win: rename some functions
rename map_win, unmap_win, destroy_win to map_win_start, unmap_win_start, destroy_win_start respectively. To clarify their intended functions. Also rename the corresponding finish_* functions to *_finish so they are consistent. Also some very minor code clean ups. Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
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@ -255,11 +255,15 @@ void win_process_flags(session_t *ps, struct managed_win *w);
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/// Start the unmap of a window. We cannot unmap immediately since we might need to fade
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/// the window out.
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void unmap_win(struct session *, struct managed_win *);
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void unmap_win_start(struct session *, struct managed_win *);
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/// Start the mapping of a window. We cannot map immediately since we might need to fade
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/// the window in.
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void map_win_start(struct session *, struct managed_win *);
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/// Start the destroying of a window. Windows cannot always be destroyed immediately
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/// because of fading and such.
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bool must_use destroy_win(session_t *ps, struct win *w);
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bool must_use destroy_win_start(session_t *ps, struct win *w);
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/// Release images bound with a window, set the *_NONE flags on the window. Only to be
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/// used when de-initializing the backend outside of win.c
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@ -366,7 +370,6 @@ void restack_above(session_t *ps, struct win *w, xcb_window_t below);
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void restack_bottom(session_t *ps, struct win *w);
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/// Move window `w` to the top of the stack
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void restack_top(session_t *ps, struct win *w);
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void map_win(session_t *ps, struct managed_win *w);
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/**
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* Execute fade callback of a window if fading finished.
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