Remove backend/gl/glx.h
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -9,7 +9,7 @@
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*
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*/
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#include "backend/gl/glx.h"
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#include <locale.h>
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#include <GL/glx.h>
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#include "backend/backend.h"
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#include "backend/gl/gl_common.h"
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@ -1,54 +0,0 @@
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// SPDX-License-Identifier: MIT
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/*
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* Compton - a compositor for X11
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*
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* Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
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*
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* Copyright (c) 2011-2013, Christopher Jeffrey
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* See LICENSE-mit for more information.
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*
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*/
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#pragma once
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#include <ctype.h>
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#include <locale.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <assert.h>
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#include <stddef.h>
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#include "common.h"
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#if 0
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struct _glx_data;
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struct _glx_win_data;
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void
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glx_destroy(session_t *ps);
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bool
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glx_reinit(session_t *ps, bool need_render);
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void
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glx_on_root_change(session_t *ps);
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bool
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glx_bind_pixmap(session_t *ps, glx_texture_t **pptex, xcb_pixmap_t pixmap,
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unsigned width, unsigned height, unsigned depth);
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void
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glx_release_pixmap(struct _glx_data *, Display *, struct _glx_win_data *);
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void glx_paint_pre(session_t *ps, region_t *preg)
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__attribute__((nonnull(1, 2)));
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/**
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* Check if a texture is binded, or is binded to the given pixmap.
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*/
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static inline bool
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glx_tex_binded(const glx_texture_t *ptex, xcb_pixmap_t pixmap) {
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return ptex && ptex->glpixmap && ptex->texture
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&& (!pixmap || pixmap == ptex->pixmap);
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}
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#endif
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