Add debug prints to win_determine_shadow

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2019-03-31 22:41:50 +01:00
parent 2040190fb6
commit eeb8712982
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GPG Key ID: 37C999F617EA1A47
1 changed files with 27 additions and 15 deletions

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@ -210,9 +210,8 @@ _win_bind_image(session_t *ps, win *w, void **win_image, void **shadow_image) {
} }
if (w->shadow) { if (w->shadow) {
*shadow_image = ps->backend_data->ops->render_shadow( *shadow_image = ps->backend_data->ops->render_shadow(
ps->backend_data, w->widthb, w->heightb, ps->gaussian_map, ps->backend_data, w->widthb, w->heightb, ps->gaussian_map, ps->o.shadow_red,
ps->o.shadow_red, ps->o.shadow_green, ps->o.shadow_blue, ps->o.shadow_green, ps->o.shadow_blue, ps->o.shadow_opacity);
ps->o.shadow_opacity);
if (!*shadow_image) { if (!*shadow_image) {
log_error("Failed to bind shadow image"); log_error("Failed to bind shadow image");
ps->backend_data->ops->release_image(ps->backend_data, *win_image); ps->backend_data->ops->release_image(ps->backend_data, *win_image);
@ -542,8 +541,9 @@ void win_set_shadow(session_t *ps, win *w, bool shadow_new) {
// Shadow geometry currently doesn't change on shadow state change // Shadow geometry currently doesn't change on shadow state change
// calc_shadow_geometry(ps, w); // calc_shadow_geometry(ps, w);
// Mark the old extents as damaged if the shadow is removed // Mark the old extents as damaged if the shadow is removed
if (!w->shadow) if (!w->shadow) {
add_damage(ps, &extents); add_damage(ps, &extents);
}
pixman_region32_clear(&extents); pixman_region32_clear(&extents);
// Mark the new extents as damaged if the shadow is added // Mark the new extents as damaged if the shadow is added
@ -559,16 +559,28 @@ void win_set_shadow(session_t *ps, win *w, bool shadow_new) {
* on shadow state. * on shadow state.
*/ */
void win_determine_shadow(session_t *ps, win *w) { void win_determine_shadow(session_t *ps, win *w) {
log_debug("Determining shadow of window %#010x (%s)", w->id, w->name);
bool shadow_new = w->shadow; bool shadow_new = w->shadow;
if (UNSET != w->shadow_force) if (w->shadow_force != UNSET) {
shadow_new = w->shadow_force; shadow_new = w->shadow_force;
else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) } else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
shadow_new = (ps->o.wintype_option[w->window_type].shadow && shadow_new = true;
!c2_match(ps, w, ps->o.shadow_blacklist, NULL) && if (!ps->o.wintype_option[w->window_type].shadow) {
!(ps->o.shadow_ignore_shaped && w->bounding_shaped && log_debug("Shadow disabled by wintypes");
!w->rounded_corners) && shadow_new = false;
!(ps->o.respect_prop_shadow && 0 == w->prop_shadow)); } else if (c2_match(ps, w, ps->o.shadow_blacklist, NULL)) {
log_debug("Shadow disabled by shadow-exclude");
shadow_new = false;
} else if (ps->o.shadow_ignore_shaped && w->bounding_shaped &&
!w->rounded_corners) {
log_debug("Shadow disabled by shadow-ignore-shaped");
shadow_new = false;
} else if (ps->o.respect_prop_shadow && w->prop_shadow == 0) {
log_debug("Shadow disabled by shadow property");
shadow_new = false;
}
}
win_set_shadow(ps, w, shadow_new); win_set_shadow(ps, w, shadow_new);
} }