Print deprecation message for --glx-fshader-win

No functionality is removed in this commit.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2018-11-11 19:38:29 +00:00
parent a61b877e22
commit f834cf20ae
1 changed files with 3 additions and 4 deletions

View File

@ -3655,10 +3655,6 @@ usage(int ret) {
" Additionally use X Sync fence to sync clients' draw calls. Needed\n" " Additionally use X Sync fence to sync clients' draw calls. Needed\n"
" on nvidia-drivers with GLX backend for some users." WARNING "\n" " on nvidia-drivers with GLX backend for some users." WARNING "\n"
"\n" "\n"
"--glx-fshader-win shader\n"
" GLX backend: Use specified GLSL fragment shader for rendering window\n"
" contents.\n"
"\n"
"--force-win-blend\n" "--force-win-blend\n"
" Force all windows to be painted with blending. Useful if you have a\n" " Force all windows to be painted with blending. Useful if you have a\n"
" --glx-fshader-win that could turn opaque pixels transparent.\n" " --glx-fshader-win that could turn opaque pixels transparent.\n"
@ -4220,6 +4216,9 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
P_CASEBOOL(316, force_win_blend); P_CASEBOOL(316, force_win_blend);
case 317: case 317:
ps->o.glx_fshader_win_str = mstrcpy(optarg); ps->o.glx_fshader_win_str = mstrcpy(optarg);
printf_errf("(): --glx-fshader-win is being deprecated, and might be\n"
" removed in the future. If you really need this feature, please report\n"
"an issue to let us know\n");
break; break;
P_CASEBOOL(319, no_x_selection); P_CASEBOOL(319, no_x_selection);
P_CASEBOOL(731, reredir_on_root_change); P_CASEBOOL(731, reredir_on_root_change);