Fix compiler warning about unused parameters
Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
12
src/opengl.c
12
src/opengl.c
@ -208,7 +208,7 @@ glx_init_end:
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return success;
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}
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static void glx_free_prog_main(session_t *ps, glx_prog_main_t *pprogram) {
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static void glx_free_prog_main(glx_prog_main_t *pprogram) {
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if (!pprogram)
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return;
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if (pprogram->prog) {
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@ -242,7 +242,7 @@ void glx_destroy(session_t *ps) {
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}
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free(ps->psglx->blur_passes);
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glx_free_prog_main(ps, &ps->glx_prog_win);
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glx_free_prog_main(&ps->glx_prog_win);
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gl_check_err();
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@ -419,7 +419,7 @@ bool glx_init_blur(session_t *ps) {
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/**
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* Load a GLSL main program from shader strings.
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*/
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bool glx_load_prog_main(session_t *ps, const char *vshader_str, const char *fshader_str,
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bool glx_load_prog_main(const char *vshader_str, const char *fshader_str,
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glx_prog_main_t *pprogram) {
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assert(pprogram);
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@ -662,7 +662,7 @@ void glx_set_clip(session_t *ps, const region_t *reg) {
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\
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pixman_region32_fini(®_new);
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static inline GLuint glx_gen_texture(session_t *ps, GLenum tex_tgt, int width, int height) {
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static inline GLuint glx_gen_texture(GLenum tex_tgt, int width, int height) {
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GLuint tex = 0;
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glGenTextures(1, &tex);
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if (!tex)
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@ -738,10 +738,10 @@ bool glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z,
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// Generate FBO and textures if needed
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if (!pbc->textures[0])
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pbc->textures[0] = glx_gen_texture(ps, tex_tgt, mwidth, mheight);
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pbc->textures[0] = glx_gen_texture(tex_tgt, mwidth, mheight);
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GLuint tex_scr = pbc->textures[0];
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if (more_passes && !pbc->textures[1])
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pbc->textures[1] = glx_gen_texture(ps, tex_tgt, mwidth, mheight);
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pbc->textures[1] = glx_gen_texture(tex_tgt, mwidth, mheight);
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pbc->width = mwidth;
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pbc->height = mheight;
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GLuint tex_scr2 = pbc->textures[1];
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