state != WSTATE_UNMAPPING &&
|
|
w->state != WSTATE_UNMAPPED);
|
|
w->state = WSTATE_FADING;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set leader of a window.
|
|
*/
|
|
static inline void win_set_leader(session_t *ps, struct managed_win *w, xcb_window_t nleader) {
|
|
// If the leader changes
|
|
if (w->leader != nleader) {
|
|
xcb_window_t cache_leader_old = win_get_leader(ps, w);
|
|
|
|
w->leader = nleader;
|
|
|
|
// Forcefully do this to deal with the case when a child window
|
|
// gets mapped before parent, or when the window is a waypoint
|
|
clear_cache_win_leaders(ps);
|
|
|
|
// Update the old and new window group and active_leader if the window
|
|
// could affect their state.
|
|
xcb_window_t cache_leader = win_get_leader(ps, w);
|
|
if (win_is_focused_real(ps, w) && cache_leader_old != cache_leader) {
|
|
ps->active_leader = cache_leader;
|
|
|
|
group_update_focused(ps, cache_leader_old);
|
|
group_update_focused(ps, cache_leader);
|
|
}
|
|
// Otherwise, at most the window itself is affected
|
|
else {
|
|
win_update_focused(ps, w);
|
|
}
|
|
|
|
// Update everything related to conditions
|
|
win_on_factor_change(ps, w);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update leader of a window.
|
|
*/
|
|
void win_update_leader(session_t *ps, struct managed_win *w) {
|
|
xcb_window_t leader = XCB_NONE;
|
|
|
|
// Read the leader properties
|
|
if (ps->o.detect_transient && !leader)
|
|
leader = wid_get_prop_window(ps, w->client_win, ps->atoms->aWM_TRANSIENT_FOR);
|
|
|
|
if (ps->o.detect_client_leader && !leader)
|
|
leader = wid_get_prop_window(ps, w->client_win, ps->atoms->aWM_CLIENT_LEADER);
|
|
|
|
win_set_leader(ps, w, leader);
|
|
|
|
log_trace("(%#010x): client %#010x, leader %#010x, cache %#010x", w->base.id,
|
|
w->client_win, w->leader, win_get_leader(ps, w));
|
|
}
|
|
|
|
/**
|
|
* Internal function of win_get_leader().
|
|
*/
|
|
xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
|
|
// Rebuild the cache if needed
|
|
if (!w->cache_leader && (w->client_win || w->leader)) {
|
|
// Leader defaults to client window
|
|
if (!(w->cache_leader = w->leader))
|
|
w->cache_leader = w->client_win;
|
|
|
|
// If the leader of this window isn't itself, look for its ancestors
|
|
if (w->cache_leader && w->cache_leader != w->client_win) {
|
|
auto wp = find_toplevel(ps, w->cache_leader);
|
|
if (wp) {
|
|
// Dead loop?
|
|
if (recursions > WIN_GET_LEADER_MAX_RECURSION)
|
|
return XCB_NONE;
|
|
|
|
w->cache_leader = win_get_leader_raw(ps, wp, recursions + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
return w->cache_leader;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the <code>WM_CLASS</code> of a window and update its
|
|
* <code>win</code> structure.
|
|
*/
|
|
bool win_get_class(session_t *ps, struct managed_win *w) {
|
|
char **strlst = NULL;
|
|
int nstr = 0;
|
|
|
|
// Can't do anything if there's no client window
|
|
if (!w->client_win)
|
|
return false;
|
|
|
|
// Free and reset old strings
|
|
free(w->class_instance);
|
|
free(w->class_general);
|
|
w->class_instance = NULL;
|
|
w->class_general = NULL;
|
|
|
|
// Retrieve the property string list
|
|
if (!wid_get_text_prop(ps, w->client_win, ps->atoms->aWM_CLASS, &strlst, &nstr))
|
|
return false;
|
|
|
|
// Copy the strings if successful
|
|
w->class_instance = strdup(strlst[0]);
|
|
|
|
if (nstr > 1)
|
|
w->class_general = strdup(strlst[1]);
|
|
|
|
XFreeStringList(strlst);
|
|
|
|
log_trace("(%#010x): client = %#010x, "
|
|
"instance = \"%s\", general = \"%s\"",
|
|
w->base.id, w->client_win, w->class_instance, w->class_general);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Handle window focus change.
