More fixing for fade-outs.
When a window is destroyed, always override the fade out so that the finish_destroy_win function can be called. When a ConfigureNotify event is processed on an unmapped window, don't set the clipChanged = True. Fixes unmap->configure causing flashing during the fade-out.
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@ -1669,10 +1669,12 @@ configure_win (Display *dpy, XConfigureEvent *ce)
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XFixesDestroyRegion (dpy, extents);
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XFixesDestroyRegion (dpy, extents);
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add_damage (dpy, damage);
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add_damage (dpy, damage);
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}
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}
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clipChanged = True;
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}
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}
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w->a.override_redirect = ce->override_redirect;
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w->a.override_redirect = ce->override_redirect;
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restack_win (dpy, w, ce->above);
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restack_win (dpy, w, ce->above);
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clipChanged = True;
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}
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}
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static void
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static void
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@ -1743,7 +1745,7 @@ destroy_win (Display *dpy, Window id, Bool fade)
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#if HAS_NAME_WINDOW_PIXMAP
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#if HAS_NAME_WINDOW_PIXMAP
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if (w && w->pixmap && fade && winTypeFade[w->windowType])
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if (w && w->pixmap && fade && winTypeFade[w->windowType])
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set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step,
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set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step,
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destroy_callback, False, (w->a.map_state != IsUnmapped));
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destroy_callback, False, True);
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else
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else
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#endif
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#endif
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{
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{
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