Commit Graph

1007 Commits

Author SHA1 Message Date
Yuxuan Shui 71e1a8a06f
event: reparent: always detach window from its previous parent
Otherwise we might see a window becoming child of two different parent
windows.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-04-05 21:12:57 +01:00
Yuxuan Shui 53bb488530
win: rename find_toplevel2 to find_toplevel_nocache
So it is slightly clearer what is the difference to find_toplevel().

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-04-05 20:46:20 +01:00
Yuxuan Shui 8e440af222
win: print more debug messages on opacity change
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-04-05 02:50:14 +01:00
Yuxuan Shui 969cbeaf17
config_libconfig: add force-win-blend option
It use to be a command line only option.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-04-05 02:32:54 +01:00
Yuxuan Shui a23bac727c
new backend: assert blur_opacity is in [0, 1]
Related to: #314 #318

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-04-04 15:55:30 +01:00
Yuxuan Shui 0e158c508f
new backend: clear background if there is no wallpaper
So windows won't left a trail when you move them, because they are drawn
over previously drawn stuff.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-04-02 17:37:52 +01:00
Yuxuan Shui c2a18f11d3
Fix nogl build
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 07:11:02 +01:00
Yuxuan Shui 2372127c0f
core: query glx extension in session_init
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 06:07:09 +01:00
Yuxuan Shui fd4d43aa02
x: fix glx error codes
compton was using wrong set of constants as glx error codes.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 05:59:44 +01:00
Yuxuan Shui bdf3aabb75
x: use xcb constants in _x_strerror as mush as possible
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 05:46:28 +01:00
Yuxuan Shui 9332cba8df core: delayed handling of root ConfigureNotify
Previously, root ConfigureNotify is handled immediately, by resetting
the backend, which in turn releases all the window images. This puts all
the windows into a state where they don't have images attached, which
they really should be in when the screen is redirected.

(To expand a little, a window without images should only exist if:
    * It's an unmanaged window.
    * Screen is unredirected.)

Normally, this kind of window could be fine, as the next render phase
will re-acquire images for them. However, if a window in this state is
destroyed with fading enabled, then the render phase won't try to
acquire images for it, causing it to go into the main rendering function
without images attached, and trigger an assertion.

This commit delays the handling of root ConfigureNotify until the render
phase. This way, the images will be immediately re-acquired after they
are released, thus prevent this problem from happening.

Also adds a testcase for this.

Fixes #357

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 05:20:56 +01:00
Yuxuan Shui 5a22fb0828 core: mark updates pending when a root flag is set
To make sure handle_root_flags will be called.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-31 05:20:56 +01:00
Yuxuan Shui 4c22d564b2
dbus: expose use_damage always
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-29 19:17:52 +01:00
Yuxuan Shui b6a5bf720d
dbus: unexpose track_wdata and track_leader
These are internal states.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-29 19:17:09 +01:00
Yuxuan Shui ee35bd873a
win: always track property changes
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-29 19:15:07 +01:00
Yuxuan Shui 3ba7a2aa4d
core: failed to ungrab server should be fatal
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-28 00:18:07 +00:00
Yuxuan Shui 23068c300c
Make some of the error logs more informative
Print the X error causing the error as well.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-28 00:15:45 +00:00
Yuxuan Shui 58582eb639
x: add function for converting x error to string
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-27 23:07:19 +00:00
Yuxuan Shui 574eca3c25
x: move redirection failure abort out of x_print_error
x_print_error aborts the program when it sees a redirect_subwindow
failure. A function called x_print_error really shouldn't cause the
program to terminate.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-27 21:03:37 +00:00
Yuxuan Shui b88d98d6b1
Re-acquire root pixmap after root reconfiguration
In configure_root, the root pixmap is freed by destroy_backend, and is
never acquired again.

Usually this doesn't seem to cause any problems, maybe because we
immediately receives a root damage notification. But under rare
circumstances we ended up not showing the wallpaper.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-27 20:51:40 +00:00
Yuxuan Shui 97db599fd8
win: always update frame extents
Frame extents are only updated when the window has frame_opacity < 1.
However, window frames can have inherent transparency, and not having
the frame extents information for those windows breaks blur-background-frame.

Fixes #345

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-22 16:55:45 +00:00
yshui 2523829f4c
Merge pull request #346 from mighty9245/unify-gd-definition
gl_common: unify gd definition
2020-03-22 02:24:26 +00:00
Yuxuan Shui 0fa0c35230
config: set a default value for blur_radius
Update the man page to include the default values of the blur config.