|
|
*/
|
|
static void win_on_focus_change(session_t *ps, struct managed_win *w) {
|
|
// If window grouping detection is enabled
|
|
if (ps->o.track_leader) {
|
|
xcb_window_t leader = win_get_leader(ps, w);
|
|
|
|
// If the window gets focused, replace the old active_leader
|
|
if (win_is_focused_real(ps, w) && leader != ps->active_leader) {
|
|
xcb_window_t active_leader_old = ps->active_leader;
|
|
|
|
ps->active_leader = leader;
|
|
|
|
group_update_focused(ps, active_leader_old);
|
|
group_update_focused(ps, leader);
|
|
}
|
|
// If the group get unfocused, remove it from active_leader
|
|
else if (!win_is_focused_real(ps, w) && leader &&
|
|
leader == ps->active_leader && !group_is_focused(ps, leader)) {
|
|
ps->active_leader = XCB_NONE;
|
|
group_update_focused(ps, leader);
|
|
}
|
|
|
|
// The window itself must be updated anyway
|
|
win_update_focused(ps, w);
|
|
}
|
|
// Otherwise, only update the window itself
|
|
else {
|
|
win_update_focused(ps, w);
|
|
}
|
|
|
|
// Update everything related to conditions
|
|
win_on_factor_change(ps, w);
|
|
|
|
#ifdef CONFIG_DBUS
|
|
// Send D-Bus signal
|
|
if (ps->o.dbus) {
|
|
if (win_is_focused_real(ps, w))
|
|
cdbus_ev_win_focusin(ps, &w->base);
|
|
else
|
|
cdbus_ev_win_focusout(ps, &w->base);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Set real focused state of a window.
|
|
*/
|
|
void win_set_focused(session_t *ps, struct managed_win *w, bool focused) {
|
|
// Unmapped windows will have their focused state reset on map
|
|
if (w->a.map_state == XCB_MAP_STATE_UNMAPPED)
|
|
return;
|
|
|
|
if (win_is_focused_real(ps, w) == focused)
|
|
return;
|
|
|
|
if (focused) {
|
|
if (ps->active_win)
|
|
win_set_focused(ps, ps->active_win, false);
|
|
ps->active_win = w;
|
|
} else if (w == ps->active_win)
|
|
ps->active_win = NULL;
|
|
|
|
assert(win_is_focused_real(ps, w) == focused);
|
|
|
|
win_on_focus_change(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Get a rectangular region a window (and possibly its shadow) occupies.
|
|
*
|
|
* Note w->shadow and shadow geometry must be correct before calling this
|
|
* function.
|
|
*/
|
|
void win_extents(const struct managed_win *w, region_t *res) {
|
|
pixman_region32_clear(res);
|
|
pixman_region32_union_rect(res, res, w->g.x, w->g.y, (uint)w->widthb, (uint)w->heightb);
|
|
|
|
if (w->shadow) {
|
|
assert(w->shadow_width >= 0 && w->shadow_height >= 0);
|
|
pixman_region32_union_rect(res, res, w->g.x + w->shadow_dx,
|
|
w->g.y + w->shadow_dy, (uint)w->shadow_width,
|
|
(uint)w->shadow_height);
|
|
}
|
|
}
|
|
|
|
gen_by_val(win_extents);
|
|
|
|
/**
|
|
* Update the out-dated bounding shape of a window.
|
|
*
|
|
* Mark the window shape as updated
|
|
*/
|
|
void win_update_bounding_shape(session_t *ps, struct managed_win *w) {
|
|
if (ps->shape_exists)
|
|
w->bounding_shaped = win_bounding_shaped(ps, w->base.id);
|
|
|
|
pixman_region32_clear(&w->bounding_shape);
|
|
// Start with the window rectangular region
|
|
win_get_region_local(w, &w->bounding_shape);
|
|
|
|
// Only request for a bounding region if the window is shaped
|
|
// (while loop is used to avoid goto, not an actual loop)
|
|
while (w->bounding_shaped) {
|
|
/*
|
|
* if window doesn't exist anymore, this will generate an error
|
|
* as well as not generate a region.
|
|
*/
|
|
|
|
xcb_shape_get_rectangles_reply_t *r = xcb_shape_get_rectangles_reply(
|
|
ps->c,
|
|
xcb_shape_get_rectangles(ps->c, w->base.id, XCB_SHAPE_SK_BOUNDING), NULL);
|
|
|
|
if (!r)
|
|
break;
|
|
|
|
xcb_rectangle_t *xrects = xcb_shape_get_rectangles_rectangles(r);
|
|
int nrects = xcb_shape_get_rectangles_rectangles_length(r);
|
|
rect_t *rects = from_x_rects(nrects, xrects);
|
|
free(r);
|
|
|
|
region_t br;
|
|
pixman_region32_init_rects(&br, rects, nrects);
|
|
free(rects);
|
|
|
|
// Add border width because we are using a different origin.
