Bug fix: Client window event mask not restored in map_win()

- Fix a bug that client window event masks are not restored in
  map_win(), causing further property changes to be ignored, for
  example.

- Misc changes.
This commit is contained in:
Richard Grenville
2012-11-10 11:41:01 +08:00
parent 59e54b0665
commit aaeafbd19d
2 changed files with 9 additions and 5 deletions

View File

@ -343,6 +343,7 @@ typedef struct _win {
struct _win *prev_trans;
} win;
/// VSync modes.
typedef enum {
VSYNC_NONE,
VSYNC_DRM,
@ -354,7 +355,7 @@ typedef int (*f_WaitVideoSync) (int, int, unsigned *);
typedef int (*f_GetVideoSync) (unsigned *);
#endif
typedef struct _options {
typedef struct {
// General
char *display;
/// Whether to try to detect WM windows and mark them as focused.
@ -958,6 +959,10 @@ wid_bounding_shaped(Display *dpy, Window wid) {
return False;
}
/**
* Determine if a window change affects reg_ignore and set
* reg_ignore_expire accordingly.
*/
static inline void
update_reg_ignore_expire(const win *w) {
if (w->to_paint && WINDOW_SOLID == w->mode)