Fixes #347

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-21 17:00:51 +00:00
Maxim Solovyov 421404693b gl_common: unify gd definition 2020-03-21 18:18:02 +03:00
Yuxuan Shui 68de7b1fdf
Add trace log around rendering
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-21 15:00:05 +00:00
Yuxuan Shui d332648d17
win: consolidate calls to win_update_focused
The focused state is a derivative state of the raw focused state (i.e.
whether the window is actually focused), with focus rules applied.

Here, we consolidate the calculation of the focused state into the
win_on_factor_change function, and replaced all calls to
win_update_focused with win_on_factor_change.

Also, the opacity update in win_update_focused is moved to
win_on_factor_change, as there could be opacity rules depending on the
focused state, so opacity must only be updated after
win_update_opacity_rule is called.

Related: #266 #317

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 19:54:20 +00:00
Yuxuan Shui 03895b711c
win: simplify win_on_factor_change
Always refresh derivative window states in win_on_factor_change, without
checking if there are rules set.

c2_match is a no-op when there is no rules set. And we want to
consolidate derivative window state updates to one place,
win_on_factor_change is a good choice for that.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 19:36:28 +00:00
Yuxuan Shui d2e323c985
win: clarify what win_is_focused_real means
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 19:19:13 +00:00
Yuxuan Shui fb3305fb9b
win: fix calculation of window frame region
The geometry returned by xcb_get_geometry doesn't include the window
border, so we have to include that when calculating the frame.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 18:32:34 +00:00
Yuxuan Shui cf3e95f0a4
gl_common: make viewport stateless
Also call glViewport before a draw call.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 18:02:53 +00:00
Yuxuan Shui d9b407c6b4
win: fix assertion failures in old backends
These asserts only hold when using the experimental backends.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-17 17:31:19 +00:00
Yuxuan Shui 36e9ccd5be
tmp 2020-03-15 20:24:30 +00:00
Yuxuan Shui 7de9494766
gl_common: apply alpha to the right target
In gl_image_apply_alpha, the call to _gl_fill uses 0 as the target
framebuffer, so the alpha is not applied to the target texture.

Fix that by using the correct framebuffer.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 20:08:27 +00:00
Yuxuan Shui b3590f934f
gl_common: reduce some code duplication
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 20:05:01 +00:00
Yuxuan Shui 0eca07d400
gl_common: zero initialize new image data in gl_image_decouple
Previously some fiedls of gl_texture allocated in gl_image_decouple are
not initialized.

This commit replaces cmalloc with ccalloc to make sure the allocated
gl_texture is zero initialized.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-15 19:55:16 +00:00
Yuxuan Shui 5d7ff7101e
picom: win::flags are properly updated in old backends too
Don't set win::flags to 0 in paint_preprocess, as that can break
assertions in other places. And there is also no need to do so as
win::flags are properly tracked regardless of the backend used.

Fixes #270

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-12 18:18:26 +00:00
Yuxuan Shui 93f89b8603
win: fix transparency detection
Previously, when frame_opacity is < 1, we consider windows with frames to be
WIN_FRAME_TRANS immediately, without even checking if the body of the window
is transparent. The result is a transparent window is seen as a opaque window
with only a transparent frame, causing its background to not be blurred.

Fixes #211
2020-03-11 21:00:47 +00:00
Yuxuan Shui d757d45d1e
picom: make sure --diagnostics works when another picom is running
Currently picom fails at register_cm(), which is before
print_diagnostics(), so we don't see anything.

This commit makes sure we keep going when there is another compositor
already running. However, in this case we need to be careful to not take
the overlay window, otherwise a poorly implemented compositor (for
example, picom) will stop working.

Also restructured the target window initialization logic and added some
comments explaining the logic.

Fixes #333
2020-03-11 19:15:26 +00:00
Ben Friesen 9547d7af70
Add time uniform to old glx glsl shaders (#330) 2020-03-10 07:29:38 +00:00
Yuxuan Shui def63f9a56
glx: make sure the context is really destroyed
GLX context is released when it's no longer current in any threads, so
we have to release the context before destroy it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 20:06:25 +00:00
Yuxuan Shui c2938ad4d9
gl_common: no need to get "opacity" uniform for dummy shader
Prevent a useless error message from glGetUniformLocationChecked, as
"opacity" is not used by the dummy shader, we will fail to get its
location.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 17:31:46 +00:00
Yuxuan Shui 4247d4cf78
gl_common: demote uniform location get failure log
If the user is using custom shaders, picom will naturally fail to get
some uniform locations if the given uniform is not used in the shader.
So we really shouldn't report error for it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 17:24:42 +00:00
Yuxuan Shui 7817f52cb1
Rename wintype "notify" to "notification"
"notify" is the only wintype that has a name inconsistent with its Xorg
name. So fix that.