|
|
// X thinks the top left of the inner window is the origin
|
|
// (for the bounding shape, althought xcb_get_geometry thinks
|
|
// the outer top left (outer means outside of the window
|
|
// border) is the origin),
|
|
// We think the top left of the border is the origin
|
|
pixman_region32_translate(&br, w->g.border_width, w->g.border_width);
|
|
|
|
// Intersect the bounding region we got with the window rectangle, to
|
|
// make sure the bounding region is not bigger than the window
|
|
// rectangle
|
|
pixman_region32_intersect(&w->bounding_shape, &w->bounding_shape, &br);
|
|
pixman_region32_fini(&br);
|
|
break;
|
|
}
|
|
|
|
if (w->bounding_shaped && ps->o.detect_rounded_corners) {
|
|
w->rounded_corners = win_has_rounded_corners(w);
|
|
}
|
|
|
|
// Window shape changed, we should free old wpaint and shadow pict
|
|
// log_trace("free out dated pict");
|
|
if (w->state != WSTATE_UNMAPPED) {
|
|
// Note we only do this when screen is redirected, because
|
|
// otherwise win_data is not valid
|
|
assert(w->state != WSTATE_UNMAPPING && w->state != WSTATE_DESTROYING);
|
|
w->flags |= WIN_FLAGS_IMAGE_STALE;
|
|
}
|
|
free_paint(ps, &w->paint);
|
|
free_paint(ps, &w->shadow_paint);
|
|
|
|
win_on_factor_change(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Reread opacity property of a window.
|
|
*/
|
|
void win_update_opacity_prop(session_t *ps, struct managed_win *w) {
|
|
// get frame opacity first
|
|
w->has_opacity_prop = wid_get_opacity_prop(ps, w->base.id, OPAQUE, &w->opacity_prop);
|
|
|
|
if (w->has_opacity_prop)
|
|
// opacity found
|
|
return;
|
|
|
|
if (ps->o.detect_client_opacity && w->client_win && w->base.id == w->client_win)
|
|
// checking client opacity not allowed
|
|
return;
|
|
|
|
// get client opacity
|
|
w->has_opacity_prop =
|
|
wid_get_opacity_prop(ps, w->client_win, OPAQUE, &w->opacity_prop);
|
|
}
|
|
|
|
/**
|
|
* Retrieve frame extents from a window.
|
|
*/
|
|
void win_update_frame_extents(session_t *ps, struct managed_win *w, xcb_window_t client) {
|
|
winprop_t prop = wid_get_prop(ps, client, ps->atoms->a_NET_FRAME_EXTENTS, 4L,
|
|
XCB_ATOM_CARDINAL, 32);
|
|
|
|
if (prop.nitems == 4) {
|
|
const int32_t extents[4] = {
|
|
to_int_checked(prop.c32[0]),
|
|
to_int_checked(prop.c32[1]),
|
|
to_int_checked(prop.c32[2]),
|
|
to_int_checked(prop.c32[3]),
|
|
};
|
|
const bool changed = w->frame_extents.left != extents[0] ||
|
|
w->frame_extents.right != extents[1] ||
|
|
w->frame_extents.top != extents[2] ||
|
|
w->frame_extents.bottom != extents[3];
|
|
w->frame_extents.left = extents[0];
|
|
w->frame_extents.right = extents[1];
|
|
w->frame_extents.top = extents[2];
|
|
w->frame_extents.bottom = extents[3];
|
|
|
|
// If frame_opacity != 1, then frame of this window
|
|
// is not included in reg_ignore of underneath windows
|
|
if (ps->o.frame_opacity == 1 && changed)
|
|
w->reg_ignore_valid = false;
|
|
}
|
|
|
|
log_trace("(%#010x): %d, %d, %d, %d", w->base.id, w->frame_extents.left,
|
|
w->frame_extents.right, w->frame_extents.top, w->frame_extents.bottom);
|
|
|
|
free_winprop(&prop);
|
|
}
|
|
|
|
bool win_is_region_ignore_valid(session_t *ps, const struct managed_win *w) {
|
|
win_stack_foreach_managed(i, &ps->window_stack) {
|
|
if (i == w)
|
|
break;
|
|
if (!i->reg_ignore_valid)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Stop listening for events on a particular window.
