Move rendering related functions out of compton.c

Moved:
* Blur kernel related functions to kernel.c
* Vsync related functions to vsync.c
* paint related functions to render.c

This will make the `split-backend` branch easier to rebase.

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui
2018-12-15 21:11:41 +00:00
parent 85c5d34ce1
commit baeb4572ff
16 changed files with 1726 additions and 1647 deletions

32
src/render.h Normal file
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@ -0,0 +1,32 @@
// SPDX-License-Identifier: MPL-2.0
// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
#pragma once
#include <xcb/render.h>
#include "region.h"
typedef struct _glx_texture glx_texture_t;
typedef struct glx_prog_main glx_prog_main_t;
typedef struct win win;
typedef struct session session_t;
typedef struct paint {
xcb_pixmap_t pixmap;
xcb_render_picture_t pict;
glx_texture_t *ptex;
} paint_t;
void
render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
double opacity, bool argb, bool neg,
xcb_render_picture_t pict, glx_texture_t *ptex,
const region_t *reg_paint, const glx_prog_main_t *pprogram);
void
paint_one(session_t *ps, win *w, const region_t *reg_paint);
void
paint_all(session_t *ps, region_t *region, const region_t *region_real, win * const t);
void free_picture(xcb_connection_t *c, xcb_render_picture_t *p);
void free_paint(session_t *ps, paint_t *ppaint);