Honor opacity explicitly set by rules
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@ -1167,6 +1167,8 @@ typedef struct _win {
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bool has_opacity_prop;
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bool has_opacity_prop;
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/// Cached value of opacity window attribute.
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/// Cached value of opacity window attribute.
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opacity_t opacity_prop;
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opacity_t opacity_prop;
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/// true if opacity is set by some rules
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bool opacity_is_set;
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/// Last window opacity value we set.
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/// Last window opacity value we set.
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opacity_t opacity_set;
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opacity_t opacity_set;
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@ -2619,21 +2619,23 @@ win_update_opacity_rule(session_t *ps, win *w) {
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return;
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return;
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#ifdef CONFIG_C2
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#ifdef CONFIG_C2
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// If long is 32-bit, unfortunately there's no way could we express "unset",
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// so we just entirely don't distinguish "unset" and OPAQUE
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opacity_t opacity = OPAQUE;
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opacity_t opacity = OPAQUE;
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bool is_set = false;
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void *val = NULL;
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void *val = NULL;
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if (c2_matchd(ps, w, ps->o.opacity_rules, &w->cache_oparule, &val))
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if (c2_matchd(ps, w, ps->o.opacity_rules, &w->cache_oparule, &val)) {
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opacity = ((double) (long) val) / 100.0 * OPAQUE;
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opacity = ((double) (long) val) / 100.0 * OPAQUE;
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is_set = true;
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}
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if (opacity == w->opacity_set)
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if (is_set == w->opacity_is_set && opacity == w->opacity_set)
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return;
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return;
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if (OPAQUE != opacity)
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wid_set_opacity_prop(ps, w->id, opacity);
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else if (OPAQUE != w->opacity_set)
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wid_rm_opacity_prop(ps, w->id);
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w->opacity_set = opacity;
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w->opacity_set = opacity;
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w->opacity_is_set = is_set;
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if (!is_set)
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wid_rm_opacity_prop(ps, w->id);
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else
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wid_set_opacity_prop(ps, w->id, opacity);
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#endif
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#endif
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}
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}
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@ -2880,6 +2882,7 @@ add_win(session_t *ps, Window id, Window prev) {
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.opacity_tgt = 0,
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.opacity_tgt = 0,
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.has_opacity_prop = false,
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.has_opacity_prop = false,
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.opacity_prop = OPAQUE,
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.opacity_prop = OPAQUE,
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.opacity_is_set = false,
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.opacity_set = OPAQUE,
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.opacity_set = OPAQUE,
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.fade = false,
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.fade = false,
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