Fixes the following memory leak reported by valgrind:
1,056 bytes in 24 blocks are definitely lost in loss record 83 of 111
at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x49DB0DD: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49D8FB4: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA63E: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA751: xcb_wait_for_reply (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x11FD5B: fill_win (win.c:1165)
by 0x117CE6: handle_new_windows (compton.c:1266)
by 0x118065: _draw_callback (compton.c:1333)
by 0x1184D0: draw_callback (compton.c:1426)
by 0x49BF292: ev_invoke_pending (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
by 0x49C3344: ev_run (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
by 0x11AD65: session_run (compton.c:2226)
This one out of multiple code paths forgot to free the structure. Yeah,
manual memory management is hard. :-)
Fixes the following memory leak reported by valgrind:
992 bytes in 31 blocks are definitely lost in loss record 81 of 111
at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x49DB0DD: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49D8FB4: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA63E: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA751: xcb_wait_for_reply (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x118094: _draw_callback (compton.c:1335)
by 0x1184D0: draw_callback (compton.c:1426)
by 0x49BF292: ev_invoke_pending (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
by 0x49C3344: ev_run (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
by 0x11AD65: session_run (compton.c:2226)
by 0x11B005: main (compton.c:2308)
To prevent accidentaly reusing the freed structure, wrap it in a lexical
scope.
Fixes the following memory leaks reported by valgrind:
96 bytes in 1 blocks are definitely lost in loss record 54 of 111
at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x49DB0DD: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49D8FB4: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA63E: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA751: xcb_wait_for_reply (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x14B266: detect_driver (driver.c:34)
by 0x119949: session_init (compton.c:1879)
by 0x11AEF0: main (compton.c:2285)
96 bytes in 1 blocks are definitely lost in loss record 55 of 111
at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x49DB0DD: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49D8FB4: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA63E: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA751: xcb_wait_for_reply (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x14B266: detect_driver (driver.c:34)
by 0x11795E: redir_start (compton.c:1202)
by 0x115C76: paint_preprocess (compton.c:629)
by 0x1182BD: _draw_callback (compton.c:1380)
by 0x1184D0: draw_callback (compton.c:1426)
by 0x49BF292: ev_invoke_pending (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
by 0x49C3344: ev_run (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
Fixes the following memory leaks reported by valgrind:
32 bytes in 1 blocks are definitely lost in loss record 15 of 111
at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x49DB0DD: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49D8FB4: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA63E: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA751: xcb_wait_for_reply (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x14B16F: detect_driver (driver.c:20)
by 0x119949: session_init (compton.c:1879)
by 0x11AEF0: main (compton.c:2285)
32 bytes in 1 blocks are definitely lost in loss record 16 of 111
at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
by 0x49DB0DD: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49D8FB4: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA63E: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x49DA751: xcb_wait_for_reply (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0)
by 0x14B16F: detect_driver (driver.c:20)
by 0x11795E: redir_start (compton.c:1202)
by 0x115C76: paint_preprocess (compton.c:629)
by 0x1182BD: _draw_callback (compton.c:1380)
by 0x1184D0: draw_callback (compton.c:1426)
by 0x49BF292: ev_invoke_pending (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
by 0x49C3344: ev_run (in /usr/lib/x86_64-linux-gnu/libev.so.4.0.0)
Also, free(randr_version) in the error path as well.
Convert several places where the window image is bound/unbound directly
to use image flags. Make sure window image updates only happen in one
place.
Remove win_bind_image function since its no longer used after this.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
And a window update flag for mapping the window.
Also make sure related functions consider the case where the given window
has pending updates.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Which includes the pending update flags for the window.
Using an internal struct makes sure the window update flags are opaque outside
of win.c
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
rename map_win, unmap_win, destroy_win to map_win_start,
unmap_win_start, destroy_win_start respectively. To clarify their
intended functions. Also rename the corresponding finish_* functions to
*_finish so they are consistent.
Also some very minor code clean ups.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Instead of doing both unmapping and destroying in the same function,
since that complicates the logic.
Also since now destroy_win handles both the managed and unmanaged cases,
remove destroy_unmanage_win function.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Split it into PIXMAP_STALE and SHADOW_STALE, this allows us to update
pixmaps and shadow images separately.
Also added PIXMAP_NONE and SHADOW_NONE, as redundancy to detect logic
errors.
Convenient constants and functions are provided for updating pixmap and
shadow together.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Instead of pointer to pointer. The two level of pointers were used to
inform the caller the window has been destroyed (pointer set to NULL).
Now, destruction of windows are now signaled by the return value, which
is marked `must_use`.
Problem with taking pointer to pointer is that they tends to pollute the
function signatures a little bit. And we are not using it well anyways.
A lot of the callers passes pointers to local variables to those
functions, so the information about window destruction doesn't actually
bubble up. So, we switch to use just one level of pointers instead.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
It could be hard for Ubuntu/Debian users to find the correct packages
for the dependencies.
Thanks @kgilmer
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
When a window has 0 opacity, it's rendering is skipped completely. Thus
its background isn't blurred.
This commit fixes that.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
Dummy backends are backends that doesn't render anything on to the
screen or the target window. But they are still be useful for debug
purposes, and can be useful for other things too.
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>