Fix some problems in new backend integration
Fix several use of uninitialized/unallocated variables when using --experimental-backends Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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417e12bc62
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@ -1,17 +1,17 @@
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// SPDX-License-Identifier: MPL-2.0
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// SPDX-License-Identifier: MPL-2.0
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// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
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// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
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#include <string.h>
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#include <string.h>
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#include <xcb/xcb_image.h>
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#include <xcb/render.h>
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#include <xcb/render.h>
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#include <xcb/xcb_image.h>
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#include <xcb/xcb_renderutil.h>
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#include <xcb/xcb_renderutil.h>
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#include "backend/backend.h"
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#include "backend/backend.h"
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#include "backend/backend_common.h"
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#include "backend/backend_common.h"
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#include "kernel.h"
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#include "common.h"
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#include "common.h"
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#include "kernel.h"
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#include "log.h"
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#include "log.h"
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#include "x.h"
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#include "win.h"
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#include "win.h"
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#include "x.h"
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/**
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/**
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* Generate a 1x1 <code>Picture</code> of a particular color.
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* Generate a 1x1 <code>Picture</code> of a particular color.
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@ -54,8 +54,8 @@ solid_picture(session_t *ps, bool argb, double a, double r, double g, double b)
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return picture;
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return picture;
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}
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}
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xcb_image_t *make_shadow(xcb_connection_t *c, const conv *kernel,
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xcb_image_t *
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double opacity, int width, int height) {
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make_shadow(xcb_connection_t *c, const conv *kernel, double opacity, int width, int height) {
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/*
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/*
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* We classify shadows into 4 kinds of regions
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* We classify shadows into 4 kinds of regions
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* r = shadow radius
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* r = shadow radius
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@ -71,6 +71,7 @@ xcb_image_t *make_shadow(xcb_connection_t *c, const conv *kernel,
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*/
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*/
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xcb_image_t *ximage;
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xcb_image_t *ximage;
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const double *shadow_sum = kernel->rsum;
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const double *shadow_sum = kernel->rsum;
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assert(shadow_sum);
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// We only support square kernels for shadow
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// We only support square kernels for shadow
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assert(kernel->w == kernel->h);
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assert(kernel->w == kernel->h);
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int d = kernel->w, r = d / 2;
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int d = kernel->w, r = d / 2;
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@ -184,15 +185,14 @@ xcb_image_t *make_shadow(xcb_connection_t *c, const conv *kernel,
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* Generate shadow <code>Picture</code> for a window.
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* Generate shadow <code>Picture</code> for a window.
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*/
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*/
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bool build_shadow(session_t *ps, double opacity, const int width, const int height,
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bool build_shadow(session_t *ps, double opacity, const int width, const int height,
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xcb_render_picture_t shadow_pixel, xcb_pixmap_t *pixmap,
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const conv *kernel, xcb_render_picture_t shadow_pixel,
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xcb_render_picture_t *pict) {
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xcb_pixmap_t *pixmap, xcb_render_picture_t *pict) {
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xcb_image_t *shadow_image = NULL;
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xcb_image_t *shadow_image = NULL;
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xcb_pixmap_t shadow_pixmap = XCB_NONE, shadow_pixmap_argb = XCB_NONE;
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xcb_pixmap_t shadow_pixmap = XCB_NONE, shadow_pixmap_argb = XCB_NONE;
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xcb_render_picture_t shadow_picture = XCB_NONE, shadow_picture_argb = XCB_NONE;
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xcb_render_picture_t shadow_picture = XCB_NONE, shadow_picture_argb = XCB_NONE;
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xcb_gcontext_t gc = XCB_NONE;
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xcb_gcontext_t gc = XCB_NONE;
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shadow_image =
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shadow_image = make_shadow(ps->c, kernel, opacity, width, height);
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make_shadow(ps->c, ps->gaussian_map, opacity, width, height);
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if (!shadow_image) {
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if (!shadow_image) {
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log_error("Failed to make shadow");
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log_error("Failed to make shadow");
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return false;
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return false;
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@ -14,8 +14,8 @@ typedef struct win win;
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typedef struct conv conv;
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typedef struct conv conv;
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bool build_shadow(session_t *ps, double opacity, const int width, const int height,
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bool build_shadow(session_t *ps, double opacity, const int width, const int height,
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xcb_render_picture_t shadow_pixel, xcb_pixmap_t *pixmap,
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const conv *kernel, xcb_render_picture_t shadow_pixel,
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xcb_render_picture_t *pict);
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xcb_pixmap_t *pixmap, xcb_render_picture_t *pict);
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xcb_render_picture_t
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xcb_render_picture_t
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solid_picture(session_t *ps, bool argb, double a, double r, double g, double b);
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solid_picture(session_t *ps, bool argb, double a, double r, double g, double b);
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@ -20,6 +20,7 @@
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#include "utils.h"
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#include "utils.h"
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#include "win.h"
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#include "win.h"
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#include "x.h"
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#include "x.h"
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#include "kernel.h"
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#define auto __auto_type
