Remove glx_mark
glx_mark is part of the logging system now, so no need for the old functions. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -194,8 +194,6 @@ static inline bool paint_isvalid(session_t *ps, const paint_t *ppaint) {
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* Paint a window itself and dim it if asked.
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*/
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void paint_one(session_t *ps, win *w, const region_t *reg_paint) {
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glx_mark(ps, w->id, true);
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// Fetch Pixmap
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if (!w->paint.pixmap && ps->has_name_pixmap) {
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w->paint.pixmap = xcb_generate_id(ps->c);
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@ -378,8 +376,6 @@ void paint_one(session_t *ps, win *w, const region_t *reg_paint) {
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default: assert(false);
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}
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}
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glx_mark(ps, w->id, false);
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}
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extern const char *background_props_str[];
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@ -1000,7 +996,6 @@ void paint_all(session_t *ps, win *const t, bool ignore_damage) {
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#endif
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default: assert(0);
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}
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glx_mark_frame(ps);
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if (ps->o.vsync_aggressive)
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vsync_wait(ps);
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