Commit Graph

114 Commits

Author SHA1 Message Date
yshui c389a1335d
Merge pull request #46 from yshui/full-shadow
Add per window type option full-shadow
2018-11-19 12:31:11 +00:00
Yuxuan Shui 03ff094f75 Remove GLX sync fence code
It was never enabled in the old version of compton anyway.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-10 22:16:30 +00:00
Yuxuan Shui 0dcb0e0dc6 Add per window type option full-shadow
When this option is enabled for a window type, shadow will be drawn in
areas that are obscure by the shape of the window.

Useful when the given window type has parts of the window transparent,
and you want to have shadows in those areas.

Fixes #45

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-09 19:56:05 +00:00
Yuxuan Shui b18d46bcbd Revert "Remove xrender-sync and xrender-sync-fence"
This reverts commit 50e2259404.

Temporarily revert the removal until we have more information about this whole
thing.

Turns out a couple of drivers don't work properly without the sync fence,
including intel, llvmpipe and NVIDIA.

Although sync fence is needed, from the information I have gathered (looking
at old bug reports, protocol specifications, look at other compositors' code),
compton's usage of it is not proper. So we need to rewrite it in the future,
after we get more information from driver developers.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-08 18:07:18 +00:00
Yuxuan Shui 2b0b7435df Convert some Xlib constants to xcb
And remove some Xlib headers

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-04 18:58:05 +00:00
Yuxuan Shui 332a873729 Add --diagnostics option
It will cause compton to print out some rudimentary diagnostics.

Also small improvements of the meson.build.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-03 22:37:18 +00:00
Yuxuan Shui e142993bb5 Enable paint-on-overlay whenever possible
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-03 22:36:52 +00:00
Yuxuan Shui 4f4201976d Fix signedness of x properties
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-11-01 11:12:46 +00:00
Yuxuan Shui d7b5104fd4 Remove poll.h include 2018-10-30 22:18:10 +00:00
Yuxuan Shui 50e2259404 Remove xrender-sync and xrender-sync-fence
This was a dubious "fix" for a Nvidia driver problem. The problem was
never fully understood, and the then developers took a shotgun approach
and implemented xsync fences as a fix. Which somehow fixed the problem.
Again, I don't see any indication that the developers understood why
this "fix" worked.

(for details, see chjj/compton#152 and chjj/compton#181)

The driver problem should have been fixed almost 5 years ago. So this
shouldn't be needed anymore. In addition the way compton uses xsync fences
is apparently wrong according to the xsync spec (fences are attached to
screen, but compton uses them as if they were attached to drawables).

So, I will try removing it and see if anyone will complain. If there are
real concrete reasons why fences are needed, it will be brought back.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-28 23:36:55 +00:00
Yuxuan Shui 309a4cec79 Make monitor_repaint an option
This is a potentially useful feature for debugging the xrender backend,
so make it a commandline option rather than an obscure compiler flag.

Also this is only usable with xrender, for glx there are better tools
for debugging.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui f519ee53c1 Remove support of Xdbe
--dbe does not seem to have an effect on tearing, as noted in the old
manpage, and confirmed by my own testing.

So remove it, since it complicates the logic of painting.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui 1f95c74a68 Move struct win to win.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui 0686300013 Move some common functions to utils.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui e13bc7fc51 Move common types to types.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-25 23:32:10 +01:00
Yuxuan Shui 4094d8b9c4 Add initial meson build scripts 2018-10-15 00:38:21 +01:00
Yuxuan Shui aa2098eefd Move w->bounding_shape to local coordinates
This way we don't need to update the bounding region after window moves.

Also add some comments about the coordinate systems in compton.
Also change a few function that takes a `bool global` parameter to
always return region in local coordinates.
2018-10-13 01:24:52 +01:00
Yuxuan Shui bbb73fe64e Fix integer overflow
`x + wid` will convert x to unsigned first, if x < 0, integer overflow
could occur.
2018-10-12 23:17:12 +01:00
Uli Schlachter 37ef9c5b8a Add the xcb_connection_t to session_t
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-10 10:54:00 +01:00
Uli Schlachter 7e71f46401 Convert XInternAtom to XCB
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-10 10:46:34 +01:00
Yuxuan Shui 7b755a3cf0 Fix typo in CONTRIBUTORS, move licenses around
Having a LICENSE file makes github happy
2018-10-03 22:24:12 +01:00
Yuxuan Shui ee318582f5 Sort out license problems
IANAL, but I think I am allowed to add missing copyright notices for
someone else. And I did my best job using git history to figure out who
wrote which functions. So I hope everything is fine.
2018-10-03 22:14:51 +01:00
Yuxuan Shui 2a4fed50f4 Use libev for inputs and timeouts
Bugs:

* There seems to be a noticeable frame loss when window
  is being opened/closed. But the same problem also exists
  in master/next, so this is not a regression.
* Using --sw-opti and --benchmark at the same time causing
  compton to draw more frequently than permitted by the
  arguments. That is because the sleep interval calculation
  is flawed. Not really a regression either.

Verified still working:

* Usual painting
* Fade
* Benchmark mode
* --sw-opti (with or without benchmark mode)
* DBus
* Unredir delay

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-10-03 01:05:32 +01:00
Uli Schlachter 385ba2cdf6 Remove unused definition
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:56:47 +02:00
Uli Schlachter cad786c025 Remove include of X11/Xutil.h
It doesn't seem to cause any problems. Perhaps its uses were already
converted to XCB?

