Commit Graph

13 Commits

Author SHA1 Message Date
d92a546beb Fix includes and typos in new backends 2019-01-27 19:34:26 +00:00
061dd8e52e Reuse some code from the new gl backend
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-27 18:16:28 +00:00
6c6dd6ad7d Remove unused session_t argument from gl_has_extension
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-26 23:08:32 +00:00
031356069a new glx: Add glx_present
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-26 18:01:24 +00:00
e80ff8530e Make buffer age not glx specific
Buffer age is not a glx specific concept. xrender backend can have
buffer age too, if double buffering is used (required if we want to use
Present). So, make buffer age a generic concept in compton is required
for further backend improvements.

Moved buffer age based damage aggragation out of glx as well.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-26 15:07:09 +00:00
f649a949e2 Even more includes
Expand the modulemap to cover some of the system headers too.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 22:09:22 +00:00
916e23861a Improve the header includes, cont'd
Also check in the modulemap file, and add a option to build with clang's
-fmodules.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-01-20 17:10:06 +00:00
4039a6db64 Remove all use of psglx from backend/glx.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 07:37:49 +00:00
a2022661e6 Move glx_init_blur to gl_common.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 07:18:38 +00:00
8629fee78f Fix some static analyzer complains in glx.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 06:54:59 +00:00
f322bd4a53 Remove backend/gl/glx.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 01:53:25 +00:00
61f55f69a6 Add backend/gl/glx.c to build
Still a long way to go for the glx backend.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-31 01:32:31 +00:00
0c4b690b2b First step of split backend into modules
This commit introduced a new, modular backend interface. The interface
is not very good, since I don't think I fully understand all the
requirements writing a backend have. But this is a good first step.

This commit also includes an initial xrender backend written using the
new interface, and some opengl backend related helper functions, which
are taken from the old opengl backend.

However, there is not integration with the core compton yet. compton
will still use the old backend code. This commit is here so we can get
the automated build test.

What is implemented in the new xrender backend:

* Windows with transparency
* Shadow
* Opacity
* Wallpaper (getting the root pixmap)
* Blur

Known problem with the xrender backend:

* It is slower

Things that still need to be figured out:

* What is the better way to add vsync to the new backends

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-12-22 00:50:25 +00:00