|
|
*/
|
|
void win_ev_stop(session_t *ps, const struct win *w) {
|
|
xcb_change_window_attributes(ps->c, w->id, XCB_CW_EVENT_MASK, (const uint32_t[]){0});
|
|
|
|
if (!w->managed) {
|
|
return;
|
|
}
|
|
|
|
auto mw = (struct managed_win *)w;
|
|
if (mw->client_win) {
|
|
xcb_change_window_attributes(ps->c, mw->client_win, XCB_CW_EVENT_MASK,
|
|
(const uint32_t[]){0});
|
|
}
|
|
|
|
if (ps->shape_exists) {
|
|
xcb_shape_select_input(ps->c, w->id, 0);
|
|
}
|
|
}
|
|
|
|
static void finish_unmap_win(session_t *ps, struct managed_win **_w) {
|
|
auto w = *_w;
|
|
w->ever_damaged = false;
|
|
w->reg_ignore_valid = false;
|
|
w->state = WSTATE_UNMAPPED;
|
|
|
|
// We are in unmap_win, this window definitely was viewable
|
|
if (ps->backend_data) {
|
|
win_release_image(ps->backend_data, w);
|
|
}
|
|
free_paint(ps, &w->paint);
|
|
free_paint(ps, &w->shadow_paint);
|
|
|
|
w->flags = 0;
|
|
}
|
|
|
|
static void finish_destroy_win(session_t *ps, struct managed_win **_w) {
|
|
auto w = *_w;
|
|
|
|
if (w->state != WSTATE_UNMAPPED) {
|
|
// Only UNMAPPED state has window resources freed, otherwise
|
|
// we need to call finish_unmap_win to free them.
|
|
finish_unmap_win(ps, _w);
|
|
}
|
|
|
|
// Invalidate reg_ignore of windows below this one
|
|
// TODO what if w->next is not mapped??
|
|
// TODO seriously figure out how reg_ignore behaves.
|
|
// I think if `w` is unmapped, and destroyed after
|
|
// paint happened at least once, w->reg_ignore_valid would
|
|
// be true, and there is no need to invalid w->next->reg_ignore
|
|
// when w is destroyed.
|
|
auto next_w = win_stack_find_next_managed(ps, &w->base.stack_neighbour);
|
|
if (next_w) {
|
|
rc_region_unref(&next_w->reg_ignore);
|
|
next_w->reg_ignore_valid = false;
|
|
}
|
|
|
|
log_trace("Trying to destroy (%#010x)", w->base.id);
|
|
list_remove(&w->base.stack_neighbour);
|
|
|
|
if (w == ps->active_win) {
|
|
ps->active_win = NULL;
|
|
}
|
|
|
|
free_win_res(ps, w);
|
|
|
|
// Drop w from all prev_trans to avoid accessing freed memory in
|
|
// repair_win()
|
|
// TODO there can only be one prev_trans pointing to w
|
|
win_stack_foreach_managed(w2, &ps->window_stack) {
|
|
if (w == w2->prev_trans) {
|
|
w2->prev_trans = NULL;
|
|
}
|
|
}
|
|
free(w);
|
|
*_w = NULL;
|
|
return;
|
|
log_warn("Destroyed window is not in window list");
|
|
assert(false);
|
|
}
|
|
|
|
static void finish_map_win(session_t *ps, struct managed_win **_w) {
|
|
auto w = *_w;
|
|
w->in_openclose = false;
|
|
w->state = WSTATE_MAPPED;
|
|
}
|
|
|
|
void destroy_unmanaged_win(session_t *ps, struct win **_w) {
|
|
auto w = *_w;
|
|
assert(!w->managed);
|
|
assert(!w->destroyed);
|
|
list_remove(&w->stack_neighbour);
|
|
HASH_DEL(ps->windows, w);
|
|
free(w);
|
|
*_w = NULL;
|
|
}
|
|
|
|
/// Move window `w` so it's before `next` in the list
|
|
static inline void restack_win(session_t *ps, struct win *w, struct list_node *next) {
|
|
struct managed_win *mw = NULL;
|
|
if (w->managed) {
|
|
mw = (struct managed_win *)w;
|
|
}
|
|
|
|
if (mw) {
|
|
// This invalidates all reg_ignore below the new stack position of `w`
|
|
mw->reg_ignore_valid = false;
|
|
rc_region_unref(&mw->reg_ignore);
|
|
|
|
// This invalidates all reg_ignore below the old stack position of `w`
|
|
auto next_w = win_stack_find_next_managed(ps, &w->stack_neighbour);
|
|
if (next_w) {
|
|
next_w->reg_ignore_valid = false;
|
|
rc_region_unref(&next_w->reg_ignore);
|
|
}
|
|
}
|
|
|
|
list_move_before(&w->stack_neighbour, next);
|
|
|
|
// add damage for this window
|
|
if (mw) {
|
|
add_damage_from_win(ps, mw);
|
|
}
|
|
|
|
#ifdef DEBUG_RESTACK
|
|
log_trace("Window stack modified. Current stack:");
|
|
for (auto c = ps->list; c; c = c->next) {
|
|
const char *desc = "";
|
|
if (c->state == WSTATE_DESTROYING) {
|
|
desc = "(D) ";
|
|
}
|
|
