backend: remove unneeded check for NVIDIA driver

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2020-04-22 20:24:15 +01:00
parent 30dfc8e0ac
commit da2b824aa6
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GPG Key ID: 37C999F617EA1A47
1 changed files with 1 additions and 1 deletions

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@ -55,7 +55,7 @@ region_t get_damage(session_t *ps, bool all_damage) {
/// paint all windows /// paint all windows
void paint_all_new(session_t *ps, struct managed_win *t, bool ignore_damage) { void paint_all_new(session_t *ps, struct managed_win *t, bool ignore_damage) {
if (ps->o.xrender_sync_fence || (ps->drivers & DRIVER_NVIDIA)) { if (ps->o.xrender_sync_fence) {
if (ps->xsync_exists && !x_fence_sync(ps->c, ps->sync_fence)) { if (ps->xsync_exists && !x_fence_sync(ps->c, ps->sync_fence)) {
log_error("x_fence_sync failed, xrender-sync-fence will be " log_error("x_fence_sync failed, xrender-sync-fence will be "
"disabled from now on."); "disabled from now on.");