Move rendering related functions out of compton.c
Moved: * Blur kernel related functions to kernel.c * Vsync related functions to vsync.c * paint related functions to render.c This will make the `split-backend` branch easier to rebase. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
105
src/compton.h
105
src/compton.h
@ -34,6 +34,7 @@
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#include "x.h"
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#include "c2.h"
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#include "log.h" // XXX clean up
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#include "render.h"
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// == Functions ==
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// TODO move static inline functions that are only used in compton.c, into
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@ -53,16 +54,6 @@ win *find_toplevel2(session_t *ps, Window wid);
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void map_win(session_t *ps, Window id);
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/**
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* Reset filter on a <code>Picture</code>.
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*/
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static inline void
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xrfilter_reset(session_t *ps, xcb_render_picture_t p) {
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#define FILTER "Nearest"
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xcb_render_set_picture_filter(ps->c, p, strlen(FILTER), FILTER, 0, NULL);
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#undef FILTER
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}
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/**
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* Subtract two unsigned long values.
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*
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@ -103,17 +94,6 @@ array_wid_exists(const Window *arr, int count, Window wid) {
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return false;
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}
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/**
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* Destroy a <code>Picture</code>.
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*/
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inline static void
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free_picture(session_t *ps, xcb_render_picture_t *p) {
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if (*p) {
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xcb_render_free_picture(ps->c, *p);
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*p = None;
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}
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}
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/**
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* Destroy a condition list.
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*/
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@ -123,29 +103,7 @@ free_wincondlst(c2_lptr_t **pcondlst) {
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continue;
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}
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#ifdef CONFIG_OPENGL
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/**
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* Bind texture in paint_t if we are using GLX backend.
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*/
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static inline bool
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paint_bind_tex(session_t *ps, paint_t *ppaint,
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unsigned wid, unsigned hei, unsigned depth, bool force)
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{
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if (!ppaint->pixmap)
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return false;
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if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
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return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei, depth);
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return true;
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}
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#else
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static inline bool
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paint_bind_tex(session_t *ps, paint_t *ppaint,
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unsigned wid, unsigned hei, unsigned depth, bool force)
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{
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return true;
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}
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#ifndef CONFIG_OPENGL
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static inline void
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free_paint_glx(session_t *ps, paint_t *p) {}
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static inline void
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@ -156,18 +114,6 @@ free_texture(session_t *ps, glx_texture_t **t) {
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}
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#endif
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/**
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* Free paint_t.
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*/
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static inline void
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free_paint(session_t *ps, paint_t *ppaint) {
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free_paint_glx(ps, ppaint);
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free_picture(ps, &ppaint->pict);
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if (ppaint->pixmap)
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xcb_free_pixmap(ps->c, ppaint->pixmap);
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ppaint->pixmap = XCB_NONE;
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}
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/**
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* Create a XTextProperty of a single string.
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*/
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@ -220,59 +166,14 @@ dump_drawable(session_t *ps, Drawable drawable) {
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}
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}
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/**
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* Validate a pixmap.
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*
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* Detect whether the pixmap is valid with XGetGeometry. Well, maybe there
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* are better ways.
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*/
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static inline bool
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validate_pixmap(session_t *ps, xcb_pixmap_t pxmap) {
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if (!pxmap) return false;
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Window rroot = None;
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int rx = 0, ry = 0;
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unsigned rwid = 0, rhei = 0, rborder = 0, rdepth = 0;
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return XGetGeometry(ps->dpy, pxmap, &rroot, &rx, &ry,
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&rwid, &rhei, &rborder, &rdepth) && rwid && rhei;
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}
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/**
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* Validate pixmap of a window, and destroy pixmap and picture if invalid.
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*/
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static inline void
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win_validate_pixmap(session_t *ps, win *w) {
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// Destroy pixmap and picture, if invalid
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if (!validate_pixmap(ps, w->paint.pixmap))
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if (!x_validate_pixmap(ps, w->paint.pixmap))
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free_paint(ps, &w->paint);
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}
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/**
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* Normalize a convolution kernel.
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*/
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static inline void
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normalize_conv_kern(int wid, int hei, xcb_render_fixed_t *kern) {
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double sum = 0.0;
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for (int i = 0; i < wid * hei; ++i)
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sum += XFIXED_TO_DOUBLE(kern[i]);
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double factor = 1.0 / sum;
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for (int i = 0; i < wid * hei; ++i)
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kern[i] = DOUBLE_TO_XFIXED(XFIXED_TO_DOUBLE(kern[i]) * factor);
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}
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#ifdef CONFIG_OPENGL
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/**
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* Ensure we have a GLX context.
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*/
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static inline bool
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ensure_glx_context(session_t *ps) {
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// Create GLX context
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if (!glx_has_context(ps))
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glx_init(ps, false);
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return ps->psglx->context;
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}
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#endif
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// vim: set et sw=2 :
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