log_trace("%#010x \"%s\" %s", c->id, c->name, desc);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// Move window `w` so it's right above `below`
|
|
void restack_above(session_t *ps, struct win *w, xcb_window_t below) {
|
|
xcb_window_t old_below;
|
|
|
|
if (!list_node_is_last(&ps->window_stack, &w->stack_neighbour)) {
|
|
old_below = list_next_entry(w, stack_neighbour)->id;
|
|
} else {
|
|
old_below = XCB_NONE;
|
|
}
|
|
log_debug("Restack %#010x (%s), old_below: %#010x, new_below: %#010x", w->id,
|
|
win_get_name_if_managed(w), old_below, below);
|
|
|
|
if (old_below != below) {
|
|
struct list_node *new_next;
|
|
if (!below) {
|
|
new_next = &ps->window_stack;
|
|
} else {
|
|
struct win *tmp_w = NULL;
|
|
HASH_FIND_INT(ps->windows, &below, tmp_w);
|
|
|
|
if (!tmp_w) {
|
|
log_error("Failed to found new below window %#010x.", below);
|
|
return;
|
|
}
|
|
|
|
new_next = &tmp_w->stack_neighbour;
|
|
}
|
|
restack_win(ps, w, new_next);
|
|
}
|
|
}
|
|
|
|
void restack_bottom(session_t *ps, struct win *w) {
|
|
restack_above(ps, w, 0);
|
|
}
|
|
|
|
void restack_top(session_t *ps, struct win *w) {
|
|
log_debug("Restack %#010x (%s) to top", w->id, win_get_name_if_managed(w));
|
|
if (&w->stack_neighbour == ps->window_stack.next) {
|
|
// already at top
|
|
return;
|
|
}
|
|
restack_win(ps, w, ps->window_stack.next);
|
|
}
|
|
|
|
void unmap_win(session_t *ps, struct managed_win **_w, bool destroy) {
|
|
auto w = *_w;
|
|
|
|
winstate_t target_state = destroy ? WSTATE_DESTROYING : WSTATE_UNMAPPING;
|
|
|
|
if (unlikely(!w)) {
|
|
return;
|
|
}
|
|
|
|
if (!destroy && w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
|
|
// We don't care about mapping / unmapping of Input Only windows.
|
|
// But we need to remember to destroy them, so future window with
|
|
// the same id won't be handled incorrectly.
|
|
// Issue #119 was caused by this.
|
|
return;
|
|
}
|
|
|
|
log_trace("Unmapping %#010x \"%s\", destroy = %d", w->base.id,
|
|
(w ? w->name : NULL), destroy);
|
|
|
|
if (unlikely(w->state == WSTATE_DESTROYING && !destroy)) {
|
|
log_warn("Trying to undestroy a window?");
|
|
assert(false);
|
|
}
|
|
|
|
// If the window is already in the state we want
|
|
if (unlikely(w->state == target_state)) {
|
|
log_warn("%s a window twice", destroy ? "Destroying" : "Unmapping");
|
|
return;
|
|
}
|
|
|
|
if (destroy) {
|
|
// Delete destroyed window from the hash table, so future window with the
|
|
// same window id won't confuse us.
|
|
// Keep the window in the window stack, since we might still need to
|
|
// render it (fading out). Window will be removed from the stack when
|
|
// fading finishes.
|
|
HASH_DEL(ps->windows, &w->base);
|
|
}
|
|
|
|
if (unlikely(w->state == WSTATE_UNMAPPED) || w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
|
|
if (unlikely(!destroy)) {
|
|
log_warn("Unmapping an already unmapped window %#010x %s twice",
|
|
w->base.id, w->name);
|
|
return;
|
|
}
|
|
// Window is already unmapped, or is an Input Only window, just destroy it
|
|
finish_destroy_win(ps, _w);
|
|
return;
|
|
}
|
|
|
|
// Set focus out
|
|
win_set_focused(ps, w, false);
|
|
|
|
w->a.map_state = XCB_MAP_STATE_UNMAPPED;
|
|
w->state = target_state;
|
|
w->opacity_tgt = win_calc_opacity_target(ps, w);
|
|
|
|
w->in_openclose = destroy;
|
|
|
|
// don't care about properties anymore
|
|
if (!destroy) {
|
|
win_ev_stop(ps, &w->base);
|
|
}
|
|
|
|
#ifdef CONFIG_DBUS
|
|
// Send D-Bus signal
|
|
if (ps->o.dbus) {
|
|
if (destroy) {
|
|
cdbus_ev_win_destroyed(ps, &w->base);
|
|
} else {
|
|
cdbus_ev_win_unmapped(ps, &w->base);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!ps->redirected) {
|
|
win_skip_fading(ps, _w);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Execute fade callback of a window if fading finished.
