// SPDX-License-Identifier: MPL-2.0 // Copyright (c) Yuxuan Shui #pragma once #include #include "region.h" typedef struct _glx_texture glx_texture_t; typedef struct glx_prog_main glx_prog_main_t; typedef struct win win; typedef struct session session_t; typedef struct paint { xcb_pixmap_t pixmap; xcb_render_picture_t pict; glx_texture_t *ptex; } paint_t; void render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, double opacity, bool argb, bool neg, xcb_render_picture_t pict, glx_texture_t *ptex, const region_t *reg_paint, const glx_prog_main_t *pprogram); void paint_one(session_t *ps, win *w, const region_t *reg_paint); void paint_all(session_t *ps, region_t *region, const region_t *region_real, win * const t); void free_picture(xcb_connection_t *c, xcb_render_picture_t *p); void free_paint(session_t *ps, paint_t *ppaint); bool init_render(session_t *ps);