Compatibility code is added as well, so the old "notify" wintype name
still works.

Fixes #323

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-07 12:15:14 +00:00
Yuxuan Shui 7eb9ee70a1
config_libconfig: fix freeing of invalid pointer
xdgh in xdg_config_home is not always allocated. This commit makes sure
it's always a valid pointer to free by strdup it.

With helps from @dtzWill

Fixes #326
Closes #327

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-06 05:45:20 +00:00
Yuxuan Shui 2f0b7cd992
config_libconfig: rename xdg* functions
To fit our naming convention.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:48:04 +00:00
Yuxuan Shui 7161296872
config_libconfig: add unit tests for xdgConfigDirectories
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:46:06 +00:00
Yuxuan Shui 529edce2b9
config_libconfig: eliminate relative paths from XDG_CONFIG_DIRS
According to the XDG Base Directory Specification, relative paths in
XDG_CONFIG_DIRS are invalid, so eliminate them if found.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:35:50 +00:00
Yuxuan Shui 6b9eddae49
config_libconfig: fix xdgConfigDirectories
Fixed 2 problems:

1. Made sure the returned list is NULL terminated.
2. Allocate the duplicated string and the return list together, so the
   duplicated string will be freed as we free the list. Fixed a memory
   leak.

Fixes #324

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-03-01 13:15:36 +00:00
Yuxuan Shui a8e8b747fe
file_watch: don't watch special files
While /dev/null is always empty, it still generates inotify events. So
using /dev/null as config file will cause the compositor to reset itself
frequently.

Not entire sure if only allowing regular files is sufficient, but we
will be doing this until an issue comes up.

Fixes #320

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-26 21:11:55 +00:00
Yuxuan Shui 630d6f3a26
log: add log_error_errno
Prints error message with strerror(errno) attached, for convenience.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-26 20:16:55 +00:00
Dylan Araps 20226f4574 picom: Drop libxdg-basedir 2020-02-25 18:18:19 +02:00
Yuxuan Shui 499b49eb03
Fix build on clang
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-08 19:15:10 +00:00
Yuxuan Shui 51034249cc
win: handle shadow image errors more gracefully
Currently if the shadow image fails to bind, the entire window is marked
as having image errors. So nothing of that window will render, even if
the window image itself is fine.

The commit cause shadow to be disabled when shadow image fails, instead
of marking the window.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-07 21:35:34 +00:00
Yuxuan Shui 69b3eee76b
backend_common: fix handling of large shadow images
For big windows, their shadow images might exceed the maximum request
length limit of Xorg. libxcb will shutdown the connection to X server if
we try to send that image. So we have to break the image apart and send
it piecemeal.

In the future we probably should migrate to MIT-SHM.

Fixes #255 #274

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-02-07 21:27:01 +00:00
Yuxuan Shui b026708026
Partially handle _NET_WM_BYPASS_COMPOSITOR
Unredirect the screen when some window sets _NET_WM_BYPASS_COMPOSITOR
to 1, but ignore the case where some window requests the screen to be
redirected by setting _NET_WM_BYPASS_COMPOSITOR to 2.

Closes #267

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-01-18 18:02:41 +00:00
Yuxuan Shui c9417bf367
x: trivial function renames
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2020-01-18 17:26:53 +00:00
Bernd Busse df1a852442 Add support for documented `--blur-*` options
Handle parsing of `--blur-method`, `--blur-size` and `--blur-deviation`
in config file and as command line options as documented in the manpage.
2020-01-17 16:25:02 +01:00
yshui 3ae94de7b7
Merge pull request #288 from jbeich/dragonfly
Try to unbreak build on DragonFly
2020-01-17 14:37:04 +00:00
Michele Lambertucci 99fadd9487 Escape percentages in help strings 2020-01-02 19:26:36 +01:00
Jan Beich e54058fcc7 compiler.h: also check threads.h exists
In file included from ../src/log.h:8,
                 from ../src/backend/gl/glx.h:18,
                 from ../src/common.h:45,
                 from ../src/picom.c:32:
../src/compiler.h:98:11: fatal error: threads.h: No such file or directory
   98 | # include <threads.h>
      |           ^~~~~~~~~~~
2019-12-24 12:04:04 +00:00
Yuxuan Shui 6a3d1354be
backend: allow transparent windows to clip other windows
Transparent windows usually blends on top of other windows, this commit
adds an option to make transparent windows clip other windows like
non-transparent windows do.