|
|
*/
|
|
void win_check_fade_finished(session_t *ps, struct managed_win **_w) {
|
|
auto w = *_w;
|
|
if (w->state == WSTATE_MAPPED || w->state == WSTATE_UNMAPPED) {
|
|
// No fading in progress
|
|
assert(w->opacity_tgt == w->opacity);
|
|
return;
|
|
}
|
|
if (w->opacity == w->opacity_tgt) {
|
|
switch (w->state) {
|
|
case WSTATE_UNMAPPING: return finish_unmap_win(ps, _w);
|
|
case WSTATE_DESTROYING: return finish_destroy_win(ps, _w);
|
|
case WSTATE_MAPPING: return finish_map_win(ps, _w);
|
|
case WSTATE_FADING: w->state = WSTATE_MAPPED; break;
|
|
default: unreachable;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Skip the current in progress fading of window,
|
|
/// transition the window straight to its end state
|
|
void win_skip_fading(session_t *ps, struct managed_win **_w) {
|
|
auto w = *_w;
|
|
if (w->state == WSTATE_MAPPED || w->state == WSTATE_UNMAPPED) {
|
|
assert(w->opacity_tgt == w->opacity);
|
|
return;
|
|
}
|
|
log_trace("Skipping fading process of window %#010x (%s)", w->base.id, w->name);
|
|
w->opacity = w->opacity_tgt;
|
|
win_check_fade_finished(ps, _w);
|
|
}
|
|
|
|
/**
|
|
* Get the Xinerama screen a window is on.
|
|
*
|
|
* Return an index >= 0, or -1 if not found.
|
|
*
|
|
* TODO move to x.c
|
|
* TODO use xrandr
|
|
*/
|
|
void win_update_screen(session_t *ps, struct managed_win *w) {
|
|
w->xinerama_scr = -1;
|
|
|
|
if (!ps->xinerama_scrs)
|
|
return;
|
|
|
|
xcb_xinerama_screen_info_t *scrs =
|
|
xcb_xinerama_query_screens_screen_info(ps->xinerama_scrs);
|
|
int length = xcb_xinerama_query_screens_screen_info_length(ps->xinerama_scrs);
|
|
for (int i = 0; i < length; i++) {
|
|
xcb_xinerama_screen_info_t *s = &scrs[i];
|
|
if (s->x_org <= w->g.x && s->y_org <= w->g.y &&
|
|
s->x_org + s->width >= w->g.x + w->widthb &&
|
|
s->y_org + s->height >= w->g.y + w->heightb) {
|
|
w->xinerama_scr = i;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Map an already registered window
|
|
void map_win(session_t *ps, struct managed_win *w) {
|
|
assert(w);
|
|
|
|
// Don't care about window mapping if it's an InputOnly window
|
|
// Also, try avoiding mapping a window twice
|
|
if (w->a._class == XCB_WINDOW_CLASS_INPUT_ONLY) {
|
|
return;
|
|
}
|
|
|
|
log_debug("Mapping (%#010x \"%s\")", w->base.id, w->name);
|
|
|
|
assert(w->state != WSTATE_DESTROYING);
|
|
if (w->state != WSTATE_UNMAPPED && w->state != WSTATE_UNMAPPING) {
|
|
log_warn("Mapping an already mapped window");
|
|
return;
|
|
}
|
|
|
|
if (w->state == WSTATE_UNMAPPING) {
|
|
win_skip_fading(ps, &w);
|
|
// We skipped the unmapping process, the window was rendered, now it is
|
|
// not anymore. So we need to mark then unmapping window as damaged.
|
|
add_damage_from_win(ps, w);
|
|
assert(w);
|
|
}
|
|
|
|
// We stopped processing window size change when we were unmapped, refresh the
|
|
// size of the window
|
|
xcb_get_geometry_cookie_t gcookie = xcb_get_geometry(ps->c, w->base.id);
|
|
xcb_get_geometry_reply_t *g = xcb_get_geometry_reply(ps->c, gcookie, NULL);
|
|
|
|
if (!g) {
|
|
log_error("Failed to get the geometry of window %#010x", w->base.id);
|
|
return;
|
|
}
|
|
|
|
w->g = *g;
|
|
free(g);
|
|
|
|
win_on_win_size_change(ps, w);
|
|
log_trace("Window size: %dx%d", w->g.width, w->g.height);
|
|
|
|
// Rant: window size could change after we queried its geometry here and before
|
|
// we get its pixmap. Later, when we get back to the event processing loop, we
|
|
// will get the notification about size change from Xserver and try to refresh the
|
|
// pixmap, while the pixmap is actually already up-to-date (i.e. the notification
|
|
// is stale). There is basically no real way to prevent this, aside from grabbing
|
|
// the server.
