win: add new type window_stack_entry
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src/win.h
12
src/win.h
@ -115,6 +115,18 @@ typedef enum win_flags {
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WIN_FLAGS_IMAGE_ERROR = 2,
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WIN_FLAGS_IMAGE_ERROR = 2,
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} win_flags_t;
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} win_flags_t;
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/// An entry in the window stack. May or may not correspond to a window we know about.
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struct window_stack_entry {
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/// The actual window correspond to this stack entry. NULL if we didn't know about
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/// this window (e.g. an InputOnly window, or we haven't handled the window
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/// creation yet)
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struct win *win;
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/// The window id. Might not be unique in the stack, because there might be
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/// destroyed window still fading out in the stack.
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xcb_window_t id;
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struct list_node stack_neighbour;
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};
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/**
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/**
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* About coordinate systems
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* About coordinate systems
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*
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*
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