Move rendering related functions out of compton.c
Moved: * Blur kernel related functions to kernel.c * Vsync related functions to vsync.c * paint related functions to render.c This will make the `split-backend` branch easier to rebase. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
26
src/win.h
26
src/win.h
@ -16,17 +16,11 @@
|
||||
#include "x.h"
|
||||
#include "types.h"
|
||||
#include "c2.h"
|
||||
#include "render.h"
|
||||
|
||||
typedef struct session session_t;
|
||||
typedef struct _glx_texture glx_texture_t;
|
||||
|
||||
// FIXME not the best place for this type
|
||||
typedef struct {
|
||||
xcb_pixmap_t pixmap;
|
||||
xcb_render_picture_t pict;
|
||||
glx_texture_t *ptex;
|
||||
} paint_t;
|
||||
|
||||
#ifdef CONFIG_OPENGL
|
||||
// FIXME this type should be in opengl.h
|
||||
// it is very unideal for it to be here
|
||||
@ -335,6 +329,24 @@ void
|
||||
win_update_frame_extents(session_t *ps, win *w, Window client);
|
||||
bool add_win(session_t *ps, Window id, Window prev);
|
||||
|
||||
/**
|
||||
* Set fade callback of a window, and possibly execute the previous
|
||||
* callback.
|
||||
*
|
||||
* If a callback can cause rendering result to change, it should call
|
||||
* `queue_redraw`.
|
||||
*
|
||||
* @param exec_callback whether the previous callback is to be executed
|
||||
*/
|
||||
void win_set_fade_callback(session_t *ps, win **_w,
|
||||
void (*callback) (session_t *ps, win **w), bool exec_callback);
|
||||
|
||||
/**
|
||||
* Execute fade callback of a window if fading finished.
|
||||
*/
|
||||
void
|
||||
win_check_fade_finished(session_t *ps, win **_w);
|
||||
|
||||
// Stop receiving events (except ConfigureNotify, XXX why?) from a window
|
||||
void win_ev_stop(session_t *ps, win *w);
|
||||
|
||||
|
Reference in New Issue
Block a user