|
|
|
|
// XXX Can we assume map_state is always viewable?
|
|
w->a.map_state = XCB_MAP_STATE_VIEWABLE;
|
|
|
|
win_update_screen(ps, w);
|
|
|
|
// Set window event mask before reading properties so that no property
|
|
// changes are lost
|
|
xcb_change_window_attributes(
|
|
ps->c, w->base.id, XCB_CW_EVENT_MASK,
|
|
(const uint32_t[]){determine_evmask(ps, w->base.id, WIN_EVMODE_FRAME)});
|
|
|
|
// Notify compton when the shape of a window changes
|
|
if (ps->shape_exists) {
|
|
xcb_shape_select_input(ps->c, w->base.id, 1);
|
|
}
|
|
|
|
// Update window mode here to check for ARGB windows
|
|
w->mode = win_calc_mode(w);
|
|
|
|
// Detect client window here instead of in add_win() as the client
|
|
// window should have been prepared at this point
|
|
if (!w->client_win) {
|
|
win_recheck_client(ps, w);
|
|
} else {
|
|
// Re-mark client window here
|
|
win_mark_client(ps, w, w->client_win);
|
|
}
|
|
assert(w->client_win);
|
|
|
|
log_debug("Window (%#010x) has type %s", w->base.id, WINTYPES[w->window_type]);
|
|
|
|
// Update window focus state
|
|
win_update_focused(ps, w);
|
|
|
|
// Update opacity and dim state
|
|
win_update_opacity_prop(ps, w);
|
|
|
|
// Check for _COMPTON_SHADOW
|
|
if (ps->o.respect_prop_shadow) {
|
|
win_update_prop_shadow_raw(ps, w);
|
|
}
|
|
|
|
// Many things above could affect shadow
|
|
win_determine_shadow(ps, w);
|
|
|
|
// XXX We need to make sure that win_data is available
|
|
// iff `state` is MAPPED
|
|
w->state = WSTATE_MAPPING;
|
|
w->opacity_tgt = win_calc_opacity_target(ps, w);
|
|
|
|
log_debug("Window %#010x has opacity %f, opacity target is %f", w->base.id,
|
|
w->opacity, w->opacity_tgt);
|
|
|
|
win_determine_blur_background(ps, w);
|
|
|
|
w->ever_damaged = false;
|
|
|
|
// We stopped listening on ShapeNotify events
|
|
// when the window is unmapped (XXX we shouldn't),
|
|
// so the shape of the window might have changed,
|
|
// update. (Issue #35)
|
|
win_update_bounding_shape(ps, w);
|
|
|
|
// Reset the STALE_IMAGE flag set by win_update_bounding_shape. Because we are
|
|
// just about to bind the image, no way that's stale.
|
|
//
|
|
// Also because NVIDIA driver doesn't like seeing the same pixmap under different
|
|
// ids, so avoid naming the pixmap again when it didn't actually change.
|
|
w->flags &= ~WIN_FLAGS_IMAGE_STALE;
|
|
|
|
// Bind image after update_bounding_shape, so the shadow has the correct size.
|
|
if (ps->backend_data) {
|
|
if (!win_bind_image(ps, w)) {
|
|
w->flags |= WIN_FLAGS_IMAGE_ERROR;
|
|
}
|
|
}
|
|
|
|
#ifdef CONFIG_DBUS
|
|
// Send D-Bus signal
|
|
if (ps->o.dbus) {
|
|
cdbus_ev_win_mapped(ps, &w->base);
|
|
}
|
|
#endif
|
|
|
|
if (!ps->redirected) {
|
|
win_skip_fading(ps, &w);
|
|
assert(w);
|
|
}
|
|
}
|
|
|
|
void map_win_by_id(session_t *ps, xcb_window_t id) {
|
|
// Unmap overlay window if it got mapped but we are currently not
|
|
// in redirected state.
|
|
if (ps->overlay && id == ps->overlay && !ps->redirected) {
|
|
log_debug("Overlay is mapped while we are not redirected");
|
|
auto e = xcb_request_check(ps->c, xcb_unmap_window(ps->c, ps->overlay));
|
|
if (e) {
|
|
log_error("Failed to unmap the overlay window");
|
|
free(e);
|
|
}
|
|
// We don't track the overlay window, so we can return
|
|
return;
|
|
}
|
|
|
|
auto w = find_managed_win(ps, id);
|
|
if (!w) {
|
|
return;
|
|
}
|
|
|
|
map_win(ps, w);
|
|
}
|
|
|
|
/**
|
|
* Find a managed window from window id in window linked list of the session.