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:54:20 +02:00
Uli Schlachter bc7767e086 Replace Xlib atom constants with XCB ones
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:53:28 +02:00
Uli Schlachter b2d947a19a Remove include of Xfixes.h
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-10-02 19:51:37 +02:00
Yuxuan Shui cb4bab1cf6 Print deprecation warning for removed OpenGL options
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 21:07:29 +01:00
Yuxuan Shui 03f33ed45c Move a couple X related functions to x.c
Also replace remaining Pixmap with xcb_pixmap_t

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 20:57:42 +01:00
Yuxuan Shui a7d50ffdb2 Remove unused function rect_crop
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 15:54:12 +01:00
Yuxuan Shui 28a2cc62fa Convert XfixesRegion to pixman region
Re-did the painting logic, and document it.

It is unclear to me what is the previous painting logic. But the current
one is basically this:

1. Go through all windows top to bottom, and put visible windows (not
   unmapped, opacity > 0, etc) into a linked list, from bottom to top
2. Accumulate a region of ignore on each window, which is basically the
   region of screen that is obscured by all the windows above current
   one.
3. Paint all the visible windows from bottom to top. Subtract the region
   of ignore from the painting region. If we need to paint shadow, we
   subtract the body of the window from the shadow painting region too,
   because we don't want shadow behind the window.
4. region of ignore is invalidated when window stack change, an
   window on top moved or changed shape, when window changed between
   opaque and transparent, etc.

Notes:

It is unclear whether all the different shapes of a window (extents,
noframe, border, bounding shape, etc) are calculated correctly or not.

It is unclear if window shape related events are handled correctly or
not. Need more testing.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui ab12467c3f Change fade callback function parameter
Change `win *` to `win **`, because a window could be freed by the
callback, so we can set `*w` to NULL to communicate that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:33 +01:00
Yuxuan Shui 417744df14 Move opengl related function prototype to opengl.h
And aggregate some of the OPENGL ifdefs

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 14:18:01 +01:00
Yuxuan Shui c01ad5bf04 Move OpenGL functions around
Also remove some debug function calls (there are better tools for opengl
debugging now). Also remove copysubbuffermesa

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 13:49:45 +01:00
Yuxuan Shui 90b6aa16ad Remove ARGB as a window mode
Instead use win_has_alpha to check for alpha channel, window mode is
reserved for determine if the window is possibly transparent.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2018-09-30 13:49:45 +01:00
Uli Schlachter 8848676540 Add a function that allocates a pixmap and checks success
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-30 09:31:22 +02:00
Uli Schlachter ea9942b87e Replace use of XFreePixmap with XCB
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:53:30 +02:00
Uli Schlachter 9dff55540f Convert Xinerama usage to xcb
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:58 +02:00
Uli Schlachter 83a4853419 Convert use of SHAPE extension to XCB
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:58 +02:00
Uli Schlachter aa8cb217c8 Fix xcb error ignoring
The existing mechanism with set_ignore_next() is (IMHO) ugly and also
does not work with XCB requests. This commit adds a new function
set_ignore_cookie() and fixes callers that were converted to XCB to use
this new function instead.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:58 +02:00
Uli Schlachter 3ed73b1f8e Replace last definitions from Xcomposite.h with xcb
Note that this adds an include for Xfixes.h, because that header is
still needed and was previously included through Xcomposite.h.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 11:48:57 +02:00
Uli Schlachter 11204e7a44 Port usage of XCompositeNameWindowPixmap to xcb
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-29 10:37:29 +02:00
Uli Schlachter 539d62ca93 Port from xrender to xcb-render
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-27 18:14:44 +02:00
Uli Schlachter 6d54d6b055 Port from xrandr to xcb-randr
Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-27 17:38:24 +02:00
Uli Schlachter 62b847323c Port from xdamage to xcb-damage
No functional changes intended. The new xcb_damage_query_version() was
previously done by XDamageQueryExtension() internally.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-09-27 17:29:51 +02:00
Yuxuan Shui 6f59367c00 Remove the clear-shadow option
Shadows attached to ARGB/transparent windows are always cleared now.
2018-09-23 23:58:17 +01:00
Yuxuan Shui 209b751b25 Port more stuff to xcb
To avoid interoperability issues between xcb and xlib.
2018-09-23 22:58:49 +01:00
Yuxuan Shui 7af815a0aa Proper fix for screen freeze
If an X event is received at a very specific point in time, it can trigger
a race condition in Xlib. Said event will be read, but Xlib will
nonetheless be completely unaware of the event.

This cause compton to sometimes block on select() while there are events
ready to be processed. If the event is a damage report, screen freeze
will happen until some other event is received.

The proper fix is to switch to xcb for event handling, thus avoid this
problem entirely.
2018-09-22 23:57:51 +01:00
Yuxuan Shui 72231098d1 Refactoring
* Move code around
* Remove unneeded forward declaration
* Rename win->damaged to win->ever_damaged, to be less confusing
* Expose debug functions even when DEBUG is not enabled. Compiler
  would remove the dead code for us anyway.
* Some code cleanup
2018-09-10 13:46:24 +01:00
Yuxuan Shui 2e39fc5618 Split out win related functions to win.c
Also move static function prototypes out of compton.h. Seems like the
previous developers didn't know what header files are for.

Seems to have bugs after the split.
2018-09-10 13:46:24 +01:00