Add debug prints to win_determine_shadow
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
parent
2040190fb6
commit
eeb8712982
34
src/win.c
34
src/win.c
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@ -210,9 +210,8 @@ _win_bind_image(session_t *ps, win *w, void **win_image, void **shadow_image) {
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}
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}
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if (w->shadow) {
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if (w->shadow) {
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*shadow_image = ps->backend_data->ops->render_shadow(
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*shadow_image = ps->backend_data->ops->render_shadow(
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ps->backend_data, w->widthb, w->heightb, ps->gaussian_map,
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ps->backend_data, w->widthb, w->heightb, ps->gaussian_map, ps->o.shadow_red,
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ps->o.shadow_red, ps->o.shadow_green, ps->o.shadow_blue,
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ps->o.shadow_green, ps->o.shadow_blue, ps->o.shadow_opacity);
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ps->o.shadow_opacity);
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if (!*shadow_image) {
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if (!*shadow_image) {
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log_error("Failed to bind shadow image");
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log_error("Failed to bind shadow image");
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ps->backend_data->ops->release_image(ps->backend_data, *win_image);
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ps->backend_data->ops->release_image(ps->backend_data, *win_image);
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@ -542,8 +541,9 @@ void win_set_shadow(session_t *ps, win *w, bool shadow_new) {
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// Shadow geometry currently doesn't change on shadow state change
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// Shadow geometry currently doesn't change on shadow state change
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// calc_shadow_geometry(ps, w);
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// calc_shadow_geometry(ps, w);
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// Mark the old extents as damaged if the shadow is removed
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// Mark the old extents as damaged if the shadow is removed
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if (!w->shadow)
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if (!w->shadow) {
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add_damage(ps, &extents);
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add_damage(ps, &extents);
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}
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pixman_region32_clear(&extents);
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pixman_region32_clear(&extents);
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// Mark the new extents as damaged if the shadow is added
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// Mark the new extents as damaged if the shadow is added
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@ -559,16 +559,28 @@ void win_set_shadow(session_t *ps, win *w, bool shadow_new) {
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* on shadow state.
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* on shadow state.
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*/
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*/
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void win_determine_shadow(session_t *ps, win *w) {
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void win_determine_shadow(session_t *ps, win *w) {
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log_debug("Determining shadow of window %#010x (%s)", w->id, w->name);
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bool shadow_new = w->shadow;
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bool shadow_new = w->shadow;
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if (UNSET != w->shadow_force)
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if (w->shadow_force != UNSET) {
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shadow_new = w->shadow_force;
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shadow_new = w->shadow_force;
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else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
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} else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
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shadow_new = (ps->o.wintype_option[w->window_type].shadow &&
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shadow_new = true;
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!c2_match(ps, w, ps->o.shadow_blacklist, NULL) &&
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if (!ps->o.wintype_option[w->window_type].shadow) {
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!(ps->o.shadow_ignore_shaped && w->bounding_shaped &&
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log_debug("Shadow disabled by wintypes");
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!w->rounded_corners) &&
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shadow_new = false;
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!(ps->o.respect_prop_shadow && 0 == w->prop_shadow));
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} else if (c2_match(ps, w, ps->o.shadow_blacklist, NULL)) {
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log_debug("Shadow disabled by shadow-exclude");
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shadow_new = false;
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} else if (ps->o.shadow_ignore_shaped && w->bounding_shaped &&
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!w->rounded_corners) {
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log_debug("Shadow disabled by shadow-ignore-shaped");
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shadow_new = false;
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} else if (ps->o.respect_prop_shadow && w->prop_shadow == 0) {
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log_debug("Shadow disabled by shadow property");
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shadow_new = false;
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}
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}
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win_set_shadow(ps, w, shadow_new);
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win_set_shadow(ps, w, shadow_new);
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}
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}
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