|
|
*/
|
|
struct win *find_win(session_t *ps, xcb_window_t id) {
|
|
if (!id) {
|
|
return NULL;
|
|
}
|
|
|
|
struct win *w = NULL;
|
|
HASH_FIND_INT(ps->windows, &id, w);
|
|
assert(w == NULL || !w->destroyed);
|
|
return w;
|
|
}
|
|
|
|
/**
|
|
* Find a managed window from window id in window linked list of the session.
|
|
*/
|
|
struct managed_win *find_managed_win(session_t *ps, xcb_window_t id) {
|
|
struct win *w = find_win(ps, id);
|
|
if (!w || !w->managed) {
|
|
return NULL;
|
|
}
|
|
|
|
auto mw = (struct managed_win *)w;
|
|
assert(mw->state != WSTATE_DESTROYING);
|
|
return mw;
|
|
}
|
|
|
|
/**
|
|
* Find out the WM frame of a client window using existing data.
|
|
*
|
|
* @param id window ID
|
|
* @return struct win object of the found window, NULL if not found
|
|
*/
|
|
struct managed_win *find_toplevel(session_t *ps, xcb_window_t id) {
|
|
if (!id) {
|
|
return NULL;
|
|
}
|
|
|
|
HASH_ITER2(ps->windows, w) {
|
|
assert(!w->destroyed);
|
|
if (!w->managed) {
|
|
continue;
|
|
}
|
|
|
|
auto mw = (struct managed_win *)w;
|
|
if (mw->client_win == id) {
|
|
return mw;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Find out the WM frame of a client window by querying X.
|
|
*
|
|
* @param ps current session
|
|
* @param wid window ID
|
|
* @return struct _win object of the found window, NULL if not found
|
|
*/
|
|
struct managed_win *find_toplevel2(session_t *ps, xcb_window_t wid) {
|
|
// TODO this should probably be an "update tree", then find_toplevel.
|
|
// current approach is a bit more "racy"
|
|
struct win *w = NULL;
|
|
|
|
// We traverse through its ancestors to find out the frame
|
|
// Using find_win here because if we found a unmanaged window we know about, we
|
|
// can stop early.
|
|
while (wid && wid != ps->root && !(w = find_win(ps, wid))) {
|
|
// xcb_query_tree probably fails if you run compton when X is somehow
|
|
// initializing (like add it in .xinitrc). In this case
|
|
// just leave it alone.
|
|
auto reply = xcb_query_tree_reply(ps->c, xcb_query_tree(ps->c, wid), NULL);
|
|
if (reply == NULL) {
|
|
break;
|
|
}
|
|
|
|
wid = reply->parent;
|
|
free(reply);
|
|
}
|
|
|
|
if (w == NULL || !w->managed) {
|
|
return NULL;
|
|
}
|
|
|
|
return (struct managed_win *)w;
|
|
}
|
|
|
|
/**
|
|
* Check if a rectangle includes the whole screen.
|
|
*/
|
|
static inline bool rect_is_fullscreen(const session_t *ps, int x, int y, int wid, int hei) {
|
|
return (x <= 0 && y <= 0 && (x + wid) >= ps->root_width && (y + hei) >= ps->root_height);
|
|
}
|
|
|
|
/**
|
|
* Check if a window is a fullscreen window.
|
|
*
|
|
* It's not using w->border_size for performance measures.
|
|
*/
|
|
bool win_is_fullscreen(const session_t *ps, const struct managed_win *w) {
|
|
return rect_is_fullscreen(ps, w->g.x, w->g.y, w->widthb, w->heightb) &&
|
|
(!w->bounding_shaped || w->rounded_corners);
|
|
}
|
|
|
|
/**
|
|
* Check if a window will be painted solid.
|
|
*/
|
|
bool win_is_solid(const session_t *ps, const struct managed_win *w) {
|
|
return WMODE_SOLID == w->mode && !ps->o.force_win_blend;
|
|
}
|
|
|
|
/**
|
|
* Check if a window is really focused.
|
|
*/
|
|
bool win_is_focused_real(const session_t *ps, const struct managed_win *w) {
|
|
return w->a.map_state == XCB_MAP_STATE_VIEWABLE && ps->active_win == w;
|
|
}
|
|
|
|
// Find the managed window immediately below `i` in the window stack
|
|
struct managed_win *
|
|
win_stack_find_next_managed(const session_t *ps, const struct list_node *i) {
|
|
while (!list_node_is_last(&ps->window_stack, i)) {
|
|
auto next = list_entry(i->next, struct win, stack_neighbour);
|
|
if (next->managed) {
|
|
return (struct managed_win *)next;
|
|
}
|
|
i = &next->stack_neighbour;
|
|
}
|
|
return NULL;
|
|
}
|