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#define auto __auto_type
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@ -51,6 +52,8 @@ typedef struct _xrender_data {
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/// 1x1 picture of the shadow color
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/// 1x1 picture of the shadow color
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xcb_render_picture_t shadow_pixel;
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xcb_render_picture_t shadow_pixel;
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/// convolution kernel for the shadow
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conv *shadow_kernel;
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/// Blur kernels converted to X format
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/// Blur kernels converted to X format
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xcb_render_fixed_t *x_blur_kern[MAX_BLUR_PASS];
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xcb_render_fixed_t *x_blur_kern[MAX_BLUR_PASS];
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@ -365,8 +368,8 @@ static void *prepare_win(void *backend_data, session_t *ps, win *w) {
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// leave this here until we have chance to re-think the backend API
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// leave this here until we have chance to re-think the backend API
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if (w->shadow) {
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if (w->shadow) {
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xcb_pixmap_t pixmap;
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xcb_pixmap_t pixmap;
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build_shadow(ps, 1, w->widthb, w->heightb, xd->shadow_pixel, &pixmap,
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build_shadow(ps, 1, w->widthb, w->heightb, xd->shadow_kernel,
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&wd->shadow_pict);
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xd->shadow_pixel, &pixmap, &wd->shadow_pict);
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xcb_free_pixmap(ps->c, pixmap);
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xcb_free_pixmap(ps->c, pixmap);
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}
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}
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return wd;
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return wd;
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@ -396,6 +399,8 @@ static void *init(session_t *ps) {
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xd->white_pixel = solid_picture(ps, true, 1, 1, 1, 1);
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xd->white_pixel = solid_picture(ps, true, 1, 1, 1, 1);
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xd->shadow_pixel = solid_picture(ps, true, 1, ps->o.shadow_red,
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xd->shadow_pixel = solid_picture(ps, true, 1, ps->o.shadow_red,
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ps->o.shadow_green, ps->o.shadow_blue);
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ps->o.shadow_green, ps->o.shadow_blue);
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xd->shadow_kernel = gaussian_kernel(ps->o.shadow_radius);
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sum_kernel_preprocess(xd->shadow_kernel);
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if (ps->overlay != XCB_NONE) {
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if (ps->overlay != XCB_NONE) {
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xd->target = x_create_picture_with_visual_and_pixmap(
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xd->target = x_create_picture_with_visual_and_pixmap(
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@ -2645,6 +2645,18 @@ session_init(int argc, char **argv, Display *dpy, const char *config_file,
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exit(1);
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exit(1);
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}
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}
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if (ps->o.experimental_backends) {
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ps->ndamage = backend_list[ps->o.backend]->max_buffer_age;
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} else {
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ps->ndamage = maximum_buffer_age(ps);
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}
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ps->damage_ring = ccalloc(ps->ndamage, region_t);
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ps->damage = ps->damage_ring + ps->ndamage - 1;
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for (int i = 0; i < ps->ndamage; i++) {
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pixman_region32_init(&ps->damage_ring[i]);
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}
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if (ps->o.print_diagnostics) {
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if (ps->o.print_diagnostics) {
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print_diagnostics(ps, config_file);
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print_diagnostics(ps, config_file);
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free(config_file_to_free);
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free(config_file_to_free);
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@ -1170,14 +1170,6 @@ bool init_render(session_t *ps) {
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return false;
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return false;
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}
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}
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}
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}
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ps->ndamage = maximum_buffer_age(ps);
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ps->damage_ring = ccalloc(ps->ndamage, region_t);
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ps->damage = ps->damage_ring + ps->ndamage - 1;
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for (int i = 0; i < ps->ndamage; i++) {
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pixman_region32_init(&ps->damage_ring[i]);
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}
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return true;
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return true;
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}
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}
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@ -42,3 +42,5 @@ void free_root_tile(session_t *ps);
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bool init_render(session_t *ps);
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bool init_render(session_t *ps);
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void deinit_render(session_t *ps);
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void deinit_render(session_t *ps);
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int maximum_buffer_age(session_t *);
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10
src/win.c
10
src/win.c
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@ -611,8 +611,18 @@ void calc_win_size(session_t *ps, win *w) {
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w->flags |= WFLAG_SIZE_CHANGE;
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w->flags |= WFLAG_SIZE_CHANGE;
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// Invalidate the shadow we built
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// Invalidate the shadow we built
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if (ps->o.experimental_backends) {
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if (ps->o.experimental_backends) {
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if (w->state != WSTATE_UNMAPPED && w->state != WSTATE_MAPPED) {
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// wrapping up fading
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w->opacity = w->opacity_tgt;
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win_check_fade_finished(ps, &w);
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}
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if (!w) {
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return;
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}
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if (w->state == WSTATE_MAPPED) {
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backend_list[ps->o.backend]->release_win(ps->backend_data, ps, w, w->win_data);
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backend_list[ps->o.backend]->release_win(ps->backend_data, ps, w, w->win_data);
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w->win_data = backend_list[ps->o.backend]->prepare_win(ps->backend_data, ps, w);
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w->win_data = backend_list[ps->o.backend]->prepare_win(ps->backend_data, ps, w);
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}
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} else {
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} else {
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free_paint(ps, &w->shadow_paint);
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free_paint(ps, &w->shadow_paint);
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}
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}
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