Closes #265

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-30 21:29:07 +00:00
Yuxuan Shui 7040579a38
backend: clarify comments about reg_paint
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-30 21:23:22 +00:00
Yuxuan Shui d4e76b271a
win: delayed release of shadow image
Previously win_set_shadow tries to release the shadow image when turning
off shadow for a window. When shadow is turned off _immediately_ after
it's turned on, picom won't have a chance to handle the delayed creation
of the shadow before win_set_shadow tries to release the shadow image,
causing a assertion failure because win_set_shadow tried to release a
non-existing image.

This commit makes releasing the shadow image delayed as well.

In theory, we could check the STALE flag in win_set_shadow before
release the image, but that duplicates the logic that is already in
win_process_flags.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-18 22:34:05 +00:00
Yuxuan Shui 8b37fcb1d8
backend: xrender: fix array size off-by-one
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-18 21:07:02 +00:00
Yuxuan Shui 896fe20098
win: release shadow image when shadow is turned off
fix a assertion error when the shadow is turned back on after being
turned off.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-18 21:00:40 +00:00
Yuxuan Shui 9a88d971d5
win: fix assertion failure in win_release_images
The assertion check for condition that are too board.

If we get multiple root config event in a row, then we might find
ourselves trying to release a image that was released in a previous
backend destruction and is yet to be bound (IOW, the window will have
IMAGES_NONE _and_ IMAGES_STALE set), causing the assertion to fail.

This commit relax the check, so we don't check if STALE is set when NONE
is set.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-13 21:59:26 +00:00
Yuxuan Shui 42cd5bca48
file_watch: make sure sys/types.h is included first
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-11 21:59:25 +00:00
Yuxuan Shui 5e6dacbabe
file_watch: use kqueue on *BSD platforms
Tested on FreeBSD 12

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-11 21:22:57 +00:00
Yuxuan Shui 7328b3f891
file_watch: only use inotify on linux
Fixes build on *BSD platforms.

Fixes #262, Closes #261

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-11 20:48:42 +00:00
Yuxuan Shui 2651042070
core: don't watch config file when there is none
Stop picom from complaining about "Failed to watch file", when there is
no file to watch.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 21:55:38 +00:00
Yuxuan Shui 71ac1bfd30
core: use the logging system all the way
Add a log handler early so we don't need to use fprintf for early logs.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 19:12:16 +00:00
Yuxuan Shui 87e4e10f15
core: reinitialize logging after resets
deinit then init the logging system after resets, because otherwise
duplicated log handlers will be added by session_init, and we will
see duplicated logs.

Doing this also enables us to add log handlers for early logging.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 19:10:32 +00:00
Yuxuan Shui 0e5be97f94
core: watch for configuration file changes
Automatically reset picom and reload the configuration when a change in
the configuration file is detected.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 18:58:01 +00:00
Yuxuan Shui fe9fec84dc
core: check experimental_backends before using backend_list[backend]
Fixes #258

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 18:10:43 +00:00
Yuxuan Shui 30e9e2dc9f
core: check experimental_backend before accessing backend_list
backend_list[backend] is only guaranteed to be non-NULL if experimental
backends are used.

Fixes #258

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 05:07:03 +00:00
Yuxuan Shui 44a771cf76
core: move some config validation into options.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 05:04:10 +00:00
Yuxuan Shui 2848b24a57
options: reject invalid backend earlier
Unsupported backends were rejected when we try to initialize them, now
we reject them in the option parsing phase.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 05:03:17 +00:00
Yuxuan Shui 6efd88b82f
gl_common: use Rec. 709 for luminance calculation
This is however monitor dependent. But Rec. 709 is probably close to
what most people uses.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 03:37:11 +00:00
Yuxuan Shui 7dd843fe4f
options: max-brightness only works on the new glx backend
Print warning when the requirements aren't met.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 03:00:50 +00:00
Yuxuan Shui f6a51be234
gl_common: reuse texture for brightness estimation
Instead of allocating new textures everytime gl_average_texture_color is
called, we keep two textures per gl_image and reuse those.

