Use options_t::shadow_radius for shadow size calculation
No need to access gaussian_map Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -598,8 +598,8 @@ void calc_win_size(session_t *ps, win *w) {
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void calc_shadow_geometry(session_t *ps, win *w) {
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void calc_shadow_geometry(session_t *ps, win *w) {
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w->shadow_dx = ps->o.shadow_offset_x;
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w->shadow_dx = ps->o.shadow_offset_x;
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w->shadow_dy = ps->o.shadow_offset_y;
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w->shadow_dy = ps->o.shadow_offset_y;
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w->shadow_width = w->widthb + ps->gaussian_map->size;
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w->shadow_width = w->widthb + ps->o.shadow_radius * 2;
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w->shadow_height = w->heightb + ps->gaussian_map->size;
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w->shadow_height = w->heightb + ps->o.shadow_radius * 2;
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}
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}
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/**
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/**
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