libglvnd seems to return a pointer to a function that does NOTHING
for things the backing driver doesn't support.
So we check if the extension is actually advertised before using it.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This cause certain window types to be ignored in deciding whether the
screen should be redirected after being unredirected.
Fixes#58
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
I just realized wintype option shadow and fade never worked. If you set
the global shadow option to true, wintype shadow option will have no effect.
Now the wintype options will properly override the global ones.
Also remove deprecated options from compton.sample.conf.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Calling ev_break() in a signal handler doesn't work. Instead, we setup a
libev ev_signal handler for this.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Remove alpha_step, and support all 256 alpha values.
1 pixel pictures don't really use that many resources.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
When using DRI2, Mesa uses XESetWireToEvent to hook into Xlib's event
handling loop, so it can get notified when certain DRI2 event happens,
which is crucial to the normal functioning of GLX.
When xcb is owning the event queue (meaning libxcb is doing all the
event handling), those functions registered by Mesa will never be
called, thus GLX will malfunction, leading to screen flickers or visual
artifacts.
This commit uses a hack from Qt to manually call those functions in
compton.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Setting it on the target buffer picture has no effect. Fix performance
problem when using xrender with virtual box.
Fixes#40
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
When this option is enabled for a window type, shadow will be drawn in
areas that are obscure by the shape of the window.
Useful when the given window type has parts of the window transparent,
and you want to have shadows in those areas.
Fixes#45
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This reverts commit 50e2259404.
Temporarily revert the removal until we have more information about this whole
thing.
Turns out a couple of drivers don't work properly without the sync fence,
including intel, llvmpipe and NVIDIA.
Although sync fence is needed, from the information I have gathered (looking
at old bug reports, protocol specifications, look at other compositors' code),
compton's usage of it is not proper. So we need to rewrite it in the future,
after we get more information from driver developers.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
It will cause compton to print out some rudimentary diagnostics.
Also small improvements of the meson.build.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Interesting this problem only surface when using GTK applications on
KDE. Maybe on other WMs there are some other events after window
restacking that triggers repaint of the window.
Fixes#28
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This was a dubious "fix" for a Nvidia driver problem. The problem was
never fully understood, and the then developers took a shotgun approach
and implemented xsync fences as a fix. Which somehow fixed the problem.
Again, I don't see any indication that the developers understood why
this "fix" worked.
(for details, see chjj/compton#152 and chjj/compton#181)
The driver problem should have been fixed almost 5 years ago. So this
shouldn't be needed anymore. In addition the way compton uses xsync fences
is apparently wrong according to the xsync spec (fences are attached to
screen, but compton uses them as if they were attached to drawables).
So, I will try removing it and see if anyone will complain. If there are
real concrete reasons why fences are needed, it will be brought back.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This is a potentially useful feature for debugging the xrender backend,
so make it a commandline option rather than an obscure compiler flag.
Also this is only usable with xrender, for glx there are better tools
for debugging.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
--dbe does not seem to have an effect on tearing, as noted in the old
manpage, and confirmed by my own testing.
So remove it, since it complicates the logic of painting.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This way we don't need to update the bounding region after window moves.
Also add some comments about the coordinate systems in compton.
Also change a few function that takes a `bool global` parameter to
always return region in local coordinates.
With libX11, the library calls an I/O error handler if the connection to
the server breaks. The default I/O error handler prints an error message
and calls exit(). This can be seen when running a "pre-xcb" compton
against Xephyr and then closing the Xephyr window:
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":1"
after 241 requests (241 known processed) with 0 events remaining.
The current compton would just continue running. After this commit, it
instead exits with this message:
handle_queued_x_events(): X11 server connection broke (error 1)
Signed-off-by: Uli Schlachter <psychon@znc.in>
Xlib uses unsigned long for XIDs, but xcb always uses uint32_t. Thus,
this needs the format string for uint32_t now.
Signed-off-by: Uli Schlachter <psychon@znc.in>