Doing this significantly improves CPU usage on AMDGPU driver for some
reason. But in general, less texture allocation is always better.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 02:50:14 +00:00
Yuxuan Shui b11e11e682
backend: add missing header xcb/sync.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 02:31:55 +00:00
Yuxuan Shui 6c96e1f3c6
backend: add missing header x.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-10 02:30:56 +00:00
Yuxuan Shui 2c1fdefe3b
backend: enable xsync fence for nvidia users
This was already done in the legacy backends, this commit adds the same
thing to the new backends.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-11-09 20:01:38 +00:00
Rytis Karpuska ec76c5f286 parameterize max brightness limit 2019-11-09 17:56:38 +02:00
Rytis Karpuska e510814b7c implement bright window dimming 2019-11-09 17:54:57 +02:00
Rytis Karpuska 310b66d519 remove dual_texture from gl_compose as it is just unconditionally set to false. 2019-11-06 01:34:41 +02:00
Yuxuan Shui a2f816acb1
rename: fix the name of the modulemap file
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:41:35 +01:00
Yuxuan Shui 35db48b68a
core: fix reg_ignore calculation for window with transparent frame
Previously window with transparent frame is mistakenly treated like a
completely transparent window.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:36:19 +01:00
Yuxuan Shui a0712274ff
win: fix transparency detection for windows without a WM frame
Ping #233

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-24 19:30:11 +01:00
Yuxuan Shui ed0e686f37
rename: update config file paths
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:24:25 +01:00
Yuxuan Shui 8ddbebb5d1
rename: replace "compton" in the codebase
leftovers:

1) config file path. Has to implement compatibility functionalities before
  we can change it.

2) links in man pages. Has to migrate the repo first.

3) _COMPTON_SHADOW, it has become a defacto standard, so we have to keep
   supporting it.

4) dbus names, undecided whether we should/could change it.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:24:20 +01:00
Yuxuan Shui ed6a96dae9
options: add --no-vsync command line option
Otherwise there is no way to override the settings in the config file.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-23 20:23:21 +01:00
Yuxuan Shui 2d28ab6032
options: remove --respect-prop-shadow
A quick search on GitHub showing the _COMPTON_SHADOW is actively being
used (most noteably, by polybar). It is not a difficult thing to support,
and it doesn't have that much runtime overhead. So remove the option
that guards this feature, make it enabled by default.

(Side note, I saw lots of people putting this option in their config
files, but this is actually a command line only option.)

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-22 20:45:21 +01:00
Yuxuan Shui 583cf35bed
Fix compiler warnings in release builds
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-12 15:12:17 +01:00
Jan Beich bd5a5fb568 Unbreak -Dopengl=false clean build
In file included from ../src/x.c:17:
../src/backend/gl/glx.h:10:10: fatal error: 'GL/glx.h' file not found
 #include <GL/glx.h>
         ^~~~~~~~~~
2019-10-12 13:29:10 +00:00
Yuxuan Shui 945dc179f5
meson.build: make sure xcb packages are recent enough
Fixes #248

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-11 18:11:45 +01:00
Yuxuan Shui 1ca01ec456
Make sure window cannot enter fading when unredirected
Firstly, this breaks the assumption that when we redirect the screen,
all window is either mapped or unmapped, causing a assertion failure.

Secondly, if transition window into fading when the screen is not
redirected, the fading will not progress until the screen is redirected,
probably not the desired result.

Fixes #246

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-10-11 18:01:13 +01:00
Yuxuan Shui 93f0d80572
options: enable use-damage by default
Since user reports indicate it has real performance benefits.

Also add a command line flag for turning use-damage off.

Fixes #242

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:52:07 +01:00
Yuxuan Shui a69ed89114
Treat first frame after redirection differently
Because first frame no window has their pixmap bound, which doesn't
happen in frames after the first. If a window is unmapped in that frame,
the compositor will try to render a window with no pixmap bound if
fading is enabled.

Now we keep track if we are in the first frame, and if that's the case
we skip fading in unmap/destroy.

Fixes #239, bug number 2

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:40:09 +01:00
Yuxuan Shui f493447b33
win: clear PIXMAP_STALE in {unmap,destroy}_win_start
Also make sure unmapped/destroyed windows don't have PIXMAP_STALE flag
set.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
2019-09-29 00:09:40 +01:00